1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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21 #include "osx/osxvcltypes.h"
25 using namespace ::com::sun::star::awt;
27 @implementation AquaA11yUtil : NSObject
29 // TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
30 +(NSValue *)vclPointToNSPoint:(Point)vclPoint {
31 // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
32 NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
33 NSPoint nsPoint = NSMakePoint ( (float) vclPoint.X, (float) ( screenRect.size.height - vclPoint.Y ) );
34 return [ NSValue valueWithPoint: nsPoint ];
37 // TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
38 +(Point)nsPointToVclPoint:(NSValue *)nsPoint {
39 // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
40 NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
41 return Point ( static_cast<long>([ nsPoint pointValue ].x), static_cast<long>(screenRect.size.height - [ nsPoint pointValue ].y) );
46 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */