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20 #ifndef INCLUDED_SDR_PRIMITIVE2D_SDRGRAFPRIMITIVE2D_HXX
21 #define INCLUDED_SDR_PRIMITIVE2D_SDRGRAFPRIMITIVE2D_HXX
23 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
25 #include <svtools/grfmgr.hxx>
26 #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>
28 //////////////////////////////////////////////////////////////////////////////
31 //////////////////////////////////////////////////////////////////////////////
33 namespace drawinglayer
37 class SdrGrafPrimitive2D
: public BufferedDecompositionPrimitive2D
40 ::basegfx::B2DHomMatrix maTransform
;
41 attribute::SdrLineFillShadowTextAttribute maSdrLFSTAttribute
;
42 GraphicObject maGraphicObject
;
43 GraphicAttr maGraphicAttr
;
46 // local decomposition.
47 virtual Primitive2DSequence
create2DDecomposition(const geometry::ViewInformation2D
& aViewInformation
) const;
51 const ::basegfx::B2DHomMatrix
& rTransform
,
52 const attribute::SdrLineFillShadowTextAttribute
& rSdrLFSTAttribute
,
53 const GraphicObject
& rGraphicObject
,
54 const GraphicAttr
& rGraphicAttr
);
57 const ::basegfx::B2DHomMatrix
& getTransform() const { return maTransform
; }
58 const attribute::SdrLineFillShadowTextAttribute
& getSdrLFSTAttribute() const { return maSdrLFSTAttribute
; }
59 const GraphicObject
& getGraphicObject() const { return maGraphicObject
; }
60 const GraphicAttr
& getGraphicAttr() const { return maGraphicAttr
; }
61 bool isTransparent() const;
64 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const;
67 DeclPrimitive2DIDBlock()
69 } // end of namespace primitive2d
70 } // end of namespace drawinglayer
72 //////////////////////////////////////////////////////////////////////////////
74 #endif //INCLUDED_SDR_PRIMITIVE2D_SDRGRAFPRIMITIVE2D_HXX
76 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */