fdo#74697 Add Bluez 5 support for impress remote.
[LibreOffice.git] / include / svx / svdpntv.hxx
blob2e9bc2534adba19b473bbcb6d11643a65f1c373c
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef _SVDPNTV_HXX
21 #define _SVDPNTV_HXX
23 #include <svl/brdcst.hxx>
24 #include <svl/lstner.hxx>
25 #include <svl/smplhint.hxx>
26 #include <svl/undo.hxx>
27 #include <svx/svddrag.hxx>
28 #include <svx/svdlayer.hxx> // fuer SetOfByte
29 #include <vcl/window.hxx>
30 #include <svtools/colorcfg.hxx>
31 #include <com/sun/star/awt/XControlContainer.hpp>
32 #include <svl/itemset.hxx>
33 #include <vcl/timer.hxx>
34 #include "svx/svxdllapi.h"
35 #include <svtools/optionsdrawinglayer.hxx>
36 #include <unotools/options.hxx>
38 //************************************************************
39 // Pre-Defines
40 //************************************************************
42 class SdrPageWindow;
44 namespace com { namespace sun { namespace star { namespace awt {
45 class XControlContainer;
46 }}}}
48 class SdrPage;
49 class SdrView;
50 class SfxItemSet;
51 class SfxStyleSheet;
52 class SdrOle2Obj;
53 class SdrModel;
54 class SdrObject;
56 #ifdef DBG_UTIL
57 class SdrItemBrowser;
58 #endif
60 namespace sdr { namespace contact {
61 class ViewObjectContactRedirector;
64 //************************************************************
65 // Defines for AnimationMode
66 //************************************************************
68 enum SdrAnimationMode
70 SDR_ANIMATION_ANIMATE,
71 SDR_ANIMATION_DONT_ANIMATE,
72 SDR_ANIMATION_DISABLE
75 //************************************************************
76 // Typedef's und defines
77 //************************************************************
79 typedef unsigned char TRISTATE;
80 #define FUZZY (2)
81 #define SDR_ANYFORMAT (0xFFFFFFFF)
82 #define SDR_ANYITEM (0xFFFF)
83 #define SDRVIEWWIN_NOTFOUND (0xFFFF)
86 ////////////////////////////////////////////////////////////////////////////////////////////////////
87 class SdrPaintView;
89 namespace sdr
91 namespace contact
93 class ViewObjectContactRedirector;
94 } // end of namespace contact
95 } // end of namespace sdr
97 ////////////////////////////////////////////////////////////////////////////////////////////////////
100 class SVX_DLLPUBLIC SvxViewHint : public SfxHint
102 public:
103 enum HintType { SVX_HINT_VIEWCHANGED };
104 TYPEINFO();
105 explicit SvxViewHint (HintType eType);
106 HintType GetHintType (void) const;
108 private:
109 HintType meHintType;
112 // typedefs for a list of SdrPaintWindows
113 class SdrPaintWindow;
114 typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector;
116 //////////////////////////////////////////////////////////////////////////////
117 // helper to convert any GDIMetaFile to a good quality BitmapEx,
118 // using default parameters and graphic::XPrimitive2DRenderer
120 BitmapEx SVX_DLLPUBLIC convertMetafileToBitmapEx(
121 const GDIMetaFile& rMtf,
122 const basegfx::B2DRange& rTargetRange,
123 const sal_uInt32 nMaximumQuadraticPixels = 500000);
125 ////////////////////////////////////////////////////////////////////////////////////////////////////
127 class SVX_DLLPUBLIC SdrPaintView : public SfxListener, public SfxRepeatTarget, public SfxBroadcaster, public ::utl::ConfigurationListener
129 friend class SdrPageView;
130 friend class SdrGrafObj;
132 SdrPageView* mpPageView;
133 protected:
134 SdrModel* pMod;
135 #ifdef DBG_UTIL
136 SdrItemBrowser* pItemBrowser;
137 #endif
138 const OutputDevice* pActualOutDev; // Nur zum vergleichen
139 OutputDevice* pDragWin;
140 SfxStyleSheet* pDefaultStyleSheet;
142 String aAktLayer; // Aktueller Zeichenlayer
143 String aMeasureLayer; // Aktueller Layer fuer Bemassung
145 // Container aPagV; // Liste von SdrPageViews
147 // All windows this view is displayed on
148 SdrPaintWindowVector maPaintWindows;
150 MapMode aActualMapMode;
151 Size aGridBig; // muss dann mal raus
152 Size aGridFin; // muss dann mal raus
153 SdrDragStat aDragStat;
154 Rectangle aMaxWorkArea;
155 SfxItemSet aDefaultAttr;
156 Timer aComeBackTimer;
158 SdrAnimationMode eAnimationMode;
160 sal_uInt16 nHitTolPix;
161 sal_uInt16 nMinMovPix;
162 sal_uInt16 nHitTolLog;
163 sal_uInt16 nMinMovLog;
164 sal_uIntPtr nMasterCacheMode;
165 sal_uIntPtr nGraphicManagerDrawMode;
167 // hold an incarnation of Drawinglayer configuration options
168 SvtOptionsDrawinglayer maDrawinglayerOpt;
170 unsigned bPageVisible : 1;
171 unsigned bPageBorderVisible : 1;
172 unsigned bBordVisible : 1;
173 unsigned bGridVisible : 1;
174 unsigned bGridFront : 1;
175 unsigned bHlplVisible : 1;
176 unsigned bHlplFront : 1;
177 unsigned bGlueVisible : 1; // Persistent. Klebepunkte anzeigen
178 unsigned bGlueVisible2 : 1; // Klebepunkte auch bei GluePointEdit anzeigen
179 unsigned bGlueVisible3 : 1; // Klebepunkte auch bei EdgeTool anzeigen
180 unsigned bGlueVisible4 : 1; // Klebepunkte anzeigen, wenn 1 Edge markiert
181 unsigned bRestoreColors : 1; // Pens und Brushes werden zurueckgesetzt.
182 unsigned bSomeObjChgdFlag : 1;
183 unsigned bSwapAsynchron : 1;
184 unsigned bPrintPreview : 1;
186 // sal_Bool fuer die Verwaltung des anzuzeigenden Status
187 // Gruppe Betreten/Verlassen. Default ist sal_True, wird aber
188 // beispielsweise beim Chart auf sal_False gesetzt, da dort
189 // die Ghosted-Effekte zur Darstellug unerwuenscht sind.
190 unsigned bVisualizeEnteredGroup : 1;
191 unsigned bAnimationPause : 1;
193 // #114898#
194 // Flag which decides if buffered output for this view is allowed. When
195 // set, PreRendering for PageView rendering will be used. Default is sal_False
196 unsigned mbBufferedOutputAllowed : 1;
198 // #114898#
199 // Flag which decides if buffered overlay for this view is allowed. When
200 // set, the output will be buffered in an overlay vdev. When not, overlay is
201 // directly painted to OutDev. Default is sal_False.
202 unsigned mbBufferedOverlayAllowed : 1;
204 // allow page painting at all?
205 unsigned mbPagePaintingAllowed : 1;
207 // is this a preview renderer?
208 unsigned mbPreviewRenderer : 1;
210 // flags for calc and sw for suppressing OLE, CHART or DRAW objects
211 unsigned mbHideOle : 1;
212 unsigned mbHideChart : 1;
213 unsigned mbHideDraw : 1; // hide draw objects other than form controls
214 unsigned mbHideFormControl : 1; // hide form controls only
216 public:
217 // #114898#
218 // interface for PagePaintingAllowed flag
219 bool IsBufferedOutputAllowed() const;
220 void SetBufferedOutputAllowed(bool bNew);
222 // interface for BufferedOverlayAllowed flag
223 bool IsBufferedOverlayAllowed() const;
224 void SetBufferedOverlayAllowed(bool bNew);
226 // allow page painting at all?
227 sal_Bool IsPagePaintingAllowed() const;
228 void SetPagePaintingAllowed(bool bNew);
230 protected:
231 svtools::ColorConfig maColorConfig;
232 Color maGridColor;
234 // interface to SdrPaintWindow
235 protected:
236 void AppendPaintWindow(SdrPaintWindow& rNew);
237 SdrPaintWindow* RemovePaintWindow(SdrPaintWindow& rOld);
238 void ConfigurationChanged( ::utl::ConfigurationBroadcaster*, sal_uInt32 );
240 public:
241 sal_uInt32 PaintWindowCount() const { return maPaintWindows.size(); }
242 SdrPaintWindow* FindPaintWindow(const OutputDevice& rOut) const;
243 SdrPaintWindow* GetPaintWindow(sal_uInt32 nIndex) const;
244 // replacement for GetWin(0), may return 0L (!)
245 OutputDevice* GetFirstOutputDevice() const;
247 private:
248 SVX_DLLPRIVATE void ImpClearVars();
249 DECL_LINK(ImpComeBackHdl,void*);
251 protected:
252 sal_uInt16 ImpGetMinMovLogic(short nMinMov, const OutputDevice* pOut) const;
253 sal_uInt16 ImpGetHitTolLogic(short nHitTol, const OutputDevice* pOut) const;
255 // Wenn man den IdleStatus des Systems nicht abwarten will (auf const geschummelt):
256 void FlushComeBackTimer() const;
257 void TheresNewMapMode();
258 void ImpSetGlueVisible2(bool bOn) { if (bGlueVisible2!=(unsigned)bOn) { bGlueVisible2=bOn; if (!bGlueVisible && !bGlueVisible3 && !bGlueVisible4) GlueInvalidate(); } }
259 void ImpSetGlueVisible3(bool bOn) { if (bGlueVisible3!=(unsigned)bOn) { bGlueVisible3=bOn; if (!bGlueVisible && !bGlueVisible2 && !bGlueVisible4) GlueInvalidate(); } }
260 void ImpSetGlueVisible4(bool bOn) { if (bGlueVisible4!=(unsigned)bOn) { bGlueVisible4=bOn; if (!bGlueVisible && !bGlueVisible2 && !bGlueVisible3) GlueInvalidate(); } }
261 sal_Bool ImpIsGlueVisible2() const { return bGlueVisible2; }
262 sal_Bool ImpIsGlueVisible3() const { return bGlueVisible3; }
263 sal_Bool ImpIsGlueVisible4() const { return bGlueVisible4; }
265 public:
266 sal_Bool ImpIsGlueVisible() { return bGlueVisible || bGlueVisible2 || bGlueVisible3 || bGlueVisible4; }
267 protected:
269 virtual void Notify(SfxBroadcaster& rBC, const SfxHint& rHint);
270 void GlueInvalidate() const;
272 void ShowEncirclement(OutputDevice* pOut);
273 void HideEncirclement(OutputDevice* pOut);
274 void DrawEncirclement(OutputDevice* pOut) const;
276 // ModelHasChanged wird gerufen, sobald nach beliebig vielen HINT_OBJCHG
277 // das System wieder idle ist (StarView-Timer). Wer diese Methode ueberlaed,
278 // muss unbedingt ModelHasChanged() der Basisklasse rufen.
279 virtual void ModelHasChanged();
281 protected:
282 // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
283 SdrPaintView(SdrModel* pModel1, OutputDevice* pOut = 0L);
284 virtual ~SdrPaintView();
286 public:
287 TYPEINFO();
289 virtual void ClearPageView();
290 SdrModel* GetModel() const { return pMod; }
292 virtual sal_Bool IsAction() const;
293 virtual void MovAction(const Point& rPnt);
294 virtual void EndAction();
295 virtual void BckAction();
296 virtual void BrkAction(); // Alle Actions z.B. Draggen abbrechen.
297 virtual void TakeActionRect(Rectangle& rRect) const;
299 // info about TextEdit. Default is sal_False.
300 virtual bool IsTextEdit() const;
302 // info about TextEditPageView. Default is 0L.
303 virtual SdrPageView* GetTextEditPageView() const;
305 // Muss dann bei jedem Fensterwechsel (wenn die SdrView in mehreren
306 // Fenstern gleichzeitig dargestellt wird (->z.B. Splitter)) und bei
307 // jedem MapMode(Scaling)-wechsel gerufen werden, damit ich aus meinen
308 // Pixelwerten logische Werte berechnen kann.
309 void SetActualWin(const OutputDevice* pWin);
310 void SetMinMoveDistancePixel(sal_uInt16 nVal) { nMinMovPix=nVal; TheresNewMapMode(); }
311 sal_uInt16 GetMinMoveDistancePixel() const { return (sal_uInt16)nMinMovPix; }
312 void SetHitTolerancePixel(sal_uInt16 nVal) { nHitTolPix=nVal; TheresNewMapMode(); }
313 sal_uInt16 GetHitTolerancePixel() const { return (sal_uInt16)nHitTolPix; }
315 // data read access on logic HitTolerance and MinMoveTolerance
316 sal_uInt16 getHitTolLog() const { return nHitTolLog; }
317 sal_uInt16 getMinMovLog() const { return nMinMovLog; }
319 // Flag zur Visualisierung von Gruppen abfragen/testen
320 sal_Bool DoVisualizeEnteredGroup() const { return bVisualizeEnteredGroup; }
321 void SetVisualizeEnteredGroup(sal_Bool bNew) { bVisualizeEnteredGroup = bNew; }
323 // Am DragStatus laesst sich beispielsweise erfragen, welche
324 // entfernung bereits gedraggd wurde, etc.
325 const SdrDragStat& GetDragStat() const { return aDragStat; }
327 // Anmelden/Abmelden einer PageView an der View.
328 // Dieselbe // Seite kann nicht mehrfach angemeldet werden.
329 // Methoden mit dem Suffix PgNum erwarten als numerischen Parameter
330 // eine Seitennummer (0...). Methoden mit dem Suffix PvNum erwarten
331 // degagen als numerischen Parameter die Nummer der PageView an der
332 // SdrView (Iterieren ueber alle angemeldeten Pages).
333 virtual SdrPageView* ShowSdrPage(SdrPage* pPage);
334 virtual void HideSdrPage();
336 // Iterieren ueber alle angemeldeten PageViews
337 // sal_uInt16 GetPageViewCount() const { return sal_uInt16(aPagV.Count()); }
338 // SdrPageView* GetPageViewByIndex(sal_uInt16 nPvNum) const { return ((SdrPageView*)aPagV.GetObject(nPvNum)); }
339 SdrPageView* GetSdrPageView() const { return mpPageView; }
341 // Pageview einer bestimmten Seite ermitteln
342 // SdrPageView* GetPageViewByPage(const SdrPage* pPage) const;
343 // sal_uInt16 GetIndexByPageView(const SdrPageView* pPV) const;
345 // Test, ob eine Seite getroffen
346 // SdrPageView* HitPage(const Point& rPnt) const;
348 // Die Seite, die dem Punkt am naechsten ist. Liefert nur NULL,
349 // wenn absolut keine Seite angemeldet ist.
350 // SdrPageView* GetPageViewByPosition(const Point& rPnt) const;
352 // Eine SdrView kann auf mehreren Fenstern gleichzeitig abgebiltet sein:
353 virtual void AddWindowToPaintView(OutputDevice* pNewWin);
354 virtual void DeleteWindowFromPaintView(OutputDevice* pOldWin);
356 void SetLayerVisible(const String& rName, sal_Bool bShow=sal_True);
357 bool IsLayerVisible(const String& rName) const;
359 void SetLayerLocked(const String& rName, sal_Bool bLock=sal_True);
360 bool IsLayerLocked(const String& rName) const;
362 void SetLayerPrintable(const String& rName, sal_Bool bPrn=sal_True);
363 bool IsLayerPrintable(const String& rName) const;
365 // PrePaint call forwarded from app windows
366 void PrePaint();
368 ////////////////////////////////////////////////////////////////////////////////////////////////////
369 // used internally for Draw/Impress/sch/chart2
370 virtual void CompleteRedraw(OutputDevice* pOut, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0);
372 // #i72889# used from CompleteRedraw() implementation internally, added to be able to do a complete redraw in single steps
374 // BeginCompleteRedraw returns (or even creates) a SdrPaintWindow which shall then be used as
375 // target for paints. Since paints may be buffered, use it's GetTargetOutputDevice() method which will
376 // return the buffer in case of bufered.
377 // DoCompleteRedraw draws the DrawingLayer hierarchy then.
378 // EndCompleteRedraw does the necessary refreshes, evtl. paints text edit and overlay and evtl destroys the
379 // SdrPaintWindow again. This means: the SdrPaintWindow is no longer safe after this closing call.
380 virtual SdrPaintWindow* BeginCompleteRedraw(OutputDevice* pOut);
381 virtual void DoCompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0);
382 virtual void EndCompleteRedraw(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer);
384 ////////////////////////////////////////////////////////////////////////////////////////////////////
385 // used for the other applications basctl/sc/sw which call DrawLayer at PageViews
386 // #i74769# Interface change to use common BeginCompleteRedraw/EndCompleteRedraw
387 // #i76114# bDisableIntersect disables intersecting rReg with the Window's paint region
388 SdrPaintWindow* BeginDrawLayers(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect = false);
389 // used when the region passed to BeginDrawLayers needs to be changed
390 void UpdateDrawLayersRegion(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect = false);
391 void EndDrawLayers(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer);
393 protected:
394 ////////////////////////////////////////////////////////////////////////////////////////////////////
395 // used to paint the form layer after the PreRender device is flushed (painted) to the window.
396 void ImpFormLayerDrawing(SdrPaintWindow& rPaintWindow) const;
398 Region OptimizeDrawLayersRegion(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect);
400 public:
401 sal_Bool IsPageVisible() const { return bPageVisible; } // Seite (weisse Flaeche) malen oder nicht
402 sal_Bool IsPageBorderVisible() const { return bPageBorderVisible; } // Seite (weisse Flaeche) malen oder nicht
403 sal_Bool IsBordVisible() const { return bBordVisible; } // Seitenrandlinie malen oder nicht
404 sal_Bool IsGridVisible() const { return bGridVisible; } // Rastergitter malen oder nicht
405 sal_Bool IsGridFront() const { return bGridFront ; } // Rastergitter ueber die Objekte druebermalen oder dahinter
406 sal_Bool IsHlplVisible() const { return bHlplVisible; } // Hilfslinien der Seiten malen oder nicht
407 sal_Bool IsHlplFront() const { return bHlplFront ; } // Hilfslinie ueber die Objekte druebermalen oder dahinter
408 sal_Bool IsGlueVisible() const { return bGlueVisible; } // Konnektoren der objekte sichtbar oder nicht
409 Color GetGridColor() const;
410 void SetPageVisible(bool bOn = true) { bPageVisible=bOn; InvalidateAllWin(); }
411 void SetPageBorderVisible(bool bOn = true) { bPageBorderVisible=bOn; InvalidateAllWin(); }
412 void SetBordVisible(bool bOn = true) { bBordVisible=bOn; InvalidateAllWin(); }
413 void SetGridVisible(bool bOn = true) { bGridVisible=bOn; InvalidateAllWin(); }
414 void SetGridFront(bool bOn = true) { bGridFront =bOn; InvalidateAllWin(); }
415 void SetHlplVisible(bool bOn = true) { bHlplVisible=bOn; InvalidateAllWin(); }
416 void SetHlplFront(bool bOn = true) { bHlplFront =bOn; InvalidateAllWin(); }
417 void SetGlueVisible(bool bOn = true) { if (bGlueVisible!=(unsigned)bOn) { bGlueVisible=bOn; if (!bGlueVisible2 && !bGlueVisible3 && !bGlueVisible4) GlueInvalidate(); } }
418 void SetGridColor( Color aColor );
420 sal_Bool IsPreviewRenderer() const { return (sal_Bool )mbPreviewRenderer; }
421 void SetPreviewRenderer(bool bOn) { if((unsigned)bOn != mbPreviewRenderer) { mbPreviewRenderer=bOn; }}
423 // access methods for calc and sw hide object modes
424 bool getHideOle() const { return mbHideOle; }
425 bool getHideChart() const { return mbHideChart; }
426 bool getHideDraw() const { return mbHideDraw; }
427 bool getHideFormControl() const { return mbHideFormControl; }
428 void setHideOle(bool bNew) { if(bNew != (bool)mbHideOle) mbHideOle = bNew; }
429 void setHideChart(bool bNew) { if(bNew != (bool)mbHideChart) mbHideChart = bNew; }
430 void setHideDraw(bool bNew) { if(bNew != (bool)mbHideDraw) mbHideDraw = bNew; }
431 void setHideFormControl(bool bNew) { if(bNew != (bool)mbHideFormControl) mbHideFormControl = bNew; }
433 void SetGridCoarse(const Size& rSiz) { aGridBig=rSiz; }
434 void SetGridFine(const Size& rSiz) { aGridFin=rSiz; if (aGridFin.Height()==0) aGridFin.Height()=aGridFin.Width(); if (bGridVisible) InvalidateAllWin(); } // #40479#
435 const Size& GetGridCoarse() const { return aGridBig; }
436 const Size& GetGridFine() const { return aGridFin; }
438 void InvalidateAllWin();
439 void InvalidateAllWin(const Rectangle& rRect, sal_Bool bPlus1Pix=sal_False);
441 // Wenn die View kein Invalidate() an den Fenstern durchfuehren soll, muss
442 // man diese beiden folgenden Methoden ueberladen und entsprechend anders
443 // reagieren.
444 virtual void InvalidateOneWin(Window& rWin);
445 virtual void InvalidateOneWin(Window& rWin, const Rectangle& rRect);
447 void SetActiveLayer(const String& rName) { aAktLayer=rName; }
448 const String& GetActiveLayer() const { return aAktLayer; }
450 // Verlassen einer betretenen Objektgruppe aller sichtbaren Seiten.
451 // (wie MsDos chdir ..)
452 void LeaveOneGroup();
454 // Verlassen aller betretenen Objektgruppen aller sichtbaren Seiten.
455 // (wie MsDos chdir \)
456 void LeaveAllGroup();
458 // Feststellen, ob Leave sinnvoll ist.
459 bool IsGroupEntered() const;
461 // DefaultAttribute an der View: Neu erzeugte Objekte bekommen diese
462 // Attribute direkt nach dem Erzeugen erstmal zugewiesen.
463 void SetDefaultAttr(const SfxItemSet& rAttr, sal_Bool bReplaceAll);
464 const SfxItemSet& GetDefaultAttr() const { return aDefaultAttr; }
465 void SetDefaultStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr);
466 SfxStyleSheet* GetDefaultStyleSheet() const { return pDefaultStyleSheet; }
468 void SetNotPersistDefaultAttr(const SfxItemSet& rAttr, sal_Bool bReplaceAll);
469 void MergeNotPersistDefaultAttr(SfxItemSet& rAttr, sal_Bool bOnlyHardAttr) const;
471 // use this mode as mode to draw all internal GraphicManager objects with
472 sal_uIntPtr GetGraphicManagerDrawMode() const { return nGraphicManagerDrawMode; }
473 void SetGraphicManagerDrawMode( sal_uIntPtr nMode ) { nGraphicManagerDrawMode = nMode; }
475 // SwapIn (z.B. von Grafiken) asynchron durchfuehren. Also nicht
476 // beim Paint sofort nachladen, sondern dort das Nachladen anstossen.
477 // Nach Abschluss des Nachladens wird das Objekt dann angezeigt.
478 // Hat nur z.Zt. Wirkung, wenn SwapGraphics am Model eingeschaltet ist.
479 // Default=FALSE. Flag ist nicht persistent.
480 sal_Bool IsSwapAsynchron() const { return bSwapAsynchron; }
481 void SetSwapAsynchron(sal_Bool bJa=sal_True) { bSwapAsynchron=bJa; }
482 virtual sal_Bool KeyInput(const KeyEvent& rKEvt, Window* pWin);
484 virtual sal_Bool MouseButtonDown(const MouseEvent& /*rMEvt*/, Window* /*pWin*/) { return sal_False; }
485 virtual sal_Bool MouseButtonUp(const MouseEvent& /*rMEvt*/, Window* /*pWin*/) { return sal_False; }
486 virtual sal_Bool MouseMove(const MouseEvent& /*rMEvt*/, Window* /*pWin*/) { return sal_False; }
487 virtual sal_Bool Command(const CommandEvent& /*rCEvt*/, Window* /*pWin*/) { return sal_False; }
488 sal_Bool Cut(sal_uIntPtr /*nFormat*/=SDR_ANYFORMAT) { return sal_False; }
489 sal_Bool Yank(sal_uIntPtr /*nFormat*/=SDR_ANYFORMAT) { return sal_False; }
490 sal_Bool Paste(Window* /*pWin*/=NULL, sal_uIntPtr /*nFormat*/=SDR_ANYFORMAT) { return sal_False; }
492 /* new interface src537 */
493 sal_Bool GetAttributes(SfxItemSet& rTargetSet, sal_Bool bOnlyHardAttr=sal_False) const;
495 sal_Bool SetAttributes(const SfxItemSet& rSet, sal_Bool bReplaceAll);
496 SfxStyleSheet* GetStyleSheet() const; // SfxStyleSheet* GetStyleSheet(sal_Bool& rOk) const;
497 sal_Bool SetStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr);
499 virtual void MakeVisible(const Rectangle& rRect, Window& rWin);
501 // Fuer PlugIn. Wird vom Paint des OLE-Obj gerufen.
502 virtual void DoConnect(SdrOle2Obj* pOleObj);
504 // Animation aktivieren/deaktivieren fuer ::Paint
505 // wird z.Zt. ausgewertet von SdrGrafObj, wenn in dem eine Animation steckt
506 // Das Unterbinden der automatischen Animation wird z.B. fuer die Dia-Show benoetigt
507 sal_Bool IsAnimationEnabled() const { return ( SDR_ANIMATION_ANIMATE == eAnimationMode ); }
508 void SetAnimationEnabled( sal_Bool bEnable=sal_True );
510 // set/unset pause state for animations
511 bool IsAnimationPause() const { return bAnimationPause; }
512 void SetAnimationPause( bool bSet );
514 // Verhalten beim Starten von Animation im Paint-Handler:
515 // 1. Animation normal starten( SDR_ANIMATION_ANIMATE ) => DEFAULT
516 // 2. Nur die Ersatzdarstellung der Animation zeichnen ( SDR_ANIMATION_DONT_ANIMATE )
517 // 3. Nicht starten und nichts ersatzweise ausgeben ( SDR_ANIMATION_DISABLE )
518 void SetAnimationMode( const SdrAnimationMode eMode );
519 SdrAnimationMode GetAnimationMode() const { return eAnimationMode; }
521 // bei bShow=sal_False wird der Browser destruiert
522 #ifdef DBG_UTIL
523 void ShowItemBrowser(sal_Bool bShow=sal_True);
524 sal_Bool IsItemBrowserVisible() const { return pItemBrowser!=NULL && ((Window*)pItemBrowser)->IsVisible(); }
525 Window* GetItemBrowser() const { return (Window*)pItemBrowser; }
526 #endif
528 // Muss von App beim Scrollen usw. gerufen werden, damit ein u.U.
529 // aktives FormularControl mitverschoben werden kann
530 void VisAreaChanged(const OutputDevice* pOut=NULL);
531 void VisAreaChanged(const SdrPageWindow& rWindow);
533 sal_Bool IsPrintPreview() const { return bPrintPreview; }
534 void SetPrintPreview(bool bOn = true) { bPrintPreview=bOn; }
536 virtual void onChangeColorConfig();
538 // #103834# Set background color for svx at SdrPageViews
539 void SetApplicationBackgroundColor(Color aBackgroundColor);
541 // #103911# Set document color for svx at SdrPageViews
542 void SetApplicationDocumentColor(Color aDocumentColor);
544 // #i38135#
545 // Sets the timer for Object animations and restarts.
546 void SetAnimationTimer(sal_uInt32 nTime);
548 // access to Drawinglayer configuration options
549 const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; }
552 #endif //_SVDPNTV_HXX
554 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */