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20 #ifndef INCLUDED_SDR_PRIMITIVE2D_SDCUSTOMSHAPEPRIMITIVE2D_HXX
21 #define INCLUDED_SDR_PRIMITIVE2D_SDCUSTOMSHAPEPRIMITIVE2D_HXX
23 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
25 #include <svx/sdr/attribute/sdrshadowtextattribute.hxx>
27 //////////////////////////////////////////////////////////////////////////////
30 //////////////////////////////////////////////////////////////////////////////
32 namespace drawinglayer
36 class SdrCustomShapePrimitive2D
: public BufferedDecompositionPrimitive2D
39 attribute::SdrShadowTextAttribute maSdrSTAttribute
;
40 Primitive2DSequence maSubPrimitives
;
41 basegfx::B2DHomMatrix maTextBox
;
44 // defines if SdrTextWordWrapItem was set at SdrObjCustomShape which means
45 // that the text needs to be block formatted
46 unsigned mbWordWrap
: 1;
48 // defines that the object contains/is a 3D AutoShape. Needed for
49 // making exceptions with shadow generation
50 unsigned mb3DShape
: 1;
52 // #SJ# Allow text clipping against TextBox in special cases (used for SC)
53 unsigned mbForceTextClipToTextRange
: 1;
56 // local decomposition.
57 virtual Primitive2DSequence
create2DDecomposition(const geometry::ViewInformation2D
& aViewInformation
) const;
60 SdrCustomShapePrimitive2D(
61 const attribute::SdrShadowTextAttribute
& rSdrSTAttribute
,
62 const Primitive2DSequence
& rSubPrimitives
,
63 const basegfx::B2DHomMatrix
& rTextBox
,
66 bool bForceTextClipToTextRange
);
69 const attribute::SdrShadowTextAttribute
& getSdrSTAttribute() const { return maSdrSTAttribute
; }
70 const Primitive2DSequence
& getSubPrimitives() const { return maSubPrimitives
; }
71 const basegfx::B2DHomMatrix
& getTextBox() const { return maTextBox
; }
72 bool getWordWrap() const { return mbWordWrap
; }
73 bool get3DShape() const { return mb3DShape
; }
74 bool isForceTextClipToTextRange() const { return mbForceTextClipToTextRange
; }
77 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const;
80 DeclPrimitive2DIDBlock()
82 } // end of namespace primitive2d
83 } // end of namespace drawinglayer
85 //////////////////////////////////////////////////////////////////////////////
87 #endif //INCLUDED_SDR_PRIMITIVE2D_SDCUSTOMSHAPEPRIMITIVE2D_HXX
89 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */