Version 0.41.3
[MineClone/MineClone2/MineClone2-Fixes.git] / mods / ITEMS / mcl_doors / api_doors.lua
blobf17e85c8cc819cde1d659d8f45aa85774075c63a
1 -- This helper function calls on_place_node callbacks.
2 local function on_place_node(place_to, newnode,
3 placer, oldnode, itemstack, pointed_thing)
4 -- Run script hook
5 for _, callback in ipairs(minetest.registered_on_placenodes) do
6 -- Deep-copy pos, node and pointed_thing because callback can modify them
7 local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z}
8 local newnode_copy =
9 {name = newnode.name, param1 = newnode.param1, param2 = newnode.param2}
10 local oldnode_copy =
11 {name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2}
12 local pointed_thing_copy = {
13 type = pointed_thing.type,
14 above = vector.new(pointed_thing.above),
15 under = vector.new(pointed_thing.under),
16 ref = pointed_thing.ref,
18 callback(place_to_copy, newnode_copy, placer,
19 oldnode_copy, itemstack, pointed_thing_copy)
20 end
21 end
23 -- Registers a door
24 -- name: The name of the door
25 -- def: a table with the folowing fields:
26 -- description
27 -- inventory_image
28 -- groups
29 -- tiles_bottom: the tiles of the bottom part of the door {front, side}
30 -- tiles_top: the tiles of the bottom part of the door {front, side}
31 -- If the following fields are not defined the default values are used
32 -- node_box_bottom
33 -- node_box_top
34 -- selection_box_bottom
35 -- selection_box_top
36 -- only_placer_can_open: if true only the player who placed the door can
37 -- open it
38 -- only_redstone_can_open: if true, the door can only be opened by redstone,
39 -- not by rightclicking it
41 function mcl_doors:register_door(name, def)
42 def.groups.not_in_creative_inventory = 1
43 def.groups.dig_by_piston = 1
44 def.groups.door = 1
45 def.groups.mesecon_ignore_opaque_dig = 1
47 if not def.sound_open then
48 def.sound_open = "doors_door_open"
49 end
50 if not def.sound_close then
51 def.sound_close = "doors_door_close"
52 end
54 local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
56 if not def.node_box_bottom then
57 def.node_box_bottom = box
58 end
59 if not def.node_box_top then
60 def.node_box_top = box
61 end
62 if not def.selection_box_bottom then
63 def.selection_box_bottom= box
64 end
65 if not def.selection_box_top then
66 def.selection_box_top = box
67 end
69 local longdesc, usagehelp
70 longdesc = def._doc_items_longdesc
71 if not longdesc then
72 if def.only_redstone_can_open then
73 longdesc = "This door is a 2-block high barrier which can be opened or closed by hand or by redstone power."
74 else
75 longdesc = "This door is a 2-block high barrier which can only be opened by redstone power, not by hand."
76 end
77 end
78 usagehelp = def._doc_items_usagehelp
79 if not usagehelp then
80 if def.only_redstone_can_open then
81 usagehelp = "To open or close this door, send a redstone signal to its bottom half."
82 else
83 usagehelp = "To open or close this door, rightclick it or send a redstone signal to its bottom half."
84 end
85 end
87 minetest.register_craftitem(name, {
88 description = def.description,
89 _doc_items_longdesc = longdesc,
90 _doc_items_usagehelp = usagehelp,
91 inventory_image = def.inventory_image,
92 stack_max = 64,
93 groups = { mesecon_conductor_craftable = 1 },
94 on_place = function(itemstack, placer, pointed_thing)
95 if not pointed_thing.type == "node" or not placer or not placer:is_player() then
96 return itemstack
97 end
98 local pn = placer:get_player_name()
99 if minetest.is_protected(pointed_thing.above, pn) and minetest.is_protected(pointed_thing.under, pn) then
100 return itemstack
102 local ptu = pointed_thing.under
103 local nu = minetest.get_node(ptu)
104 -- Pointed thing's rightclick action takes precedence, unless player holds down the sneak key
105 if minetest.registered_nodes[nu.name] and minetest.registered_nodes[nu.name].on_rightclick and not placer:get_player_control().sneak then
106 return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
109 local pt
110 if minetest.registered_nodes[nu.name] and minetest.registered_nodes[nu.name].buildable_to then
111 pt = pointed_thing.under
112 else
113 pt = pointed_thing.above
115 local pt2 = {x=pt.x, y=pt.y, z=pt.z}
116 pt2.y = pt2.y+1
117 local ptname = minetest.get_node(pt).name
118 local pt2name = minetest.get_node(pt2).name
120 (minetest.registered_nodes[ptname] and not minetest.registered_nodes[ptname].buildable_to) or
121 (minetest.registered_nodes[pt2name] and not minetest.registered_nodes[pt2name].buildable_to)
122 then
123 return itemstack
126 local p2 = minetest.dir_to_facedir(placer:get_look_dir())
127 local pt3 = {x=pt.x, y=pt.y, z=pt.z}
128 if p2 == 0 then
129 pt3.x = pt3.x-1
130 elseif p2 == 1 then
131 pt3.z = pt3.z+1
132 elseif p2 == 2 then
133 pt3.x = pt3.x+1
134 elseif p2 == 3 then
135 pt3.z = pt3.z-1
137 -- Set door nodes
138 minetest.set_node(pt, {name=name.."_b_1", param2=p2})
139 minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
140 -- TODO: Mirror door when 2 doors are placed next to each other, to create double doors
142 if def.sounds and def.sounds.place then
143 minetest.sound_play(def.sounds.place, {pos=pt})
146 if def.only_placer_can_open then
147 local meta = minetest.get_meta(pt)
148 meta:set_string("doors_owner", "")
149 meta = minetest.get_meta(pt2)
150 meta:set_string("doors_owner", "")
153 -- Save open state. 1 = open. 0 = closed
154 local meta = minetest.get_meta(pt)
155 meta:set_int("is_open", 0)
156 meta = minetest.get_meta(pt2)
157 meta:set_int("is_open", 0)
159 if not minetest.settings:get_bool("creative_mode") then
160 itemstack:take_item()
163 on_place_node(pt, minetest.get_node(pt), placer, nu, itemstack, pointed_thing)
164 on_place_node(pt2, minetest.get_node(pt2), placer, minetest.get_node({x=ptu.x,y=ptu.y+1,z=ptu.z}), itemstack, pointed_thing)
166 return itemstack
167 end,
170 local tt = def.tiles_top
171 local tb = def.tiles_bottom
173 local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
174 local meta1 = minetest.get_meta(pos)
175 pos.y = pos.y+dir
176 local meta2 = minetest.get_meta(pos)
177 if not minetest.get_node(pos).name == check_name then
178 return
180 local p2 = minetest.get_node(pos).param2
181 local np2 = params[p2+1]
183 local metatable = minetest.get_meta(pos):to_table()
184 minetest.set_node(pos, {name=replace_dir, param2=np2})
185 minetest.get_meta(pos):from_table(metatable)
187 pos.y = pos.y-dir
188 metatable = minetest.get_meta(pos):to_table()
189 minetest.set_node(pos, {name=replace, param2=np2})
190 minetest.get_meta(pos):from_table(metatable)
192 local door_switching_sound
193 if meta1:get_int("is_open") == 1 then
194 door_switching_sound = def.sound_close
195 meta1:set_int("is_open", 0)
196 meta2:set_int("is_open", 0)
197 else
198 door_switching_sound = def.sound_open
199 meta1:set_int("is_open", 1)
200 meta2:set_int("is_open", 1)
202 minetest.sound_play(door_switching_sound, {pos = pos, gain = 0.5, max_hear_distance = 16})
205 local function on_mesecons_signal_open(pos, node)
206 on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
208 local function on_mesecons_signal_close(pos, node)
209 if not mesecon.is_powered({x=pos.x,y=pos.y+1,z=pos.z}) then
210 on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
213 local function on_mesecons_signal_open_top(pos, node)
214 on_mesecons_signal_open({x=pos.x, y=pos.y-1, z=pos.z}, node)
216 local function on_mesecons_signal_close_top(pos, node)
217 if not mesecon.is_powered({x=pos.x,y=pos.y-1,z=pos.z}) then
218 on_mesecons_signal_close({x=pos.x, y=pos.y-1, z=pos.z}, node)
222 local function check_player_priv(pos, player)
223 if not def.only_placer_can_open then
224 return true
226 local meta = minetest.get_meta(pos)
227 local pn = player:get_player_name()
228 return meta:get_string("doors_owner") == pn
231 local on_rightclick
232 -- Disable on_rightclick if this is a redstone-only door
233 if not def.only_redstone_can_open then
234 on_rightclick = function(pos, node, clicker)
235 if check_player_priv(pos, clicker) then
236 on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
241 minetest.register_node(name.."_b_1", {
242 tiles = {"blank.png", tt[2].."^[transformFXR90", tb[2], tb[2].."^[transformFX", tb[1], tb[1].."^[transformFX"},
243 paramtype = "light",
244 paramtype2 = "facedir",
245 sunlight_propagates = true,
246 is_ground_content = false,
247 drop = name,
248 drawtype = "nodebox",
249 node_box = {
250 type = "fixed",
251 fixed = def.node_box_bottom
253 selection_box = {
254 type = "fixed",
255 fixed = def.selection_box_bottom
257 groups = def.groups,
258 _mcl_hardness = def._mcl_hardness,
259 _mcl_blast_resistance = def._mcl_blast_resistance,
260 sounds = def.sounds,
262 after_destruct = function(bottom, oldnode)
263 local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
264 if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
265 minetest.remove_node(top)
267 end,
269 on_rightclick = on_rightclick,
271 mesecons = { effector = {
272 action_on = on_mesecons_signal_open,
275 on_rotate = false,
277 can_dig = check_player_priv,
280 if def.only_redstone_can_open then
281 on_rightclick = nil
282 else
283 on_rightclick = function(pos, node, clicker)
284 if check_player_priv(pos, clicker) then
285 on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
290 minetest.register_node(name.."_t_1", {
291 tiles = {tt[2].."^[transformR90", "blank.png", tt[2], tt[2].."^[transformFX", tt[1], tt[1].."^[transformFX"},
292 paramtype = "light",
293 paramtype2 = "facedir",
294 sunlight_propagates = true,
295 is_ground_content = false,
296 drop = "",
297 drawtype = "nodebox",
298 node_box = {
299 type = "fixed",
300 fixed = def.node_box_top
302 selection_box = {
303 type = "fixed",
304 fixed = def.selection_box_top
306 groups = def.groups,
307 _mcl_hardness = def._mcl_hardness,
308 _mcl_blast_resistance = def._mcl_blast_resistance,
309 sounds = def.sounds,
311 after_destruct = function(top, oldnode)
312 local bottom = { x = top.x, y = top.y - 1, z = top.z }
313 if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
314 minetest.dig_node(bottom)
316 end,
318 on_rightclick = on_rightclick,
320 mesecons = { effector = {
321 action_on = on_mesecons_signal_open_top,
324 on_rotate = false,
326 can_dig = check_player_priv,
329 if def.only_redstone_can_open then
330 on_rightclick = nil
331 else
332 on_rightclick = function(pos, node, clicker)
333 if check_player_priv(pos, clicker) then
334 on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
339 minetest.register_node(name.."_b_2", {
340 tiles = {"blank.png", tt[2].."^[transformFXR90", tb[2].."^[transformI", tb[2].."^[transformFX", tb[1].."^[transformFX", tb[1]},
341 paramtype = "light",
342 paramtype2 = "facedir",
343 sunlight_propagates = true,
344 is_ground_content = false,
345 drop = name,
346 drawtype = "nodebox",
347 node_box = {
348 type = "fixed",
349 fixed = def.node_box_bottom
351 selection_box = {
352 type = "fixed",
353 fixed = def.selection_box_bottom
355 groups = def.groups,
356 _mcl_hardness = def._mcl_hardness,
357 _mcl_blast_resistance = def._mcl_blast_resistance,
358 sounds = def.sounds,
360 after_destruct = function(bottom, oldnode)
361 local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
362 if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
363 minetest.remove_node(top)
365 end,
367 on_rightclick = on_rightclick,
369 mesecons = { effector = {
370 action_off = on_mesecons_signal_close,
373 on_rotate = false,
375 can_dig = check_player_priv,
378 if def.only_redstone_can_open then
379 on_rightclick = nil
380 else
381 on_rightclick = function(pos, node, clicker)
382 if check_player_priv(pos, clicker) then
383 on_open_close(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
388 minetest.register_node(name.."_t_2", {
389 tiles = {tt[2].."^[transformR90", "blank.png", tt[2].."^[transformI", tt[2].."^[transformFX", tt[1].."^[transformFX", tt[1]},
390 paramtype = "light",
391 paramtype2 = "facedir",
392 sunlight_propagates = true,
393 is_ground_content = false,
394 drop = "",
395 drawtype = "nodebox",
396 node_box = {
397 type = "fixed",
398 fixed = def.node_box_top
400 selection_box = {
401 type = "fixed",
402 fixed = def.selection_box_top
404 groups = def.groups,
405 _mcl_hardness = def._mcl_hardness,
406 _mcl_blast_resistance = def._mcl_blast_resistance,
407 sounds = def.sounds,
409 after_destruct = function(top, oldnode)
410 local bottom = { x = top.x, y = top.y - 1, z = top.z }
411 if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
412 minetest.dig_node(bottom)
414 end,
416 on_rightclick = on_rightclick,
418 mesecons = { effector = {
419 action_off = on_mesecons_signal_close_top,
422 on_rotate = false,
424 can_dig = check_player_priv,
427 -- Add entry aliases for the Help
428 if minetest.get_modpath("doc") then
429 doc.add_entry_alias("craftitems", name, "nodes", name.."_b_1")
430 doc.add_entry_alias("craftitems", name, "nodes", name.."_b_2")
431 doc.add_entry_alias("craftitems", name, "nodes", name.."_t_1")
432 doc.add_entry_alias("craftitems", name, "nodes", name.."_t_2")