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20 #ifndef INCLUDED_SVX_INC_POLYGN3D_HXX
21 #define INCLUDED_SVX_INC_POLYGN3D_HXX
23 #include <svx/obj3d.hxx>
24 #include <svx/svxdllapi.h>
26 class SVX_DLLPUBLIC E3dPolygonObj
: public E3dCompoundObject
30 basegfx::B3DPolyPolygon aPolyPoly3D
;
31 basegfx::B3DPolyPolygon aPolyNormals3D
;
32 basegfx::B2DPolyPolygon aPolyTexture2D
;
35 SVX_DLLPRIVATE
void CreateDefaultNormals();
36 SVX_DLLPRIVATE
void CreateDefaultTexture();
39 virtual sdr::contact::ViewContact
* CreateObjectSpecificViewContact() override
;
42 void SetPolyPolygon3D(const basegfx::B3DPolyPolygon
& rNewPolyPoly3D
);
43 void SetPolyNormals3D(const basegfx::B3DPolyPolygon
& rNewPolyPoly3D
);
44 void SetPolyTexture2D(const basegfx::B2DPolyPolygon
& rNewPolyPoly2D
);
48 E3dDefaultAttributes
& rDefault
,
49 const basegfx::B3DPolyPolygon
& rPolyPoly3D
);
52 virtual ~E3dPolygonObj() override
;
54 const basegfx::B3DPolyPolygon
& GetPolyPolygon3D() const { return aPolyPoly3D
; }
55 const basegfx::B3DPolyPolygon
& GetPolyNormals3D() const { return aPolyNormals3D
; }
56 const basegfx::B2DPolyPolygon
& GetPolyTexture2D() const { return aPolyTexture2D
; }
58 virtual sal_uInt16
GetObjIdentifier() const override
;
59 virtual SdrObject
* DoConvertToPolyObj(bool bBezier
, bool bAddText
) const override
;
61 virtual E3dPolygonObj
* Clone() const override
;
64 bool GetLineOnly() const { return bLineOnly
; }
65 void SetLineOnly(bool bNew
);
68 #endif // INCLUDED_SVX_INC_POLYGN3D_HXX
70 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */