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20 #ifndef _SV_VIRDEV_HXX
21 #define _SV_VIRDEV_HXX
23 #include <tools/solar.h>
24 #include <vcl/dllapi.h>
25 #include <vcl/outdev.hxx>
26 #include <basebmp/bitmapdevice.hxx>
32 class SalVirtualDevice
;
33 struct SystemGraphicsData
;
35 class VCL_DLLPUBLIC VirtualDevice
: public OutputDevice
37 friend class Application
;
38 friend class OutputDevice
;
41 SalVirtualDevice
* mpVirDev
;
42 VirtualDevice
* mpPrev
;
43 VirtualDevice
* mpNext
;
44 sal_uInt16 mnBitCount
;
45 sal_Bool mbScreenComp
;
46 sal_Int8 mnAlphaDepth
;
47 sal_uInt8 meRefDevMode
;
49 SAL_DLLPRIVATE
void ImplInitVirDev( const OutputDevice
* pOutDev
, long nDX
, long nDY
, sal_uInt16 nBitCount
, const SystemGraphicsData
*pData
= NULL
);
50 SAL_DLLPRIVATE sal_Bool
InnerImplSetOutputSizePixel( const Size
& rNewSize
, sal_Bool bErase
, const basebmp::RawMemorySharedArray
&pBuffer
);
51 SAL_DLLPRIVATE sal_Bool
ImplSetOutputSizePixel( const Size
& rNewSize
, sal_Bool bErase
, const basebmp::RawMemorySharedArray
&pBuffer
);
53 // Copy assignment is forbidden and not implemented.
54 VirtualDevice (const VirtualDevice
&);
55 VirtualDevice
& operator= (const VirtualDevice
&);
57 /** Used for alpha VDev, to set areas to opaque
61 SAL_DLLPRIVATE
void ImplFillOpaqueRectangle( const Rectangle
& rRect
);
63 // TODO: add extra member for refdev backward compatibility options
64 #define REFDEV_FORCE_ZERO_EXTLEAD 0x80
65 SAL_DLLPRIVATE
bool ForceZeroExtleadBug() const
66 { return ((meRefDevMode
& REFDEV_FORCE_ZERO_EXTLEAD
) != 0); }
68 /** Create a virtual device of size 1x1
71 Bit depth of the generated virtual device. Use 0 here, to
72 indicate: take default screen depth. Only 0, 1 and 8
73 are allowed here, with 1 denoting binary mask and 8 a graylevel mask.
75 explicit VirtualDevice( sal_uInt16 nBitCount
= 0 );
77 /** Create a virtual device of size 1x1
80 The generated vdev will be compatible to this device.
83 Bit depth of the generated virtual device. Use 0 here, to
84 indicate: take default screen depth. Only 0 and 1
85 are allowed here, with 1 denoting binary mask.
87 explicit VirtualDevice( const OutputDevice
& rCompDev
,
88 sal_uInt16 nBitCount
= 0 );
90 /** Create a virtual device of size 1x1 with alpha channel
93 The generated vdev will be compatible to this device.
96 Bit depth of the generated virtual device. Use 0 here, to
97 indicate: take default screen depth. Only 0 and 1
98 are allowed here, with 1 denoting binary mask.
100 @param nAlphaBitCount
101 Bit depth of the generated virtual device. Use 0 here, to
102 indicate: take default screen depth. Only 0 and 1
103 are allowed here, with 1 denoting binary mask.
105 explicit VirtualDevice( const OutputDevice
& rCompDev
,
106 sal_uInt16 nBitCount
, sal_uInt16 nAlphaBitCount
);
108 /** Create a virtual device using an existing system dependent device or graphics context
109 Any rendering will happen directly on the context and not on any intermediate bitmap.
110 Note: This might not be suported on all platforms !
112 explicit VirtualDevice( const SystemGraphicsData
*pData
, sal_uInt16 nBitCount
);
114 virtual ~VirtualDevice();
116 sal_Bool
SetOutputSizePixel( const Size
& rNewSize
, sal_Bool bErase
= sal_True
);
117 sal_Bool
SetOutputSizePixelScaleOffsetAndBuffer( const Size
& rNewSize
, const Fraction
& rScale
, const Point
& rNewOffset
, const basebmp::RawMemorySharedArray
&pBuffer
);
118 sal_Bool
SetOutputSize( const Size
& rNewSize
, sal_Bool bErase
= sal_True
)
119 { return SetOutputSizePixel( LogicToPixel( rNewSize
), bErase
); }
121 // reference device modes for different compatibility levels
122 enum RefDevMode
{ REFDEV_NONE
= 0,
123 REFDEV_MODE06
= 1, // 600 dpi
124 REFDEV_MODE_MSO1
= 3,
125 REFDEV_MODE_PDF1
= 4,
129 void SetReferenceDevice( RefDevMode
);
131 void Compat_ZeroExtleadBug(); // enable workaround for #i60495#
133 void SetReferenceDevice( sal_Int32 i_nDPIX
, sal_Int32 i_nDPIY
);
136 SAL_DLLPRIVATE
void ImplSetReferenceDevice( RefDevMode
, sal_Int32 i_nDPIX
, sal_Int32 i_nDPIY
);
140 #endif // _SV_VIRDEV_HXX
142 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */