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20 #ifndef INCLUDED_BASEGFX_RANGE_B2DRANGECLIPPER_HXX
21 #define INCLUDED_BASEGFX_RANGE_B2DRANGECLIPPER_HXX
23 #include <basegfx/range/b2dpolyrange.hxx>
25 #include <basegfx/basegfxdllapi.h>
31 /** Extract poly-polygon w/o self-intersections from poly-range
33 Similar to the solveCrossovers(const B2DPolyPolygon&)
34 method, this one calculates a self-intersection-free
35 poly-polygon with the same topology, and encoding
36 inside/outsidedness via polygon orientation and layering.
38 BASEGFX_DLLPUBLIC B2DPolyPolygon
solveCrossovers(const std::vector
<B2DRange
>& rRanges
,
39 const std::vector
<B2VectorOrientation
>& rOrientations
);
43 #endif // INCLUDED_BASEGFX_RANGE_B2DRANGECLIPPER_HXX
45 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */