1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include "mousefunction.hxx"
22 #include "svtools/table/tablecontrolinterface.hxx"
24 #include <tools/diagnose_ex.h>
25 #include <vcl/window.hxx>
27 //......................................................................................................................
28 namespace svt
{ namespace table
30 //......................................................................................................................
32 //==================================================================================================================
34 //==================================================================================================================
35 //------------------------------------------------------------------------------------------------------------------
36 oslInterlockedCount
MouseFunction::acquire()
38 return osl_atomic_increment( &m_refCount
);
41 //------------------------------------------------------------------------------------------------------------------
42 oslInterlockedCount
MouseFunction::release()
44 oslInterlockedCount newCount
= osl_atomic_decrement( &m_refCount
);
53 //==================================================================================================================
55 //==================================================================================================================
56 //------------------------------------------------------------------------------------------------------------------
57 FunctionResult
ColumnResize::handleMouseMove( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
59 Point
const aPoint
= i_event
.GetPosPixel();
61 if ( m_nResizingColumn
== COL_INVALID
)
63 // if we hit a column divider, change the mosue pointer accordingly
64 Pointer
aNewPointer( POINTER_ARROW
);
65 TableCell
const tableCell
= i_tableControl
.hitTest( aPoint
);
66 if ( ( tableCell
.nRow
== ROW_COL_HEADERS
) && ( tableCell
.eArea
== ColumnDivider
) )
68 aNewPointer
= Pointer( POINTER_HSPLIT
);
70 i_tableControl
.setPointer( aNewPointer
);
72 return SkipFunction
; // TODO: is this correct?
75 ::Size
const tableSize
= i_tableControl
.getTableSizePixel();
78 Pointer
aNewPointer( POINTER_ARROW
);
79 ColumnMetrics
const & columnMetrics( i_tableControl
.getColumnMetrics( m_nResizingColumn
) );
80 if ( ( aPoint
.X() > tableSize
.Width() )
81 || ( aPoint
.X() < columnMetrics
.nStartPixel
)
84 aNewPointer
= Pointer( POINTER_NOTALLOWED
);
88 aNewPointer
= Pointer( POINTER_HSPLIT
);
90 i_tableControl
.setPointer( aNewPointer
);
93 i_tableControl
.hideTracking();
94 i_tableControl
.showTracking(
96 Point( aPoint
.X(), 0 ),
97 Size( 1, tableSize
.Height() )
99 SHOWTRACK_SPLIT
| SHOWTRACK_WINDOW
103 return ContinueFunction
;
106 //------------------------------------------------------------------------------------------------------------------
107 FunctionResult
ColumnResize::handleMouseDown( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
109 if ( m_nResizingColumn
!= COL_INVALID
)
111 OSL_ENSURE( false, "ColumnResize::handleMouseDown: suspicious: MouseButtonDown while still tracking?" );
112 return ContinueFunction
;
115 TableCell
const tableCell( i_tableControl
.hitTest( i_event
.GetPosPixel() ) );
116 if ( tableCell
.nRow
== ROW_COL_HEADERS
)
118 if ( ( tableCell
.nColumn
!= COL_INVALID
)
119 && ( tableCell
.eArea
== ColumnDivider
)
122 m_nResizingColumn
= tableCell
.nColumn
;
123 i_tableControl
.captureMouse();
124 return ActivateFunction
;
131 //------------------------------------------------------------------------------------------------------------------
132 FunctionResult
ColumnResize::handleMouseUp( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
134 if ( m_nResizingColumn
== COL_INVALID
)
137 Point
const aPoint
= i_event
.GetPosPixel();
139 i_tableControl
.hideTracking();
140 PColumnModel
const pColumn
= i_tableControl
.getModel()->getColumnModel( m_nResizingColumn
);
141 long const maxWidthLogical
= pColumn
->getMaxWidth();
142 long const minWidthLogical
= pColumn
->getMinWidth();
144 // new position of mouse
145 long const requestedEnd
= aPoint
.X();
147 // old position of right border
148 long const oldEnd
= i_tableControl
.getColumnMetrics( m_nResizingColumn
).nEndPixel
;
150 // position of left border if cursor in the to-be-resized column
151 long const columnStart
= i_tableControl
.getColumnMetrics( m_nResizingColumn
).nStartPixel
;
152 long const requestedWidth
= requestedEnd
- columnStart
;
153 // TODO: this is not correct, strictly: It assumes that the mouse was pressed exactly on the "end" pos,
154 // but for a while now, we have relaxed this, and allow clicking a few pixels aside, too
156 if ( requestedEnd
>= columnStart
)
158 long requestedWidthLogical
= i_tableControl
.pixelWidthToAppFont( requestedWidth
);
159 // respect column width limits
160 if ( oldEnd
> requestedEnd
)
162 // column has become smaller, check against minimum width
163 if ( ( minWidthLogical
!= 0 ) && ( requestedWidthLogical
< minWidthLogical
) )
164 requestedWidthLogical
= minWidthLogical
;
166 else if ( oldEnd
< requestedEnd
)
168 // column has become larger, check against max width
169 if ( ( maxWidthLogical
!= 0 ) && ( requestedWidthLogical
>= maxWidthLogical
) )
170 requestedWidthLogical
= maxWidthLogical
;
172 pColumn
->setWidth( requestedWidthLogical
);
173 i_tableControl
.invalidate( TableAreaAll
);
176 i_tableControl
.setPointer( Pointer() );
177 i_tableControl
.releaseMouse();
179 m_nResizingColumn
= COL_INVALID
;
180 return DeactivateFunction
;
183 //==================================================================================================================
185 //==================================================================================================================
186 //------------------------------------------------------------------------------------------------------------------
187 FunctionResult
RowSelection::handleMouseMove( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
189 OSL_UNUSED( i_tableControl
);
190 OSL_UNUSED( i_event
);
194 //------------------------------------------------------------------------------------------------------------------
195 FunctionResult
RowSelection::handleMouseDown( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
197 bool handled
= false;
199 TableCell
const tableCell( i_tableControl
.hitTest( i_event
.GetPosPixel() ) );
200 if ( tableCell
.nRow
>= 0 )
202 if ( i_tableControl
.getSelEngine()->GetSelectionMode() == NO_SELECTION
)
204 i_tableControl
.activateCell( tableCell
.nColumn
, tableCell
.nRow
);
209 handled
= i_tableControl
.getSelEngine()->SelMouseButtonDown( i_event
);
215 return handled
? ActivateFunction
: SkipFunction
;
218 //------------------------------------------------------------------------------------------------------------------
219 FunctionResult
RowSelection::handleMouseUp( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
221 TableCell
const tableCell
= i_tableControl
.hitTest( i_event
.GetPosPixel() );
222 if ( tableCell
.nRow
>= 0 )
224 if ( i_tableControl
.getSelEngine()->GetSelectionMode() != NO_SELECTION
)
226 i_tableControl
.getSelEngine()->SelMouseButtonUp( i_event
);
232 return DeactivateFunction
;
237 //==================================================================================================================
238 //= ColumnSortHandler
239 //==================================================================================================================
240 //------------------------------------------------------------------------------------------------------------------
241 FunctionResult
ColumnSortHandler::handleMouseMove( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
243 OSL_UNUSED( i_tableControl
);
244 OSL_UNUSED( i_event
);
248 //------------------------------------------------------------------------------------------------------------------
249 FunctionResult
ColumnSortHandler::handleMouseDown( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
251 if ( m_nActiveColumn
!= COL_INVALID
)
253 OSL_ENSURE( false, "ColumnSortHandler::handleMouseDown: called while already active - suspicious!" );
254 return ContinueFunction
;
257 if ( i_tableControl
.getModel()->getSortAdapter() == NULL
)
258 // no sorting support at the model
261 TableCell
const tableCell( i_tableControl
.hitTest( i_event
.GetPosPixel() ) );
262 if ( ( tableCell
.nRow
!= ROW_COL_HEADERS
) || ( tableCell
.nColumn
< 0 ) )
265 // TODO: ensure the column header is rendered in some special way, indicating its current state
267 m_nActiveColumn
= tableCell
.nColumn
;
268 return ActivateFunction
;
271 //------------------------------------------------------------------------------------------------------------------
272 FunctionResult
ColumnSortHandler::handleMouseUp( ITableControl
& i_tableControl
, MouseEvent
const & i_event
)
274 if ( m_nActiveColumn
== COL_INVALID
)
277 TableCell
const tableCell( i_tableControl
.hitTest( i_event
.GetPosPixel() ) );
278 if ( ( tableCell
.nRow
== ROW_COL_HEADERS
) && ( tableCell
.nColumn
== m_nActiveColumn
) )
280 ITableDataSort
* pSort
= i_tableControl
.getModel()->getSortAdapter();
281 ENSURE_OR_RETURN( pSort
!= NULL
, "ColumnSortHandler::handleMouseUp: somebody is mocking with us!", DeactivateFunction
);
282 // in handleMousButtonDown, the model claimed to have sort support ...
284 ColumnSortDirection eSortDirection
= ColumnSortAscending
;
285 ColumnSort
const aCurrentSort
= pSort
->getCurrentSortOrder();
286 if ( aCurrentSort
.nColumnPos
== m_nActiveColumn
)
287 // invert existing sort order
288 eSortDirection
= ( aCurrentSort
.eSortDirection
== ColumnSortAscending
) ? ColumnSortDescending
: ColumnSortAscending
;
290 pSort
->sortByColumn( m_nActiveColumn
, eSortDirection
);
293 m_nActiveColumn
= COL_INVALID
;
294 return DeactivateFunction
;
297 //......................................................................................................................
298 } } // namespace svt::table
299 //......................................................................................................................
301 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */