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20 #ifndef INCLUDED_BASEGFX_POLYGON_B3DPOLYPOLYGON_HXX
21 #define INCLUDED_BASEGFX_POLYGON_B3DPOLYPOLYGON_HXX
23 #include <sal/types.h>
24 #include <o3tl/cow_wrapper.hxx>
25 #include <basegfx/basegfxdllapi.h>
27 class ImplB3DPolyPolygon
;
38 class BASEGFX_DLLPUBLIC B3DPolyPolygon
41 typedef o3tl::cow_wrapper
< ImplB3DPolyPolygon
, o3tl::ThreadSafeRefCountingPolicy
> ImplType
;
44 ImplType mpPolyPolygon
;
48 B3DPolyPolygon(const B3DPolyPolygon
& rPolyPolygon
);
49 B3DPolyPolygon(B3DPolyPolygon
&& rPolygon
);
50 explicit B3DPolyPolygon(const B3DPolygon
& rPolygon
);
53 // assignment operator
54 B3DPolyPolygon
& operator=(const B3DPolyPolygon
& rPolyPolygon
);
55 B3DPolyPolygon
& operator=(B3DPolyPolygon
&& rPolyPolygon
);
58 bool operator==(const B3DPolyPolygon
& rPolyPolygon
) const;
59 bool operator!=(const B3DPolyPolygon
& rPolyPolygon
) const;
62 sal_uInt32
count() const;
64 // B3DPolygon interface
65 B3DPolygon
getB3DPolygon(sal_uInt32 nIndex
) const;
66 void setB3DPolygon(sal_uInt32 nIndex
, const B3DPolygon
& rPolygon
);
69 bool areBColorsUsed() const;
73 void transformNormals(const B3DHomMatrix
& rMatrix
);
74 bool areNormalsUsed() const;
77 // TextureCoordinate interface
78 void transformTextureCoordinates(const B2DHomMatrix
& rMatrix
);
79 bool areTextureCoordinatesUsed() const;
80 void clearTextureCoordinates();
82 // append single polygon
83 void append(const B3DPolygon
& rPolygon
, sal_uInt32 nCount
= 1);
85 // append multiple polygons
86 void append(const B3DPolyPolygon
& rPolyPolygon
);
89 void remove(sal_uInt32 nIndex
, sal_uInt32 nCount
= 1);
91 // reset to empty state
94 // flip polygon direction
97 // test if tools::PolyPolygon has double points
98 bool hasDoublePoints() const;
100 // remove double points, at the begin/end and follow-ups, too
101 void removeDoublePoints();
103 // apply transformation given in matrix form to the polygon
104 void transform(const basegfx::B3DHomMatrix
& rMatrix
);
106 // polygon iterators (same iterator validity conditions as for vector)
107 const B3DPolygon
* begin() const;
108 const B3DPolygon
* end() const;
112 } // end of namespace basegfx
114 #endif // INCLUDED_BASEGFX_POLYGON_B3DPOLYPOLYGON_HXX
116 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */