1 minetest
.register_on_joinplayer(function(player
)
2 local filename
= minetest
.get_modpath("player_textures").."/textures/player_"..player
:get_player_name()
3 local f
= io
.open(filename
..".png")
6 player
:set_properties({
7 textures
= {"player_"..player
:get_player_name()..".png", "player_"..player
:get_player_name().."_back.png"},