Added checkmate animation.
[NALCG.git] / data / models / black_bishop.material
blob459840e80afce6d73e8e7dec418a9a925ca1834c
2 material asdfasf
4         technique
5         {
6                 pass
7                 {
8                         ambient 0.588 0.588 0.588 1
9                         diffuse 0.588 0.588 0.588 1
10                         specular 0 0 0 10 0
12                         texture_unit
13                         {
14                                 texture wood.jpg
15                         }
16                 }
18         }
24 material 05-Default
26         technique
27         {
28                 pass
29                 {
30                         ambient 0.588235 0.588235 0.588235 1
31                         diffuse 0.588235 0.588235 0.588235 1
32                         specular 0 0 0 10 0
34                         texture_unit
35                         {
36                                 texture color_red.png
37                         }
38                 }
40         }
46 material color_247_242_229
48         technique
49         {
50                 pass
51                 {
52                         ambient 0.588 0.588 0.588 1
53                         diffuse 0.588 0.588 0.588 1
54                         specular 0 0 0 10 0
56                         texture_unit
57                         {
58                                 texture evil.jpg
59                         }
60                 }
62         }
68 material 04-Default
70         technique
71         {
72                 pass
73                 {
74                         ambient 0.588235 0.588235 0.588235 1
75                         diffuse 0.588235 0.588235 0.588235 1
76                         specular 0 0 0 10 0
78                         texture_unit
79                         {
80                                 texture color_red.png
81                         }
82                 }
84         }