1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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21 #include <svx/sdr/contact/viewobjectcontactofe3d.hxx>
22 #include <svx/sdr/contact/viewcontactofe3d.hxx>
23 #include <basegfx/color/bcolor.hxx>
24 #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
25 #include <svx/sdr/contact/viewobjectcontactofe3dscene.hxx>
26 #include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx>
27 #include <svx/sdr/contact/viewcontactofe3dscene.hxx>
29 //////////////////////////////////////////////////////////////////////////////
32 //////////////////////////////////////////////////////////////////////////////
38 ViewObjectContactOfE3d::ViewObjectContactOfE3d(ObjectContact
& rObjectContact
, ViewContact
& rViewContact
)
39 : ViewObjectContactOfSdrObj(rObjectContact
, rViewContact
)
43 ViewObjectContactOfE3d::~ViewObjectContactOfE3d()
47 drawinglayer::primitive3d::Primitive3DSequence
ViewObjectContactOfE3d::createPrimitive3DSequence(const DisplayInfo
& rDisplayInfo
) const
49 // get the view-independent Primitive from the viewContact
50 const ViewContactOfE3d
& rViewContactOfE3d(dynamic_cast< const ViewContactOfE3d
& >(GetViewContact()));
51 drawinglayer::primitive3d::Primitive3DSequence
xRetval(rViewContactOfE3d
.getViewIndependentPrimitive3DSequence());
54 if(isPrimitiveGhosted(rDisplayInfo
))
56 const ::basegfx::BColor
aRGBWhite(1.0, 1.0, 1.0);
57 const ::basegfx::BColorModifier
aBColorModifier(aRGBWhite
, 0.5, ::basegfx::BCOLORMODIFYMODE_INTERPOLATE
);
58 const drawinglayer::primitive3d::Primitive3DReference
xReference(new drawinglayer::primitive3d::ModifiedColorPrimitive3D(xRetval
, aBColorModifier
));
59 xRetval
= drawinglayer::primitive3d::Primitive3DSequence(&xReference
, 1);
65 drawinglayer::primitive2d::Primitive2DSequence
ViewObjectContactOfE3d::createPrimitive2DSequence(const DisplayInfo
& rDisplayInfo
) const
67 const ViewContactOfE3d
& rViewContact
= static_cast< const ViewContactOfE3d
& >(GetViewContact());
69 // get 3d primitive vector, isPrimitiveVisible() is done in 3d creator
70 return rViewContact
.impCreateWithGivenPrimitive3DSequence(getPrimitive3DSequence(rDisplayInfo
));
73 drawinglayer::primitive3d::Primitive3DSequence
ViewObjectContactOfE3d::getPrimitive3DSequence(const DisplayInfo
& rDisplayInfo
) const
75 drawinglayer::primitive3d::Primitive3DSequence
xNewPrimitive3DSeq(createPrimitive3DSequence(rDisplayInfo
));
77 // local up-to-date checks. New list different from local one?
78 if(!drawinglayer::primitive3d::arePrimitive3DSequencesEqual(mxPrimitive3DSequence
, xNewPrimitive3DSeq
))
80 // has changed, copy content
81 const_cast< ViewObjectContactOfE3d
* >(this)->mxPrimitive3DSequence
= xNewPrimitive3DSeq
;
84 // return current Primitive2DSequence
85 return mxPrimitive3DSequence
;
87 } // end of namespace contact
88 } // end of namespace sdr
90 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */