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20 #ifndef _SDRPAGEWINDOW_HXX
21 #define _SDRPAGEWINDOW_HXX
23 #include <com/sun/star/awt/XWindowListener.hpp>
24 #include <com/sun/star/beans/XPropertyChangeListener.hpp>
25 #include <com/sun/star/awt/XControlContainer.hpp>
26 #include <com/sun/star/util/XModeChangeListener.hpp>
27 #include <cppuhelper/implbase4.hxx>
28 #include <svx/sdr/overlay/overlaymanager.hxx>
29 #include <svx/svdtypes.hxx> // for SdrLayerID
30 #include <svx/sdrpagewindow.hxx>
31 #include "svx/svxdllapi.h"
35 ////////////////////////////////////////////////////////////////////////////////////////////////////
48 class ViewObjectContactRedirector
;
49 } // end of namespace contact
54 } // end of namespace overlay
55 } // end of namespace sdr
60 } // end of namespace basegfx
65 ////////////////////////////////////////////////////////////////////////////////////////////////////
67 class SVX_DLLPUBLIC SdrPageWindow
69 // #110094# ObjectContact section
70 sdr::contact::ObjectContact
* mpObjectContact
;
72 // the SdrPageView this window belongs to
73 SdrPageView
& mrPageView
;
75 // the PaintWindow to paint on. Here is access to OutDev etc.
76 // #i72752# change to pointer to allow patcing it in DrawLayer() if necessary
77 SdrPaintWindow
* mpPaintWindow
;
78 SdrPaintWindow
* mpOriginalPaintWindow
;
80 // UNO stuff for xControls
81 ::com::sun::star::uno::Reference
< ::com::sun::star::awt::XControlContainer
> mxControlContainer
;
83 sdr::contact::ObjectContact
* CreateViewSpecificObjectContact();
86 SdrPageWindow(SdrPageView
& rNewPageView
, SdrPaintWindow
& rPaintWindow
);
90 SdrPageView
& GetPageView() const { return mrPageView
; }
91 SdrPaintWindow
& GetPaintWindow() const { return *mpPaintWindow
; }
92 const SdrPaintWindow
* GetOriginalPaintWindow() const { return mpOriginalPaintWindow
; }
93 ::com::sun::star::uno::Reference
< ::com::sun::star::awt::XControlContainer
> GetControlContainer( bool _bCreateIfNecessary
= true ) const;
96 rtl::Reference
< ::sdr::overlay::OverlayManager
> GetOverlayManager() const;
98 // #i72752# allow patcing SdrPaintWindow from SdrPageView::DrawLayer if needed
99 void patchPaintWindow(SdrPaintWindow
& rPaintWindow
);
100 void unpatchPaintWindow();
102 // the repaint method. For migration from pPaintProc, use one more parameter
104 void PrepareRedraw(const Region
& rReg
);
105 void RedrawAll(sdr::contact::ViewObjectContactRedirector
* pRedirector
) const;
106 void RedrawLayer(const SdrLayerID
* pId
, sdr::contact::ViewObjectContactRedirector
* pRedirector
) const;
108 // Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...)
109 void InvalidatePageWindow(const basegfx::B2DRange
& rRange
);
111 // #110094# ObjectContact section
112 sdr::contact::ObjectContact
& GetObjectContact() const;
113 /// determines whether there already exists an ObjectContact
114 bool HasObjectContact() const;
117 void ResetObjectContact();
119 /** sets all elements in the view which support a design and a alive mode into the given mode
121 void SetDesignMode( bool _bDesignMode
) const;
124 // typedefs for a list of SdrPageWindow
125 typedef ::std::vector
< SdrPageWindow
* > SdrPageWindowVector
;
127 ////////////////////////////////////////////////////////////////////////////////////////////////////
129 #endif //_SDRPAGEWINDOW_HXX
131 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */