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20 #include <svx/sdr/contact/viewcontact.hxx>
21 #include <svx/sdr/contact/viewobjectcontact.hxx>
22 #include <svx/sdr/contact/objectcontact.hxx>
23 #include <basegfx/polygon/b2dpolygon.hxx>
24 #include <basegfx/polygon/b2dpolygontools.hxx>
25 #include <basegfx/color/bcolor.hxx>
26 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
27 #include <basegfx/matrix/b2dhommatrix.hxx>
28 #include <svx/sdr/contact/objectcontactofpageview.hxx>
29 #include <tools/debug.hxx>
31 //////////////////////////////////////////////////////////////////////////////
37 // Create a Object-Specific ViewObjectContact, set ViewContact and
38 // ObjectContact. Always needs to return something. Default is to create
39 // a standard ViewObjectContact containing the given ObjectContact and *this
40 ViewObjectContact
& ViewContact::CreateObjectSpecificViewObjectContact(ObjectContact
& rObjectContact
)
42 return *(new ViewObjectContact(rObjectContact
, *this));
45 ViewContact::ViewContact()
46 : maViewObjectContactVector(),
47 mxViewIndependentPrimitive2DSequence()
51 // Methods to react on start getting viewed or stop getting
52 // viewed. This info is derived from the count of members of
53 // registered ViewObjectContacts. Default does nothing.
54 void ViewContact::StartGettingViewed()
58 void ViewContact::StopGettingViewed()
62 ViewContact::~ViewContact()
67 void ViewContact::deleteAllVOCs()
69 // get rid of all VOCs
70 // #i84257# To avoid that each 'delete pCandidate' again uses
71 // the local RemoveViewObjectContact with a search and removal in the
72 // vector, simply copy and clear local vector.
73 std::vector
< ViewObjectContact
* > aLocalVOCList(maViewObjectContactVector
);
74 maViewObjectContactVector
.clear();
76 while(!aLocalVOCList
.empty())
78 ViewObjectContact
* pCandidate
= aLocalVOCList
.back();
79 aLocalVOCList
.pop_back();
80 DBG_ASSERT(pCandidate
, "Corrupted ViewObjectContactList in VC (!)");
82 // ViewObjectContacts only make sense with View and Object contacts.
83 // When the contact to the SdrObject is deleted like in this case,
84 // all ViewObjectContacts can be deleted, too.
88 // assert when there were new entries added during deletion
89 DBG_ASSERT(maViewObjectContactVector
.empty(), "Corrupted ViewObjectContactList in VC (!)");
92 // get a Object-specific ViewObjectContact for a specific
93 // ObjectContact (->View). Always needs to return something.
94 ViewObjectContact
& ViewContact::GetViewObjectContact(ObjectContact
& rObjectContact
)
96 ViewObjectContact
* pRetval
= 0L;
97 const sal_uInt32
nCount(maViewObjectContactVector
.size());
99 // first search if there exists a VOC for the given OC
100 for(sal_uInt32
a(0); !pRetval
&& a
< nCount
; a
++)
102 ViewObjectContact
* pCandidate
= maViewObjectContactVector
[a
];
103 DBG_ASSERT(pCandidate
, "Corrupted ViewObjectContactList (!)");
105 if(&(pCandidate
->GetObjectContact()) == &rObjectContact
)
107 pRetval
= pCandidate
;
113 // create a new one. It's inserted to the local list from the
114 // ViewObjectContact constructor via AddViewObjectContact()
115 pRetval
= &CreateObjectSpecificViewObjectContact(rObjectContact
);
121 // A new ViewObjectContact was created and shall be remembered.
122 void ViewContact::AddViewObjectContact(ViewObjectContact
& rVOContact
)
124 maViewObjectContactVector
.push_back(&rVOContact
);
126 if(1L == maViewObjectContactVector
.size())
128 StartGettingViewed();
132 // A ViewObjectContact was deleted and shall be forgotten.
133 void ViewContact::RemoveViewObjectContact(ViewObjectContact
& rVOContact
)
135 std::vector
< ViewObjectContact
* >::iterator aFindResult
= std::find(maViewObjectContactVector
.begin(), maViewObjectContactVector
.end(), &rVOContact
);
137 if(aFindResult
!= maViewObjectContactVector
.end())
139 maViewObjectContactVector
.erase(aFindResult
);
141 if(maViewObjectContactVector
.empty())
143 // This may need to get asynchron later since it eventually triggers
144 // deletes of OCs where the VOC is still added.
150 // Test if this ViewContact has ViewObjectContacts at all. This can
151 // be used to test if this ViewContact is visualized ATM or not
152 bool ViewContact::HasViewObjectContacts(bool bExcludePreviews
) const
154 const sal_uInt32
nCount(maViewObjectContactVector
.size());
158 for(sal_uInt32
a(0); a
< nCount
; a
++)
160 if(!maViewObjectContactVector
[a
]->GetObjectContact().IsPreviewRenderer())
170 return (0L != nCount
);
174 // Test if this ViewContact has ViewObjectContacts at all. This can
175 // be used to test if this ViewContact is visualized ATM or not
176 bool ViewContact::isAnimatedInAnyViewObjectContact() const
178 const sal_uInt32
nCount(maViewObjectContactVector
.size());
180 for(sal_uInt32
a(0); a
< nCount
; a
++)
182 if(maViewObjectContactVector
[a
]->isAnimated())
191 // Access to possible sub-hierarchy and parent. GetObjectCount() default is 0L
192 // and GetViewContact default pops up an assert since it's an error if
193 // GetObjectCount has a result != 0 and it's not overloaded.
194 sal_uInt32
ViewContact::GetObjectCount() const
200 ViewContact
& ViewContact::GetViewContact(sal_uInt32
/*nIndex*/) const
202 // This is the default implementation; call would be an error
203 OSL_FAIL("ViewContact::GetViewContact: This call needs to be overloaded when GetObjectCount() can return results != 0 (!)");
204 return (ViewContact
&)(*this);
207 ViewContact
* ViewContact::GetParentContact() const
209 // default has no parent
213 void ViewContact::ActionChildInserted(ViewContact
& rChild
)
215 // propagate change to all exsisting visualisations which
216 // will force a VOC for the new child and invalidate it's range
217 const sal_uInt32
nCount(maViewObjectContactVector
.size());
219 for(sal_uInt32
a(0); a
< nCount
; a
++)
221 ViewObjectContact
* pCandidate
= maViewObjectContactVector
[a
];
222 DBG_ASSERT(pCandidate
, "ViewContact::GetViewObjectContact() invalid ViewObjectContactList (!)");
224 // take action at all VOCs. At the VOCs ObjectContact the initial
225 // rectangle will be invalidated at the associated OutputDevice.
226 pCandidate
->ActionChildInserted(rChild
);
230 // React on changes of the object of this ViewContact
231 void ViewContact::ActionChanged()
233 // propagate change to all existing VOCs. This will invalidate
234 // all drawn visualisations in all known views
235 const sal_uInt32
nCount(maViewObjectContactVector
.size());
237 for(sal_uInt32
a(0); a
< nCount
; a
++)
239 ViewObjectContact
* pCandidate
= maViewObjectContactVector
[a
];
240 DBG_ASSERT(pCandidate
, "ViewContact::GetViewObjectContact() invalid ViewObjectContactList (!)");
242 pCandidate
->ActionChanged();
246 // access to SdrObject and/or SdrPage. May return 0L like the default
247 // implementations do. Needs to be overloaded as needed.
248 SdrObject
* ViewContact::TryToGetSdrObject() const
253 SdrPage
* ViewContact::TryToGetSdrPage() const
258 //////////////////////////////////////////////////////////////////////////////
261 drawinglayer::primitive2d::Primitive2DSequence
ViewContact::createViewIndependentPrimitive2DSequence() const
263 // This is the default implementation and should never be called (see header). If this is called,
264 // someone implemented a ViewContact (VC) visualisation object without defining the visualisation by
265 // providing a seqence of primitives -> which cannot be correct.
266 // Since we have no access to any known model data here, the default implementation creates a yellow placeholder
267 // hairline polygon with a default size of (1000, 1000, 5000, 3000)
268 OSL_FAIL("ViewContact::createViewIndependentPrimitive2DSequence(): Never call the fallback base implementation, this is always an error (!)");
269 const basegfx::B2DPolygon
aOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(1000.0, 1000.0, 5000.0, 3000.0)));
270 const basegfx::BColor
aYellow(1.0, 1.0, 0.0);
271 const drawinglayer::primitive2d::Primitive2DReference
xReference(
272 new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(aOutline
, aYellow
));
274 return drawinglayer::primitive2d::Primitive2DSequence(&xReference
, 1);
277 drawinglayer::primitive2d::Primitive2DSequence
ViewContact::getViewIndependentPrimitive2DSequence() const
279 // local up-to-date checks. Create new list and compare.
280 drawinglayer::primitive2d::Primitive2DSequence
xNew(createViewIndependentPrimitive2DSequence());
282 if(xNew
.hasElements())
284 // allow evtl. embedding in object-specific infos, e.g. Name, Title, Description
285 xNew
= embedToObjectSpecificInformation(xNew
);
288 if(!drawinglayer::primitive2d::arePrimitive2DSequencesEqual(mxViewIndependentPrimitive2DSequence
, xNew
))
290 // has changed, copy content
291 const_cast< ViewContact
* >(this)->mxViewIndependentPrimitive2DSequence
= xNew
;
294 // return current Primitive2DSequence
295 return mxViewIndependentPrimitive2DSequence
;
298 // add Gluepoints (if available)
299 drawinglayer::primitive2d::Primitive2DSequence
ViewContact::createGluePointPrimitive2DSequence() const
301 // default returns empty reference
302 return drawinglayer::primitive2d::Primitive2DSequence();
305 drawinglayer::primitive2d::Primitive2DSequence
ViewContact::embedToObjectSpecificInformation(const drawinglayer::primitive2d::Primitive2DSequence
& rSource
) const
307 // nothing to do for default
311 void ViewContact::flushViewObjectContacts(bool bWithHierarchy
)
315 // flush DrawingLayer hierarchy
316 const sal_uInt32
nCount(GetObjectCount());
318 for(sal_uInt32
a(0); a
< nCount
; a
++)
320 ViewContact
& rChild
= GetViewContact(a
);
321 rChild
.flushViewObjectContacts(bWithHierarchy
);
328 } // end of namespace contact
329 } // end of namespace sdr
331 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */