1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
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9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/sdr/contact/viewcontactofgroup.hxx>
21 #include <svx/svdogrp.hxx>
22 #include <svx/svdpage.hxx>
23 #include <svx/sdr/contact/viewobjectcontact.hxx>
24 #include <svx/sdr/contact/viewobjectcontactofgroup.hxx>
25 #include <basegfx/polygon/b2dpolygon.hxx>
26 #include <basegfx/polygon/b2dpolygontools.hxx>
27 #include <basegfx/color/bcolor.hxx>
28 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
29 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
31 //////////////////////////////////////////////////////////////////////////////
37 // Create a Object-Specific ViewObjectContact, set ViewContact and
38 // ObjectContact. Always needs to return something.
39 ViewObjectContact
& ViewContactOfGroup::CreateObjectSpecificViewObjectContact(ObjectContact
& rObjectContact
)
41 ViewObjectContact
* pRetval
= new ViewObjectContactOfGroup(rObjectContact
, *this);
42 DBG_ASSERT(pRetval
, "ViewContactOfGroup::CreateObjectSpecificViewObjectContact() failed (!)");
47 ViewContactOfGroup::ViewContactOfGroup(SdrObjGroup
& rGroup
)
48 : ViewContactOfSdrObj(rGroup
)
52 ViewContactOfGroup::~ViewContactOfGroup()
56 drawinglayer::primitive2d::Primitive2DSequence
ViewContactOfGroup::createViewIndependentPrimitive2DSequence() const
58 drawinglayer::primitive2d::Primitive2DSequence xRetval
;
59 const sal_uInt32
nObjectCount(GetObjectCount());
63 // collect all sub-primitives
64 for(sal_uInt32
a(0); a
< nObjectCount
; a
++)
66 const ViewContact
& rCandidate(GetViewContact(a
));
67 const drawinglayer::primitive2d::Primitive2DSequence
aCandSeq(rCandidate
.getViewIndependentPrimitive2DSequence());
69 drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xRetval
, aCandSeq
);
74 // append an invisible outline for the cases where no visible content exists
75 Rectangle
aCurrentBoundRect(GetSdrObjGroup().GetLastBoundRect());
76 // Hack for calc, transform position of object according
77 // to current zoom so as objects relative position to grid
79 aCurrentBoundRect
+= GetSdrObjGroup().GetGridOffset();
80 const basegfx::B2DRange
aCurrentRange(
81 aCurrentBoundRect
.Left(), aCurrentBoundRect
.Top(),
82 aCurrentBoundRect
.Right(), aCurrentBoundRect
.Bottom());
84 const drawinglayer::primitive2d::Primitive2DReference
xReference(
85 drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
86 false, aCurrentRange
));
88 xRetval
= drawinglayer::primitive2d::Primitive2DSequence(&xReference
, 1);
93 } // end of namespace contact
94 } // end of namespace sdr
96 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */