Corpses are now displayed only after the attacking move has finished. Also the build...
[NALCG.git] / src / 
treeef9c75320aa775ebd38a37a0ff7e2e89775f4a0b
drwxr-xr-x   ..
-rw-r--r-- 1083 Makefile
-rwxr-xr-x 1301 NALCG
-rw-r--r-- 74 ai.cpp
-rw-r--r-- 299 ai.h
-rw-r--r-- 183 aiinfo.cpp
-rw-r--r-- 538 aiinfo.h
-rw-r--r-- 910 enduser.h
drwxr-xr-x - logic
-rw-r--r-- 272 main.cpp
-rw-r--r-- 4763 middleman.cpp
-rw-r--r-- 2321 middleman.h
drwxr-xr-x - server
drwxr-xr-x - view