fdo#74697 Add Bluez 5 support for impress remote.
[LibreOffice.git] / svx / source / sdr / overlay / overlayanimatedbitmapex.cxx
blobcf9d5842a37b74ffbbb1e08bc740da2c0799e812
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/sdr/overlay/overlayanimatedbitmapex.hxx>
21 #include <vcl/outdev.hxx>
22 #include <svx/sdr/overlay/overlaymanager.hxx>
23 #include <basegfx/matrix/b2dhommatrix.hxx>
24 #include <svx/sdr/overlay/overlaytools.hxx>
26 //////////////////////////////////////////////////////////////////////////////
28 namespace sdr
30 namespace overlay
32 // #i53216# check blink time value range
33 void OverlayAnimatedBitmapEx::impCheckBlinkTimeValueRange()
35 if(mnBlinkTime < 25)
37 mnBlinkTime = 25;
39 else if(mnBlinkTime > 10000)
41 mnBlinkTime = 10000;
45 drawinglayer::primitive2d::Primitive2DSequence OverlayAnimatedBitmapEx::createOverlayObjectPrimitive2DSequence()
47 if(mbOverlayState)
49 const drawinglayer::primitive2d::Primitive2DReference aPrimitive(
50 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
51 getBitmapEx1(),
52 getBasePosition(),
53 getCenterX1(),
54 getCenterY1()));
56 return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1);
58 else
60 const drawinglayer::primitive2d::Primitive2DReference aPrimitive(
61 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
62 getBitmapEx2(),
63 getBasePosition(),
64 getCenterX2(),
65 getCenterY2()));
67 return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1);
71 OverlayAnimatedBitmapEx::OverlayAnimatedBitmapEx(
72 const basegfx::B2DPoint& rBasePos,
73 const BitmapEx& rBitmapEx1,
74 const BitmapEx& rBitmapEx2,
75 sal_uInt32 nBlinkTime,
76 sal_uInt16 nCenX1,
77 sal_uInt16 nCenY1,
78 sal_uInt16 nCenX2,
79 sal_uInt16 nCenY2)
80 : OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
81 maBitmapEx1(rBitmapEx1),
82 maBitmapEx2(rBitmapEx2),
83 mnCenterX1(nCenX1), mnCenterY1(nCenY1),
84 mnCenterX2(nCenX2), mnCenterY2(nCenY2),
85 mnBlinkTime(nBlinkTime),
86 mbOverlayState(false)
88 // set AllowsAnimation flag to mark this object as animation capable
89 mbAllowsAnimation = true;
91 // #i53216# check blink time value range
92 impCheckBlinkTimeValueRange();
95 OverlayAnimatedBitmapEx::~OverlayAnimatedBitmapEx()
99 void OverlayAnimatedBitmapEx::Trigger(sal_uInt32 nTime)
101 if(getOverlayManager())
103 // #i53216# produce event after nTime + x
104 SetTime(nTime + mnBlinkTime);
106 // switch state
107 if(mbOverlayState)
109 mbOverlayState = false;
111 else
113 mbOverlayState = true;
116 // re-insert me as event
117 getOverlayManager()->InsertEvent(this);
119 // register change (after change)
120 objectChange();
123 } // end of namespace overlay
124 } // end of namespace sdr
126 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */