4 nx
: main.o game.o object.o ObjManager.o \
5 map.o TextBox
/TextBox.o TextBox
/YesNoPrompt.o TextBox
/ItemImage.o TextBox
/StageSelect.o \
6 TextBox
/SaveSelect.o profile.o settings.o platform.o platform
/Linux
/vbesync.o \
7 caret.o slope.o player.o playerstats.o p_arms.o \
8 statusbar.o tsc.o screeneffect.o floattext.o input.o \
9 replay.o trig.o inventory.o map_system.o debug.o \
10 console.o niku.o ai
/ai.o ai
/first_cave
/first_cave.o ai
/village
/village.o \
11 ai
/village
/balrog_boss_running.o ai
/village
/ma_pignon.o ai
/egg
/egg.o ai
/egg
/igor.o ai
/egg
/egg2.o \
12 ai
/weed
/weed.o ai
/weed
/balrog_boss_flying.o ai
/weed
/frenzied_mimiga.o ai
/sand
/sand.o ai
/sand
/puppy.o \
13 ai
/sand
/curly_boss.o ai
/sand
/toroko_frenzied.o ai
/maze
/maze.o ai
/maze
/critter_purple.o ai
/maze
/gaudi.o \
14 ai
/maze
/pooh_black.o ai
/maze
/balrog_boss_missiles.o ai
/maze
/labyrinth_m.o ai
/almond
/almond.o ai
/oside
/oside.o \
15 ai
/plantation
/plantation.o ai
/last_cave
/last_cave.o ai
/final_battle
/balcony.o ai
/final_battle
/misery.o ai
/final_battle
/final_misc.o \
16 ai
/final_battle
/doctor.o ai
/final_battle
/doctor_frenzied.o ai
/final_battle
/doctor_common.o ai
/final_battle
/sidekicks.o ai
/hell
/hell.o \
17 ai
/hell
/ballos_priest.o ai
/hell
/ballos_misc.o ai
/npc
/balrog.o ai
/npc
/curly.o ai
/npc
/curly_ai.o \
18 ai
/npc
/misery.o ai
/npc
/npcregu.o ai
/npc
/npcguest.o ai
/npc
/npcplayer.o ai
/weapons
/weapons.o \
19 ai
/weapons
/polar_mgun.o ai
/weapons
/missile.o ai
/weapons
/fireball.o ai
/weapons
/blade.o ai
/weapons
/snake.o \
20 ai
/weapons
/nemesis.o ai
/weapons
/bubbler.o ai
/weapons
/spur.o ai
/weapons
/whimstar.o ai
/sym
/sym.o \
21 ai
/sym
/smoke.o ai
/balrog_common.o ai
/IrregularBBox.o stageboss.o ai
/boss
/omega.o \
22 ai
/boss
/balfrog.o ai
/boss
/x.o ai
/boss
/core.o ai
/boss
/ironhead.o ai
/boss
/sisters.o \
23 ai
/boss
/undead_core.o ai
/boss
/heavypress.o ai
/boss
/ballos.o endgame
/island.o endgame
/misc.o \
24 endgame
/credits.o endgame
/CredReader.o intro
/intro.o intro
/title.o pause
/pause.o \
25 pause
/options.o pause
/dialog.o pause
/message.o pause
/objects.o graphics
/nxsurface.o \
26 graphics
/graphics.o graphics
/sprites.o graphics
/tileset.o graphics
/font.o graphics
/safemode.o \
27 graphics
/palette.o sound
/sound.o sound
/sslib.o sound
/org.o sound
/pxt.o \
28 siflib
/sif.o siflib
/sifloader.o siflib
/sectSprites.o siflib
/sectStringArray.o extract
/extract.o \
29 extract
/extractpxt.o extract
/extractfiles.o extract
/extractstages.o extract
/crc.o autogen
/AssignSprites.o \
30 autogen
/objnames.o stagedata.o common
/FileBuffer.o common
/InitList.o common
/BList.o \
31 common
/StringList.o common
/DBuffer.o common
/DString.o common
/bufio.o common
/stat.o \
34 main.o game.o object.o ObjManager.o \
35 map.o TextBox
/TextBox.o TextBox
/YesNoPrompt.o TextBox
/ItemImage.o TextBox
/StageSelect.o \
36 TextBox
/SaveSelect.o profile.o settings.o platform.o platform
/Linux
/vbesync.o \
37 caret.o slope.o player.o playerstats.o p_arms.o \
38 statusbar.o tsc.o screeneffect.o floattext.o input.o \
39 replay.o trig.o inventory.o map_system.o debug.o \
40 console.o niku.o ai
/ai.o ai
/first_cave
/first_cave.o ai
/village
/village.o \
41 ai
/village
/balrog_boss_running.o ai
/village
/ma_pignon.o ai
/egg
/egg.o ai
/egg
/igor.o ai
/egg
/egg2.o \
42 ai
/weed
/weed.o ai
/weed
/balrog_boss_flying.o ai
/weed
/frenzied_mimiga.o ai
/sand
/sand.o ai
/sand
/puppy.o \
43 ai
/sand
/curly_boss.o ai
/sand
/toroko_frenzied.o ai
/maze
/maze.o ai
/maze
/critter_purple.o ai
/maze
/gaudi.o \
44 ai
/maze
/pooh_black.o ai
/maze
/balrog_boss_missiles.o ai
/maze
/labyrinth_m.o ai
/almond
/almond.o ai
/oside
/oside.o \
45 ai
/plantation
/plantation.o ai
/last_cave
/last_cave.o ai
/final_battle
/balcony.o ai
/final_battle
/misery.o ai
/final_battle
/final_misc.o \
46 ai
/final_battle
/doctor.o ai
/final_battle
/doctor_frenzied.o ai
/final_battle
/doctor_common.o ai
/final_battle
/sidekicks.o ai
/hell
/hell.o \
47 ai
/hell
/ballos_priest.o ai
/hell
/ballos_misc.o ai
/npc
/balrog.o ai
/npc
/curly.o ai
/npc
/curly_ai.o \
48 ai
/npc
/misery.o ai
/npc
/npcregu.o ai
/npc
/npcguest.o ai
/npc
/npcplayer.o ai
/weapons
/weapons.o \
49 ai
/weapons
/polar_mgun.o ai
/weapons
/missile.o ai
/weapons
/fireball.o ai
/weapons
/blade.o ai
/weapons
/snake.o \
50 ai
/weapons
/nemesis.o ai
/weapons
/bubbler.o ai
/weapons
/spur.o ai
/weapons
/whimstar.o ai
/sym
/sym.o \
51 ai
/sym
/smoke.o ai
/balrog_common.o ai
/IrregularBBox.o stageboss.o ai
/boss
/omega.o \
52 ai
/boss
/balfrog.o ai
/boss
/x.o ai
/boss
/core.o ai
/boss
/ironhead.o ai
/boss
/sisters.o \
53 ai
/boss
/undead_core.o ai
/boss
/heavypress.o ai
/boss
/ballos.o endgame
/island.o endgame
/misc.o \
54 endgame
/credits.o endgame
/CredReader.o intro
/intro.o intro
/title.o pause
/pause.o \
55 pause
/options.o pause
/dialog.o pause
/message.o pause
/objects.o graphics
/nxsurface.o \
56 graphics
/graphics.o graphics
/sprites.o graphics
/tileset.o graphics
/font.o graphics
/safemode.o \
57 graphics
/palette.o sound
/sound.o sound
/sslib.o sound
/org.o sound
/pxt.o \
58 siflib
/sif.o siflib
/sifloader.o siflib
/sectSprites.o siflib
/sectStringArray.o extract
/extract.o \
59 extract
/extractpxt.o extract
/extractfiles.o extract
/extractstages.o extract
/crc.o autogen
/AssignSprites.o \
60 autogen
/objnames.o stagedata.o common
/FileBuffer.o common
/InitList.o common
/BList.o \
61 common
/StringList.o common
/DBuffer.o common
/DString.o common
/bufio.o common
/stat.o \
63 `sdl-config --libs` -lSDL_ttf
-lstdc
++ -lm
65 main.o
: main.
cpp main.fdh nx.h config.h \
66 common
/basics.h common
/BList.h common
/SupportDefs.h \
67 common
/StringList.h common
/DBuffer.h common
/DString.h \
68 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
69 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
70 trig.h autogen
/sprites.h dirnames.h \
71 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
72 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
73 input.h tsc.h stageboss.h \
74 ai
/ai.h map.h maprecord.h \
75 stagedata.h statusbar.h floattext.h \
76 object.h ObjManager.h console.h \
77 debug.h game.h caret.h \
78 screeneffect.h settings.h slope.h \
79 player.h p_arms.h ai
/weapons
/whimstar.h \
80 replay.h common
/FileBuffer.h platform.h \
81 sound
/sound.h graphics
/safemode.h
82 g
++ -g
-O2
-c main.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o main.o
84 game.o
: game.
cpp game.fdh nx.h config.h \
85 common
/basics.h common
/BList.h common
/SupportDefs.h \
86 common
/StringList.h common
/DBuffer.h common
/DString.h \
87 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
88 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
89 trig.h autogen
/sprites.h dirnames.h \
90 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
91 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
92 input.h tsc.h stageboss.h \
93 ai
/ai.h map.h maprecord.h \
94 stagedata.h statusbar.h floattext.h \
95 object.h ObjManager.h console.h \
96 debug.h game.h caret.h \
97 screeneffect.h settings.h slope.h \
98 player.h p_arms.h ai
/weapons
/whimstar.h \
99 replay.h common
/FileBuffer.h platform.h \
100 sound
/sound.h endgame
/island.h endgame
/credits.h \
101 endgame
/CredReader.h intro
/intro.h intro
/title.h \
102 pause
/pause.h pause
/options.h inventory.h \
103 map_system.h profile.h
104 g
++ -g
-O2
-c game.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o game.o
106 object.o
: object.
cpp object.fdh nx.h config.h \
107 common
/basics.h common
/BList.h common
/SupportDefs.h \
108 common
/StringList.h common
/DBuffer.h common
/DString.h \
109 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
110 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
111 trig.h autogen
/sprites.h dirnames.h \
112 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
113 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
114 input.h tsc.h stageboss.h \
115 ai
/ai.h map.h maprecord.h \
116 stagedata.h statusbar.h floattext.h \
117 object.h ObjManager.h console.h \
118 debug.h game.h caret.h \
119 screeneffect.h settings.h slope.h \
120 player.h p_arms.h ai
/weapons
/whimstar.h \
121 replay.h common
/FileBuffer.h platform.h \
122 sound
/sound.h common
/llist.h
123 g
++ -g
-O2
-c object.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o object.o
125 ObjManager.o
: ObjManager.
cpp ObjManager.fdh nx.h config.h \
126 common
/basics.h common
/BList.h common
/SupportDefs.h \
127 common
/StringList.h common
/DBuffer.h common
/DString.h \
128 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
129 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
130 trig.h autogen
/sprites.h dirnames.h \
131 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
132 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
133 input.h tsc.h stageboss.h \
134 ai
/ai.h map.h maprecord.h \
135 stagedata.h statusbar.h floattext.h \
136 object.h ObjManager.h console.h \
137 debug.h game.h caret.h \
138 screeneffect.h settings.h slope.h \
139 player.h p_arms.h ai
/weapons
/whimstar.h \
140 replay.h common
/FileBuffer.h platform.h \
141 sound
/sound.h common
/llist.h
142 g
++ -g
-O2
-c ObjManager.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ObjManager.o
144 map.o
: map.
cpp map.fdh nx.h config.h \
145 common
/basics.h common
/BList.h common
/SupportDefs.h \
146 common
/StringList.h common
/DBuffer.h common
/DString.h \
147 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
148 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
149 trig.h autogen
/sprites.h dirnames.h \
150 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
151 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
152 input.h tsc.h stageboss.h \
153 ai
/ai.h map.h maprecord.h \
154 stagedata.h statusbar.h floattext.h \
155 object.h ObjManager.h console.h \
156 debug.h game.h caret.h \
157 screeneffect.h settings.h slope.h \
158 player.h p_arms.h ai
/weapons
/whimstar.h \
159 replay.h common
/FileBuffer.h platform.h \
161 g
++ -g
-O2
-c map.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o map.o
163 TextBox
/TextBox.o
: TextBox
/TextBox.
cpp TextBox
/TextBox.fdh nx.h config.h \
164 common
/basics.h common
/BList.h common
/SupportDefs.h \
165 common
/StringList.h common
/DBuffer.h common
/DString.h \
166 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
167 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
168 trig.h autogen
/sprites.h dirnames.h \
169 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
170 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
171 input.h tsc.h stageboss.h \
172 ai
/ai.h map.h maprecord.h \
173 stagedata.h statusbar.h floattext.h \
174 object.h ObjManager.h console.h \
175 debug.h game.h caret.h \
176 screeneffect.h settings.h slope.h \
177 player.h p_arms.h ai
/weapons
/whimstar.h \
178 replay.h common
/FileBuffer.h platform.h \
180 g
++ -g
-O2
-c TextBox
/TextBox.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o TextBox
/TextBox.o
182 TextBox
/YesNoPrompt.o
: TextBox
/YesNoPrompt.
cpp TextBox
/YesNoPrompt.fdh nx.h config.h \
183 common
/basics.h common
/BList.h common
/SupportDefs.h \
184 common
/StringList.h common
/DBuffer.h common
/DString.h \
185 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
186 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
187 trig.h autogen
/sprites.h dirnames.h \
188 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
189 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
190 input.h tsc.h stageboss.h \
191 ai
/ai.h map.h maprecord.h \
192 stagedata.h statusbar.h floattext.h \
193 object.h ObjManager.h console.h \
194 debug.h game.h caret.h \
195 screeneffect.h settings.h slope.h \
196 player.h p_arms.h ai
/weapons
/whimstar.h \
197 replay.h common
/FileBuffer.h platform.h \
199 g
++ -g
-O2
-c TextBox
/YesNoPrompt.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o TextBox
/YesNoPrompt.o
201 TextBox
/ItemImage.o
: TextBox
/ItemImage.
cpp TextBox
/ItemImage.fdh nx.h config.h \
202 common
/basics.h common
/BList.h common
/SupportDefs.h \
203 common
/StringList.h common
/DBuffer.h common
/DString.h \
204 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
205 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
206 trig.h autogen
/sprites.h dirnames.h \
207 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
208 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
209 input.h tsc.h stageboss.h \
210 ai
/ai.h map.h maprecord.h \
211 stagedata.h statusbar.h floattext.h \
212 object.h ObjManager.h console.h \
213 debug.h game.h caret.h \
214 screeneffect.h settings.h slope.h \
215 player.h p_arms.h ai
/weapons
/whimstar.h \
216 replay.h common
/FileBuffer.h platform.h \
218 g
++ -g
-O2
-c TextBox
/ItemImage.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o TextBox
/ItemImage.o
220 TextBox
/StageSelect.o
: TextBox
/StageSelect.
cpp TextBox
/StageSelect.fdh nx.h config.h \
221 common
/basics.h common
/BList.h common
/SupportDefs.h \
222 common
/StringList.h common
/DBuffer.h common
/DString.h \
223 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
224 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
225 trig.h autogen
/sprites.h dirnames.h \
226 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
227 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
228 input.h tsc.h stageboss.h \
229 ai
/ai.h map.h maprecord.h \
230 stagedata.h statusbar.h floattext.h \
231 object.h ObjManager.h console.h \
232 debug.h game.h caret.h \
233 screeneffect.h settings.h slope.h \
234 player.h p_arms.h ai
/weapons
/whimstar.h \
235 replay.h common
/FileBuffer.h platform.h \
237 g
++ -g
-O2
-c TextBox
/StageSelect.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o TextBox
/StageSelect.o
239 TextBox
/SaveSelect.o
: TextBox
/SaveSelect.
cpp TextBox
/SaveSelect.fdh nx.h config.h \
240 common
/basics.h common
/BList.h common
/SupportDefs.h \
241 common
/StringList.h common
/DBuffer.h common
/DString.h \
242 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
243 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
244 trig.h autogen
/sprites.h dirnames.h \
245 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
246 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
247 input.h tsc.h stageboss.h \
248 ai
/ai.h map.h maprecord.h \
249 stagedata.h statusbar.h floattext.h \
250 object.h ObjManager.h console.h \
251 debug.h game.h caret.h \
252 screeneffect.h settings.h slope.h \
253 player.h p_arms.h ai
/weapons
/whimstar.h \
254 replay.h common
/FileBuffer.h platform.h \
255 sound
/sound.h profile.h inventory.h
256 g
++ -g
-O2
-c TextBox
/SaveSelect.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o TextBox
/SaveSelect.o
258 profile.o
: profile.
cpp profile.fdh nx.h config.h \
259 common
/basics.h common
/BList.h common
/SupportDefs.h \
260 common
/StringList.h common
/DBuffer.h common
/DString.h \
261 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
262 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
263 trig.h autogen
/sprites.h dirnames.h \
264 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
265 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
266 input.h tsc.h stageboss.h \
267 ai
/ai.h map.h maprecord.h \
268 stagedata.h statusbar.h floattext.h \
269 object.h ObjManager.h console.h \
270 debug.h game.h caret.h \
271 screeneffect.h settings.h slope.h \
272 player.h p_arms.h ai
/weapons
/whimstar.h \
273 replay.h common
/FileBuffer.h platform.h \
274 sound
/sound.h profile.h
275 g
++ -g
-O2
-c profile.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o profile.o
277 settings.o
: settings.
cpp settings.fdh settings.h input.h \
278 replay.h common
/FileBuffer.h common
/DBuffer.h \
280 g
++ -g
-O2
-c settings.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o settings.o
282 platform.o
: platform.
cpp platform.fdh config.h
283 g
++ -g
-O2
-c platform.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o platform.o
285 platform
/Linux
/vbesync.o
: platform
/Linux
/vbesync.c platform
/Linux
/vbesync.fdh
286 g
++ -g
-O2
-c platform
/Linux
/vbesync.c
-D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o platform
/Linux
/vbesync.o
288 caret.o
: caret.
cpp caret.fdh nx.h config.h \
289 common
/basics.h common
/BList.h common
/SupportDefs.h \
290 common
/StringList.h common
/DBuffer.h common
/DString.h \
291 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
292 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
293 trig.h autogen
/sprites.h dirnames.h \
294 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
295 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
296 input.h tsc.h stageboss.h \
297 ai
/ai.h map.h maprecord.h \
298 stagedata.h statusbar.h floattext.h \
299 object.h ObjManager.h console.h \
300 debug.h game.h caret.h \
301 screeneffect.h settings.h slope.h \
302 player.h p_arms.h ai
/weapons
/whimstar.h \
303 replay.h common
/FileBuffer.h platform.h \
304 sound
/sound.h common
/llist.h
305 g
++ -g
-O2
-c caret.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o caret.o
307 slope.o
: slope.
cpp slope.fdh nx.h config.h \
308 common
/basics.h common
/BList.h common
/SupportDefs.h \
309 common
/StringList.h common
/DBuffer.h common
/DString.h \
310 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
311 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
312 trig.h autogen
/sprites.h dirnames.h \
313 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
314 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
315 input.h tsc.h stageboss.h \
316 ai
/ai.h map.h maprecord.h \
317 stagedata.h statusbar.h floattext.h \
318 object.h ObjManager.h console.h \
319 debug.h game.h caret.h \
320 screeneffect.h settings.h slope.h \
321 player.h p_arms.h ai
/weapons
/whimstar.h \
322 replay.h common
/FileBuffer.h platform.h \
324 g
++ -g
-O2
-c slope.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o slope.o
326 player.o
: player.
cpp player.fdh nx.h config.h \
327 common
/basics.h common
/BList.h common
/SupportDefs.h \
328 common
/StringList.h common
/DBuffer.h common
/DString.h \
329 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
330 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
331 trig.h autogen
/sprites.h dirnames.h \
332 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
333 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
334 input.h tsc.h stageboss.h \
335 ai
/ai.h map.h maprecord.h \
336 stagedata.h statusbar.h floattext.h \
337 object.h ObjManager.h console.h \
338 debug.h game.h caret.h \
339 screeneffect.h settings.h slope.h \
340 player.h p_arms.h ai
/weapons
/whimstar.h \
341 replay.h common
/FileBuffer.h platform.h \
343 g
++ -g
-O2
-c player.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o player.o
345 playerstats.o
: playerstats.
cpp playerstats.fdh nx.h config.h \
346 common
/basics.h common
/BList.h common
/SupportDefs.h \
347 common
/StringList.h common
/DBuffer.h common
/DString.h \
348 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
349 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
350 trig.h autogen
/sprites.h dirnames.h \
351 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
352 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
353 input.h tsc.h stageboss.h \
354 ai
/ai.h map.h maprecord.h \
355 stagedata.h statusbar.h floattext.h \
356 object.h ObjManager.h console.h \
357 debug.h game.h caret.h \
358 screeneffect.h settings.h slope.h \
359 player.h p_arms.h ai
/weapons
/whimstar.h \
360 replay.h common
/FileBuffer.h platform.h \
362 g
++ -g
-O2
-c playerstats.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o playerstats.o
364 p_arms.o
: p_arms.
cpp p_arms.fdh nx.h config.h \
365 common
/basics.h common
/BList.h common
/SupportDefs.h \
366 common
/StringList.h common
/DBuffer.h common
/DString.h \
367 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
368 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
369 trig.h autogen
/sprites.h dirnames.h \
370 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
371 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
372 input.h tsc.h stageboss.h \
373 ai
/ai.h map.h maprecord.h \
374 stagedata.h statusbar.h floattext.h \
375 object.h ObjManager.h console.h \
376 debug.h game.h caret.h \
377 screeneffect.h settings.h slope.h \
378 player.h p_arms.h ai
/weapons
/whimstar.h \
379 replay.h common
/FileBuffer.h platform.h \
381 g
++ -g
-O2
-c p_arms.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o p_arms.o
383 statusbar.o
: statusbar.
cpp statusbar.fdh nx.h config.h \
384 common
/basics.h common
/BList.h common
/SupportDefs.h \
385 common
/StringList.h common
/DBuffer.h common
/DString.h \
386 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
387 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
388 trig.h autogen
/sprites.h dirnames.h \
389 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
390 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
391 input.h tsc.h stageboss.h \
392 ai
/ai.h map.h maprecord.h \
393 stagedata.h statusbar.h floattext.h \
394 object.h ObjManager.h console.h \
395 debug.h game.h caret.h \
396 screeneffect.h settings.h slope.h \
397 player.h p_arms.h ai
/weapons
/whimstar.h \
398 replay.h common
/FileBuffer.h platform.h \
400 g
++ -g
-O2
-c statusbar.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o statusbar.o
402 tsc.o
: tsc.
cpp tsc.fdh nx.h config.h \
403 common
/basics.h common
/BList.h common
/SupportDefs.h \
404 common
/StringList.h common
/DBuffer.h common
/DString.h \
405 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
406 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
407 trig.h autogen
/sprites.h dirnames.h \
408 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
409 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
410 input.h tsc.h stageboss.h \
411 ai
/ai.h map.h maprecord.h \
412 stagedata.h statusbar.h floattext.h \
413 object.h ObjManager.h console.h \
414 debug.h game.h caret.h \
415 screeneffect.h settings.h slope.h \
416 player.h p_arms.h ai
/weapons
/whimstar.h \
417 replay.h common
/FileBuffer.h platform.h \
418 sound
/sound.h vararray.h tsc_cmdtbl.
cpp
419 g
++ -g
-O2
-c tsc.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o tsc.o
421 screeneffect.o
: screeneffect.
cpp screeneffect.fdh nx.h config.h \
422 common
/basics.h common
/BList.h common
/SupportDefs.h \
423 common
/StringList.h common
/DBuffer.h common
/DString.h \
424 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
425 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
426 trig.h autogen
/sprites.h dirnames.h \
427 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
428 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
429 input.h tsc.h stageboss.h \
430 ai
/ai.h map.h maprecord.h \
431 stagedata.h statusbar.h floattext.h \
432 object.h ObjManager.h console.h \
433 debug.h game.h caret.h \
434 screeneffect.h settings.h slope.h \
435 player.h p_arms.h ai
/weapons
/whimstar.h \
436 replay.h common
/FileBuffer.h platform.h \
438 g
++ -g
-O2
-c screeneffect.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o screeneffect.o
440 floattext.o
: floattext.
cpp floattext.fdh nx.h config.h \
441 common
/basics.h common
/BList.h common
/SupportDefs.h \
442 common
/StringList.h common
/DBuffer.h common
/DString.h \
443 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
444 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
445 trig.h autogen
/sprites.h dirnames.h \
446 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
447 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
448 input.h tsc.h stageboss.h \
449 ai
/ai.h map.h maprecord.h \
450 stagedata.h statusbar.h floattext.h \
451 object.h ObjManager.h console.h \
452 debug.h game.h caret.h \
453 screeneffect.h settings.h slope.h \
454 player.h p_arms.h ai
/weapons
/whimstar.h \
455 replay.h common
/FileBuffer.h platform.h \
457 g
++ -g
-O2
-c floattext.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o floattext.o
459 input.o
: input.
cpp input.fdh nx.h config.h \
460 common
/basics.h common
/BList.h common
/SupportDefs.h \
461 common
/StringList.h common
/DBuffer.h common
/DString.h \
462 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
463 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
464 trig.h autogen
/sprites.h dirnames.h \
465 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
466 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
467 input.h tsc.h stageboss.h \
468 ai
/ai.h map.h maprecord.h \
469 stagedata.h statusbar.h floattext.h \
470 object.h ObjManager.h console.h \
471 debug.h game.h caret.h \
472 screeneffect.h settings.h slope.h \
473 player.h p_arms.h ai
/weapons
/whimstar.h \
474 replay.h common
/FileBuffer.h platform.h \
476 g
++ -g
-O2
-c input.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o input.o
478 replay.o
: replay.
cpp replay.fdh nx.h config.h \
479 common
/basics.h common
/BList.h common
/SupportDefs.h \
480 common
/StringList.h common
/DBuffer.h common
/DString.h \
481 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
482 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
483 trig.h autogen
/sprites.h dirnames.h \
484 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
485 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
486 input.h tsc.h stageboss.h \
487 ai
/ai.h map.h maprecord.h \
488 stagedata.h statusbar.h floattext.h \
489 object.h ObjManager.h console.h \
490 debug.h game.h caret.h \
491 screeneffect.h settings.h slope.h \
492 player.h p_arms.h ai
/weapons
/whimstar.h \
493 replay.h common
/FileBuffer.h platform.h \
494 sound
/sound.h profile.h
495 g
++ -g
-O2
-c replay.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o replay.o
497 trig.o
: trig.
cpp trig.fdh nx.h config.h \
498 common
/basics.h common
/BList.h common
/SupportDefs.h \
499 common
/StringList.h common
/DBuffer.h common
/DString.h \
500 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
501 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
502 trig.h autogen
/sprites.h dirnames.h \
503 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
504 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
505 input.h tsc.h stageboss.h \
506 ai
/ai.h map.h maprecord.h \
507 stagedata.h statusbar.h floattext.h \
508 object.h ObjManager.h console.h \
509 debug.h game.h caret.h \
510 screeneffect.h settings.h slope.h \
511 player.h p_arms.h ai
/weapons
/whimstar.h \
512 replay.h common
/FileBuffer.h platform.h \
514 g
++ -g
-O2
-c trig.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o trig.o
516 inventory.o
: inventory.
cpp inventory.fdh nx.h config.h \
517 common
/basics.h common
/BList.h common
/SupportDefs.h \
518 common
/StringList.h common
/DBuffer.h common
/DString.h \
519 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
520 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
521 trig.h autogen
/sprites.h dirnames.h \
522 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
523 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
524 input.h tsc.h stageboss.h \
525 ai
/ai.h map.h maprecord.h \
526 stagedata.h statusbar.h floattext.h \
527 object.h ObjManager.h console.h \
528 debug.h game.h caret.h \
529 screeneffect.h settings.h slope.h \
530 player.h p_arms.h ai
/weapons
/whimstar.h \
531 replay.h common
/FileBuffer.h platform.h \
532 sound
/sound.h inventory.h
533 g
++ -g
-O2
-c inventory.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o inventory.o
535 map_system.o
: map_system.
cpp map_system.fdh nx.h config.h \
536 common
/basics.h common
/BList.h common
/SupportDefs.h \
537 common
/StringList.h common
/DBuffer.h common
/DString.h \
538 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
539 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
540 trig.h autogen
/sprites.h dirnames.h \
541 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
542 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
543 input.h tsc.h stageboss.h \
544 ai
/ai.h map.h maprecord.h \
545 stagedata.h statusbar.h floattext.h \
546 object.h ObjManager.h console.h \
547 debug.h game.h caret.h \
548 screeneffect.h settings.h slope.h \
549 player.h p_arms.h ai
/weapons
/whimstar.h \
550 replay.h common
/FileBuffer.h platform.h \
551 sound
/sound.h map_system.h
552 g
++ -g
-O2
-c map_system.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o map_system.o
554 debug.o
: debug.
cpp debug.fdh nx.h config.h \
555 common
/basics.h common
/BList.h common
/SupportDefs.h \
556 common
/StringList.h common
/DBuffer.h common
/DString.h \
557 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
558 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
559 trig.h autogen
/sprites.h dirnames.h \
560 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
561 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
562 input.h tsc.h stageboss.h \
563 ai
/ai.h map.h maprecord.h \
564 stagedata.h statusbar.h floattext.h \
565 object.h ObjManager.h console.h \
566 debug.h game.h caret.h \
567 screeneffect.h settings.h slope.h \
568 player.h p_arms.h ai
/weapons
/whimstar.h \
569 replay.h common
/FileBuffer.h platform.h \
571 g
++ -g
-O2
-c debug.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o debug.o
573 console.o
: console.
cpp console.fdh nx.h config.h \
574 common
/basics.h common
/BList.h common
/SupportDefs.h \
575 common
/StringList.h common
/DBuffer.h common
/DString.h \
576 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
577 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
578 trig.h autogen
/sprites.h dirnames.h \
579 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
580 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
581 input.h tsc.h stageboss.h \
582 ai
/ai.h map.h maprecord.h \
583 stagedata.h statusbar.h floattext.h \
584 object.h ObjManager.h console.h \
585 debug.h game.h caret.h \
586 screeneffect.h settings.h slope.h \
587 player.h p_arms.h ai
/weapons
/whimstar.h \
588 replay.h common
/FileBuffer.h platform.h \
590 g
++ -g
-O2
-c console.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o console.o
592 niku.o
: niku.
cpp niku.fdh
593 g
++ -g
-O2
-c niku.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o niku.o
595 ai
/ai.o
: ai
/ai.
cpp ai
/ai.fdh ai
/stdai.h nx.h \
596 config.h common
/basics.h common
/BList.h \
597 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
598 common
/DString.h common
/InitList.h graphics
/graphics.h \
599 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
600 siflib
/sif.h trig.h autogen
/sprites.h \
601 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
602 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
603 graphics
/font.h input.h tsc.h \
604 stageboss.h ai
/ai.h map.h \
605 maprecord.h stagedata.h statusbar.h \
606 floattext.h object.h ObjManager.h \
607 console.h debug.h game.h \
608 caret.h screeneffect.h settings.h \
609 slope.h player.h p_arms.h \
610 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
611 platform.h sound
/sound.h
612 g
++ -g
-O2
-c ai
/ai.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/ai.o
614 ai
/first_cave
/first_cave.o
: ai
/first_cave
/first_cave.
cpp ai
/first_cave
/first_cave.fdh ai
/stdai.h nx.h \
615 config.h common
/basics.h common
/BList.h \
616 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
617 common
/DString.h common
/InitList.h graphics
/graphics.h \
618 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
619 siflib
/sif.h trig.h autogen
/sprites.h \
620 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
621 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
622 graphics
/font.h input.h tsc.h \
623 stageboss.h ai
/ai.h map.h \
624 maprecord.h stagedata.h statusbar.h \
625 floattext.h object.h ObjManager.h \
626 console.h debug.h game.h \
627 caret.h screeneffect.h settings.h \
628 slope.h player.h p_arms.h \
629 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
630 platform.h sound
/sound.h
631 g
++ -g
-O2
-c ai
/first_cave
/first_cave.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/first_cave
/first_cave.o
633 ai
/village
/village.o
: ai
/village
/village.
cpp ai
/village
/village.fdh ai
/stdai.h nx.h \
634 config.h common
/basics.h common
/BList.h \
635 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
636 common
/DString.h common
/InitList.h graphics
/graphics.h \
637 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
638 siflib
/sif.h trig.h autogen
/sprites.h \
639 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
640 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
641 graphics
/font.h input.h tsc.h \
642 stageboss.h ai
/ai.h map.h \
643 maprecord.h stagedata.h statusbar.h \
644 floattext.h object.h ObjManager.h \
645 console.h debug.h game.h \
646 caret.h screeneffect.h settings.h \
647 slope.h player.h p_arms.h \
648 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
649 platform.h sound
/sound.h
650 g
++ -g
-O2
-c ai
/village
/village.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/village
/village.o
652 ai
/village
/balrog_boss_running.o
: ai
/village
/balrog_boss_running.
cpp ai
/village
/balrog_boss_running.fdh ai
/stdai.h nx.h \
653 config.h common
/basics.h common
/BList.h \
654 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
655 common
/DString.h common
/InitList.h graphics
/graphics.h \
656 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
657 siflib
/sif.h trig.h autogen
/sprites.h \
658 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
659 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
660 graphics
/font.h input.h tsc.h \
661 stageboss.h ai
/ai.h map.h \
662 maprecord.h stagedata.h statusbar.h \
663 floattext.h object.h ObjManager.h \
664 console.h debug.h game.h \
665 caret.h screeneffect.h settings.h \
666 slope.h player.h p_arms.h \
667 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
668 platform.h sound
/sound.h ai
/balrog_common.h
669 g
++ -g
-O2
-c ai
/village
/balrog_boss_running.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/village
/balrog_boss_running.o
671 ai
/village
/ma_pignon.o
: ai
/village
/ma_pignon.
cpp ai
/village
/ma_pignon.fdh ai
/stdai.h nx.h \
672 config.h common
/basics.h common
/BList.h \
673 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
674 common
/DString.h common
/InitList.h graphics
/graphics.h \
675 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
676 siflib
/sif.h trig.h autogen
/sprites.h \
677 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
678 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
679 graphics
/font.h input.h tsc.h \
680 stageboss.h ai
/ai.h map.h \
681 maprecord.h stagedata.h statusbar.h \
682 floattext.h object.h ObjManager.h \
683 console.h debug.h game.h \
684 caret.h screeneffect.h settings.h \
685 slope.h player.h p_arms.h \
686 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
687 platform.h sound
/sound.h
688 g
++ -g
-O2
-c ai
/village
/ma_pignon.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/village
/ma_pignon.o
690 ai
/egg
/egg.o
: ai
/egg
/egg.
cpp ai
/egg
/egg.fdh ai
/stdai.h nx.h \
691 config.h common
/basics.h common
/BList.h \
692 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
693 common
/DString.h common
/InitList.h graphics
/graphics.h \
694 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
695 siflib
/sif.h trig.h autogen
/sprites.h \
696 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
697 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
698 graphics
/font.h input.h tsc.h \
699 stageboss.h ai
/ai.h map.h \
700 maprecord.h stagedata.h statusbar.h \
701 floattext.h object.h ObjManager.h \
702 console.h debug.h game.h \
703 caret.h screeneffect.h settings.h \
704 slope.h player.h p_arms.h \
705 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
706 platform.h sound
/sound.h
707 g
++ -g
-O2
-c ai
/egg
/egg.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/egg
/egg.o
709 ai
/egg
/igor.o
: ai
/egg
/igor.
cpp ai
/egg
/igor.fdh ai
/stdai.h nx.h \
710 config.h common
/basics.h common
/BList.h \
711 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
712 common
/DString.h common
/InitList.h graphics
/graphics.h \
713 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
714 siflib
/sif.h trig.h autogen
/sprites.h \
715 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
716 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
717 graphics
/font.h input.h tsc.h \
718 stageboss.h ai
/ai.h map.h \
719 maprecord.h stagedata.h statusbar.h \
720 floattext.h object.h ObjManager.h \
721 console.h debug.h game.h \
722 caret.h screeneffect.h settings.h \
723 slope.h player.h p_arms.h \
724 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
725 platform.h sound
/sound.h
726 g
++ -g
-O2
-c ai
/egg
/igor.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/egg
/igor.o
728 ai
/egg
/egg2.o
: ai
/egg
/egg2.
cpp ai
/egg
/egg2.fdh ai
/stdai.h nx.h \
729 config.h common
/basics.h common
/BList.h \
730 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
731 common
/DString.h common
/InitList.h graphics
/graphics.h \
732 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
733 siflib
/sif.h trig.h autogen
/sprites.h \
734 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
735 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
736 graphics
/font.h input.h tsc.h \
737 stageboss.h ai
/ai.h map.h \
738 maprecord.h stagedata.h statusbar.h \
739 floattext.h object.h ObjManager.h \
740 console.h debug.h game.h \
741 caret.h screeneffect.h settings.h \
742 slope.h player.h p_arms.h \
743 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
744 platform.h sound
/sound.h
745 g
++ -g
-O2
-c ai
/egg
/egg2.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/egg
/egg2.o
747 ai
/weed
/weed.o
: ai
/weed
/weed.
cpp ai
/weed
/weed.fdh ai
/stdai.h nx.h \
748 config.h common
/basics.h common
/BList.h \
749 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
750 common
/DString.h common
/InitList.h graphics
/graphics.h \
751 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
752 siflib
/sif.h trig.h autogen
/sprites.h \
753 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
754 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
755 graphics
/font.h input.h tsc.h \
756 stageboss.h ai
/ai.h map.h \
757 maprecord.h stagedata.h statusbar.h \
758 floattext.h object.h ObjManager.h \
759 console.h debug.h game.h \
760 caret.h screeneffect.h settings.h \
761 slope.h player.h p_arms.h \
762 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
763 platform.h sound
/sound.h
764 g
++ -g
-O2
-c ai
/weed
/weed.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weed
/weed.o
766 ai
/weed
/balrog_boss_flying.o
: ai
/weed
/balrog_boss_flying.
cpp ai
/weed
/balrog_boss_flying.fdh ai
/stdai.h nx.h \
767 config.h common
/basics.h common
/BList.h \
768 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
769 common
/DString.h common
/InitList.h graphics
/graphics.h \
770 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
771 siflib
/sif.h trig.h autogen
/sprites.h \
772 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
773 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
774 graphics
/font.h input.h tsc.h \
775 stageboss.h ai
/ai.h map.h \
776 maprecord.h stagedata.h statusbar.h \
777 floattext.h object.h ObjManager.h \
778 console.h debug.h game.h \
779 caret.h screeneffect.h settings.h \
780 slope.h player.h p_arms.h \
781 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
782 platform.h sound
/sound.h
783 g
++ -g
-O2
-c ai
/weed
/balrog_boss_flying.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weed
/balrog_boss_flying.o
785 ai
/weed
/frenzied_mimiga.o
: ai
/weed
/frenzied_mimiga.
cpp ai
/weed
/frenzied_mimiga.fdh ai
/stdai.h nx.h \
786 config.h common
/basics.h common
/BList.h \
787 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
788 common
/DString.h common
/InitList.h graphics
/graphics.h \
789 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
790 siflib
/sif.h trig.h autogen
/sprites.h \
791 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
792 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
793 graphics
/font.h input.h tsc.h \
794 stageboss.h ai
/ai.h map.h \
795 maprecord.h stagedata.h statusbar.h \
796 floattext.h object.h ObjManager.h \
797 console.h debug.h game.h \
798 caret.h screeneffect.h settings.h \
799 slope.h player.h p_arms.h \
800 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
801 platform.h sound
/sound.h
802 g
++ -g
-O2
-c ai
/weed
/frenzied_mimiga.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weed
/frenzied_mimiga.o
804 ai
/sand
/sand.o
: ai
/sand
/sand.
cpp ai
/sand
/sand.fdh ai
/stdai.h nx.h \
805 config.h common
/basics.h common
/BList.h \
806 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
807 common
/DString.h common
/InitList.h graphics
/graphics.h \
808 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
809 siflib
/sif.h trig.h autogen
/sprites.h \
810 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
811 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
812 graphics
/font.h input.h tsc.h \
813 stageboss.h ai
/ai.h map.h \
814 maprecord.h stagedata.h statusbar.h \
815 floattext.h object.h ObjManager.h \
816 console.h debug.h game.h \
817 caret.h screeneffect.h settings.h \
818 slope.h player.h p_arms.h \
819 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
820 platform.h sound
/sound.h
821 g
++ -g
-O2
-c ai
/sand
/sand.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/sand
/sand.o
823 ai
/sand
/puppy.o
: ai
/sand
/puppy.
cpp ai
/sand
/puppy.fdh ai
/stdai.h nx.h \
824 config.h common
/basics.h common
/BList.h \
825 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
826 common
/DString.h common
/InitList.h graphics
/graphics.h \
827 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
828 siflib
/sif.h trig.h autogen
/sprites.h \
829 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
830 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
831 graphics
/font.h input.h tsc.h \
832 stageboss.h ai
/ai.h map.h \
833 maprecord.h stagedata.h statusbar.h \
834 floattext.h object.h ObjManager.h \
835 console.h debug.h game.h \
836 caret.h screeneffect.h settings.h \
837 slope.h player.h p_arms.h \
838 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
839 platform.h sound
/sound.h
840 g
++ -g
-O2
-c ai
/sand
/puppy.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/sand
/puppy.o
842 ai
/sand
/curly_boss.o
: ai
/sand
/curly_boss.
cpp ai
/sand
/curly_boss.fdh ai
/stdai.h nx.h \
843 config.h common
/basics.h common
/BList.h \
844 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
845 common
/DString.h common
/InitList.h graphics
/graphics.h \
846 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
847 siflib
/sif.h trig.h autogen
/sprites.h \
848 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
849 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
850 graphics
/font.h input.h tsc.h \
851 stageboss.h ai
/ai.h map.h \
852 maprecord.h stagedata.h statusbar.h \
853 floattext.h object.h ObjManager.h \
854 console.h debug.h game.h \
855 caret.h screeneffect.h settings.h \
856 slope.h player.h p_arms.h \
857 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
858 platform.h sound
/sound.h
859 g
++ -g
-O2
-c ai
/sand
/curly_boss.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/sand
/curly_boss.o
861 ai
/sand
/toroko_frenzied.o
: ai
/sand
/toroko_frenzied.
cpp ai
/sand
/toroko_frenzied.fdh ai
/stdai.h nx.h \
862 config.h common
/basics.h common
/BList.h \
863 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
864 common
/DString.h common
/InitList.h graphics
/graphics.h \
865 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
866 siflib
/sif.h trig.h autogen
/sprites.h \
867 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
868 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
869 graphics
/font.h input.h tsc.h \
870 stageboss.h ai
/ai.h map.h \
871 maprecord.h stagedata.h statusbar.h \
872 floattext.h object.h ObjManager.h \
873 console.h debug.h game.h \
874 caret.h screeneffect.h settings.h \
875 slope.h player.h p_arms.h \
876 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
877 platform.h sound
/sound.h
878 g
++ -g
-O2
-c ai
/sand
/toroko_frenzied.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/sand
/toroko_frenzied.o
880 ai
/maze
/maze.o
: ai
/maze
/maze.
cpp ai
/maze
/maze.fdh ai
/stdai.h nx.h \
881 config.h common
/basics.h common
/BList.h \
882 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
883 common
/DString.h common
/InitList.h graphics
/graphics.h \
884 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
885 siflib
/sif.h trig.h autogen
/sprites.h \
886 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
887 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
888 graphics
/font.h input.h tsc.h \
889 stageboss.h ai
/ai.h map.h \
890 maprecord.h stagedata.h statusbar.h \
891 floattext.h object.h ObjManager.h \
892 console.h debug.h game.h \
893 caret.h screeneffect.h settings.h \
894 slope.h player.h p_arms.h \
895 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
896 platform.h sound
/sound.h
897 g
++ -g
-O2
-c ai
/maze
/maze.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/maze
/maze.o
899 ai
/maze
/critter_purple.o
: ai
/maze
/critter_purple.
cpp ai
/maze
/critter_purple.fdh ai
/stdai.h nx.h \
900 config.h common
/basics.h common
/BList.h \
901 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
902 common
/DString.h common
/InitList.h graphics
/graphics.h \
903 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
904 siflib
/sif.h trig.h autogen
/sprites.h \
905 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
906 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
907 graphics
/font.h input.h tsc.h \
908 stageboss.h ai
/ai.h map.h \
909 maprecord.h stagedata.h statusbar.h \
910 floattext.h object.h ObjManager.h \
911 console.h debug.h game.h \
912 caret.h screeneffect.h settings.h \
913 slope.h player.h p_arms.h \
914 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
915 platform.h sound
/sound.h
916 g
++ -g
-O2
-c ai
/maze
/critter_purple.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/maze
/critter_purple.o
918 ai
/maze
/gaudi.o
: ai
/maze
/gaudi.
cpp ai
/maze
/gaudi.fdh ai
/stdai.h nx.h \
919 config.h common
/basics.h common
/BList.h \
920 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
921 common
/DString.h common
/InitList.h graphics
/graphics.h \
922 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
923 siflib
/sif.h trig.h autogen
/sprites.h \
924 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
925 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
926 graphics
/font.h input.h tsc.h \
927 stageboss.h ai
/ai.h map.h \
928 maprecord.h stagedata.h statusbar.h \
929 floattext.h object.h ObjManager.h \
930 console.h debug.h game.h \
931 caret.h screeneffect.h settings.h \
932 slope.h player.h p_arms.h \
933 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
934 platform.h sound
/sound.h
935 g
++ -g
-O2
-c ai
/maze
/gaudi.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/maze
/gaudi.o
937 ai
/maze
/pooh_black.o
: ai
/maze
/pooh_black.
cpp ai
/maze
/pooh_black.fdh ai
/stdai.h nx.h \
938 config.h common
/basics.h common
/BList.h \
939 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
940 common
/DString.h common
/InitList.h graphics
/graphics.h \
941 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
942 siflib
/sif.h trig.h autogen
/sprites.h \
943 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
944 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
945 graphics
/font.h input.h tsc.h \
946 stageboss.h ai
/ai.h map.h \
947 maprecord.h stagedata.h statusbar.h \
948 floattext.h object.h ObjManager.h \
949 console.h debug.h game.h \
950 caret.h screeneffect.h settings.h \
951 slope.h player.h p_arms.h \
952 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
953 platform.h sound
/sound.h
954 g
++ -g
-O2
-c ai
/maze
/pooh_black.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/maze
/pooh_black.o
956 ai
/maze
/balrog_boss_missiles.o
: ai
/maze
/balrog_boss_missiles.
cpp ai
/maze
/balrog_boss_missiles.fdh ai
/stdai.h nx.h \
957 config.h common
/basics.h common
/BList.h \
958 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
959 common
/DString.h common
/InitList.h graphics
/graphics.h \
960 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
961 siflib
/sif.h trig.h autogen
/sprites.h \
962 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
963 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
964 graphics
/font.h input.h tsc.h \
965 stageboss.h ai
/ai.h map.h \
966 maprecord.h stagedata.h statusbar.h \
967 floattext.h object.h ObjManager.h \
968 console.h debug.h game.h \
969 caret.h screeneffect.h settings.h \
970 slope.h player.h p_arms.h \
971 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
972 platform.h sound
/sound.h ai
/balrog_common.h
973 g
++ -g
-O2
-c ai
/maze
/balrog_boss_missiles.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/maze
/balrog_boss_missiles.o
975 ai
/maze
/labyrinth_m.o
: ai
/maze
/labyrinth_m.
cpp ai
/maze
/labyrinth_m.fdh ai
/stdai.h nx.h \
976 config.h common
/basics.h common
/BList.h \
977 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
978 common
/DString.h common
/InitList.h graphics
/graphics.h \
979 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
980 siflib
/sif.h trig.h autogen
/sprites.h \
981 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
982 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
983 graphics
/font.h input.h tsc.h \
984 stageboss.h ai
/ai.h map.h \
985 maprecord.h stagedata.h statusbar.h \
986 floattext.h object.h ObjManager.h \
987 console.h debug.h game.h \
988 caret.h screeneffect.h settings.h \
989 slope.h player.h p_arms.h \
990 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
991 platform.h sound
/sound.h
992 g
++ -g
-O2
-c ai
/maze
/labyrinth_m.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/maze
/labyrinth_m.o
994 ai
/almond
/almond.o
: ai
/almond
/almond.
cpp ai
/almond
/almond.fdh ai
/stdai.h nx.h \
995 config.h common
/basics.h common
/BList.h \
996 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
997 common
/DString.h common
/InitList.h graphics
/graphics.h \
998 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
999 siflib
/sif.h trig.h autogen
/sprites.h \
1000 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1001 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1002 graphics
/font.h input.h tsc.h \
1003 stageboss.h ai
/ai.h map.h \
1004 maprecord.h stagedata.h statusbar.h \
1005 floattext.h object.h ObjManager.h \
1006 console.h debug.h game.h \
1007 caret.h screeneffect.h settings.h \
1008 slope.h player.h p_arms.h \
1009 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1010 platform.h sound
/sound.h ai
/almond
/almond.h
1011 g
++ -g
-O2
-c ai
/almond
/almond.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/almond
/almond.o
1013 ai
/oside
/oside.o
: ai
/oside
/oside.
cpp ai
/oside
/oside.fdh ai
/stdai.h nx.h \
1014 config.h common
/basics.h common
/BList.h \
1015 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1016 common
/DString.h common
/InitList.h graphics
/graphics.h \
1017 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1018 siflib
/sif.h trig.h autogen
/sprites.h \
1019 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1020 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1021 graphics
/font.h input.h tsc.h \
1022 stageboss.h ai
/ai.h map.h \
1023 maprecord.h stagedata.h statusbar.h \
1024 floattext.h object.h ObjManager.h \
1025 console.h debug.h game.h \
1026 caret.h screeneffect.h settings.h \
1027 slope.h player.h p_arms.h \
1028 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1029 platform.h sound
/sound.h
1030 g
++ -g
-O2
-c ai
/oside
/oside.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/oside
/oside.o
1032 ai
/plantation
/plantation.o
: ai
/plantation
/plantation.
cpp ai
/plantation
/plantation.fdh ai
/stdai.h nx.h \
1033 config.h common
/basics.h common
/BList.h \
1034 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1035 common
/DString.h common
/InitList.h graphics
/graphics.h \
1036 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1037 siflib
/sif.h trig.h autogen
/sprites.h \
1038 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1039 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1040 graphics
/font.h input.h tsc.h \
1041 stageboss.h ai
/ai.h map.h \
1042 maprecord.h stagedata.h statusbar.h \
1043 floattext.h object.h ObjManager.h \
1044 console.h debug.h game.h \
1045 caret.h screeneffect.h settings.h \
1046 slope.h player.h p_arms.h \
1047 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1048 platform.h sound
/sound.h
1049 g
++ -g
-O2
-c ai
/plantation
/plantation.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/plantation
/plantation.o
1051 ai
/last_cave
/last_cave.o
: ai
/last_cave
/last_cave.
cpp ai
/last_cave
/last_cave.fdh ai
/stdai.h nx.h \
1052 config.h common
/basics.h common
/BList.h \
1053 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1054 common
/DString.h common
/InitList.h graphics
/graphics.h \
1055 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1056 siflib
/sif.h trig.h autogen
/sprites.h \
1057 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1058 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1059 graphics
/font.h input.h tsc.h \
1060 stageboss.h ai
/ai.h map.h \
1061 maprecord.h stagedata.h statusbar.h \
1062 floattext.h object.h ObjManager.h \
1063 console.h debug.h game.h \
1064 caret.h screeneffect.h settings.h \
1065 slope.h player.h p_arms.h \
1066 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1067 platform.h sound
/sound.h
1068 g
++ -g
-O2
-c ai
/last_cave
/last_cave.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/last_cave
/last_cave.o
1070 ai
/final_battle
/balcony.o
: ai
/final_battle
/balcony.
cpp ai
/final_battle
/balcony.fdh ai
/stdai.h nx.h \
1071 config.h common
/basics.h common
/BList.h \
1072 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1073 common
/DString.h common
/InitList.h graphics
/graphics.h \
1074 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1075 siflib
/sif.h trig.h autogen
/sprites.h \
1076 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1077 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1078 graphics
/font.h input.h tsc.h \
1079 stageboss.h ai
/ai.h map.h \
1080 maprecord.h stagedata.h statusbar.h \
1081 floattext.h object.h ObjManager.h \
1082 console.h debug.h game.h \
1083 caret.h screeneffect.h settings.h \
1084 slope.h player.h p_arms.h \
1085 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1086 platform.h sound
/sound.h
1087 g
++ -g
-O2
-c ai
/final_battle
/balcony.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/final_battle
/balcony.o
1089 ai
/final_battle
/misery.o
: ai
/final_battle
/misery.
cpp ai
/final_battle
/misery.fdh ai
/stdai.h nx.h \
1090 config.h common
/basics.h common
/BList.h \
1091 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1092 common
/DString.h common
/InitList.h graphics
/graphics.h \
1093 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1094 siflib
/sif.h trig.h autogen
/sprites.h \
1095 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1096 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1097 graphics
/font.h input.h tsc.h \
1098 stageboss.h ai
/ai.h map.h \
1099 maprecord.h stagedata.h statusbar.h \
1100 floattext.h object.h ObjManager.h \
1101 console.h debug.h game.h \
1102 caret.h screeneffect.h settings.h \
1103 slope.h player.h p_arms.h \
1104 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1105 platform.h sound
/sound.h
1106 g
++ -g
-O2
-c ai
/final_battle
/misery.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/final_battle
/misery.o
1108 ai
/final_battle
/final_misc.o
: ai
/final_battle
/final_misc.
cpp ai
/final_battle
/final_misc.fdh ai
/stdai.h nx.h \
1109 config.h common
/basics.h common
/BList.h \
1110 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1111 common
/DString.h common
/InitList.h graphics
/graphics.h \
1112 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1113 siflib
/sif.h trig.h autogen
/sprites.h \
1114 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1115 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1116 graphics
/font.h input.h tsc.h \
1117 stageboss.h ai
/ai.h map.h \
1118 maprecord.h stagedata.h statusbar.h \
1119 floattext.h object.h ObjManager.h \
1120 console.h debug.h game.h \
1121 caret.h screeneffect.h settings.h \
1122 slope.h player.h p_arms.h \
1123 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1124 platform.h sound
/sound.h
1125 g
++ -g
-O2
-c ai
/final_battle
/final_misc.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/final_battle
/final_misc.o
1127 ai
/final_battle
/doctor.o
: ai
/final_battle
/doctor.
cpp ai
/final_battle
/doctor.fdh ai
/stdai.h nx.h \
1128 config.h common
/basics.h common
/BList.h \
1129 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1130 common
/DString.h common
/InitList.h graphics
/graphics.h \
1131 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1132 siflib
/sif.h trig.h autogen
/sprites.h \
1133 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1134 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1135 graphics
/font.h input.h tsc.h \
1136 stageboss.h ai
/ai.h map.h \
1137 maprecord.h stagedata.h statusbar.h \
1138 floattext.h object.h ObjManager.h \
1139 console.h debug.h game.h \
1140 caret.h screeneffect.h settings.h \
1141 slope.h player.h p_arms.h \
1142 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1143 platform.h sound
/sound.h ai
/final_battle
/doctor.h
1144 g
++ -g
-O2
-c ai
/final_battle
/doctor.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/final_battle
/doctor.o
1146 ai
/final_battle
/doctor_frenzied.o
: ai
/final_battle
/doctor_frenzied.
cpp ai
/final_battle
/doctor_frenzied.fdh ai
/stdai.h nx.h \
1147 config.h common
/basics.h common
/BList.h \
1148 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1149 common
/DString.h common
/InitList.h graphics
/graphics.h \
1150 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1151 siflib
/sif.h trig.h autogen
/sprites.h \
1152 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1153 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1154 graphics
/font.h input.h tsc.h \
1155 stageboss.h ai
/ai.h map.h \
1156 maprecord.h stagedata.h statusbar.h \
1157 floattext.h object.h ObjManager.h \
1158 console.h debug.h game.h \
1159 caret.h screeneffect.h settings.h \
1160 slope.h player.h p_arms.h \
1161 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1162 platform.h sound
/sound.h ai
/final_battle
/doctor.h
1163 g
++ -g
-O2
-c ai
/final_battle
/doctor_frenzied.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/final_battle
/doctor_frenzied.o
1165 ai
/final_battle
/doctor_common.o
: ai
/final_battle
/doctor_common.
cpp ai
/final_battle
/doctor_common.fdh ai
/stdai.h nx.h \
1166 config.h common
/basics.h common
/BList.h \
1167 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1168 common
/DString.h common
/InitList.h graphics
/graphics.h \
1169 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1170 siflib
/sif.h trig.h autogen
/sprites.h \
1171 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1172 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1173 graphics
/font.h input.h tsc.h \
1174 stageboss.h ai
/ai.h map.h \
1175 maprecord.h stagedata.h statusbar.h \
1176 floattext.h object.h ObjManager.h \
1177 console.h debug.h game.h \
1178 caret.h screeneffect.h settings.h \
1179 slope.h player.h p_arms.h \
1180 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1181 platform.h sound
/sound.h
1182 g
++ -g
-O2
-c ai
/final_battle
/doctor_common.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/final_battle
/doctor_common.o
1184 ai
/final_battle
/sidekicks.o
: ai
/final_battle
/sidekicks.
cpp ai
/final_battle
/sidekicks.fdh ai
/stdai.h nx.h \
1185 config.h common
/basics.h common
/BList.h \
1186 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1187 common
/DString.h common
/InitList.h graphics
/graphics.h \
1188 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1189 siflib
/sif.h trig.h autogen
/sprites.h \
1190 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1191 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1192 graphics
/font.h input.h tsc.h \
1193 stageboss.h ai
/ai.h map.h \
1194 maprecord.h stagedata.h statusbar.h \
1195 floattext.h object.h ObjManager.h \
1196 console.h debug.h game.h \
1197 caret.h screeneffect.h settings.h \
1198 slope.h player.h p_arms.h \
1199 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1200 platform.h sound
/sound.h
1201 g
++ -g
-O2
-c ai
/final_battle
/sidekicks.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/final_battle
/sidekicks.o
1203 ai
/hell
/hell.o
: ai
/hell
/hell.
cpp ai
/hell
/hell.fdh ai
/stdai.h nx.h \
1204 config.h common
/basics.h common
/BList.h \
1205 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1206 common
/DString.h common
/InitList.h graphics
/graphics.h \
1207 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1208 siflib
/sif.h trig.h autogen
/sprites.h \
1209 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1210 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1211 graphics
/font.h input.h tsc.h \
1212 stageboss.h ai
/ai.h map.h \
1213 maprecord.h stagedata.h statusbar.h \
1214 floattext.h object.h ObjManager.h \
1215 console.h debug.h game.h \
1216 caret.h screeneffect.h settings.h \
1217 slope.h player.h p_arms.h \
1218 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1219 platform.h sound
/sound.h
1220 g
++ -g
-O2
-c ai
/hell
/hell.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/hell
/hell.o
1222 ai
/hell
/ballos_priest.o
: ai
/hell
/ballos_priest.
cpp ai
/hell
/ballos_priest.fdh ai
/stdai.h nx.h \
1223 config.h common
/basics.h common
/BList.h \
1224 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1225 common
/DString.h common
/InitList.h graphics
/graphics.h \
1226 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1227 siflib
/sif.h trig.h autogen
/sprites.h \
1228 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1229 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1230 graphics
/font.h input.h tsc.h \
1231 stageboss.h ai
/ai.h map.h \
1232 maprecord.h stagedata.h statusbar.h \
1233 floattext.h object.h ObjManager.h \
1234 console.h debug.h game.h \
1235 caret.h screeneffect.h settings.h \
1236 slope.h player.h p_arms.h \
1237 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1238 platform.h sound
/sound.h
1239 g
++ -g
-O2
-c ai
/hell
/ballos_priest.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/hell
/ballos_priest.o
1241 ai
/hell
/ballos_misc.o
: ai
/hell
/ballos_misc.
cpp ai
/hell
/ballos_misc.fdh ai
/stdai.h nx.h \
1242 config.h common
/basics.h common
/BList.h \
1243 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1244 common
/DString.h common
/InitList.h graphics
/graphics.h \
1245 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1246 siflib
/sif.h trig.h autogen
/sprites.h \
1247 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1248 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1249 graphics
/font.h input.h tsc.h \
1250 stageboss.h ai
/ai.h map.h \
1251 maprecord.h stagedata.h statusbar.h \
1252 floattext.h object.h ObjManager.h \
1253 console.h debug.h game.h \
1254 caret.h screeneffect.h settings.h \
1255 slope.h player.h p_arms.h \
1256 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1257 platform.h sound
/sound.h
1258 g
++ -g
-O2
-c ai
/hell
/ballos_misc.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/hell
/ballos_misc.o
1260 ai
/npc
/balrog.o
: ai
/npc
/balrog.
cpp ai
/npc
/balrog.fdh ai
/stdai.h nx.h \
1261 config.h common
/basics.h common
/BList.h \
1262 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1263 common
/DString.h common
/InitList.h graphics
/graphics.h \
1264 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1265 siflib
/sif.h trig.h autogen
/sprites.h \
1266 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1267 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1268 graphics
/font.h input.h tsc.h \
1269 stageboss.h ai
/ai.h map.h \
1270 maprecord.h stagedata.h statusbar.h \
1271 floattext.h object.h ObjManager.h \
1272 console.h debug.h game.h \
1273 caret.h screeneffect.h settings.h \
1274 slope.h player.h p_arms.h \
1275 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1276 platform.h sound
/sound.h
1277 g
++ -g
-O2
-c ai
/npc
/balrog.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/npc
/balrog.o
1279 ai
/npc
/curly.o
: ai
/npc
/curly.
cpp ai
/npc
/curly.fdh ai
/stdai.h nx.h \
1280 config.h common
/basics.h common
/BList.h \
1281 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1282 common
/DString.h common
/InitList.h graphics
/graphics.h \
1283 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1284 siflib
/sif.h trig.h autogen
/sprites.h \
1285 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1286 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1287 graphics
/font.h input.h tsc.h \
1288 stageboss.h ai
/ai.h map.h \
1289 maprecord.h stagedata.h statusbar.h \
1290 floattext.h object.h ObjManager.h \
1291 console.h debug.h game.h \
1292 caret.h screeneffect.h settings.h \
1293 slope.h player.h p_arms.h \
1294 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1295 platform.h sound
/sound.h
1296 g
++ -g
-O2
-c ai
/npc
/curly.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/npc
/curly.o
1298 ai
/npc
/curly_ai.o
: ai
/npc
/curly_ai.
cpp ai
/npc
/curly_ai.fdh ai
/stdai.h nx.h \
1299 config.h common
/basics.h common
/BList.h \
1300 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1301 common
/DString.h common
/InitList.h graphics
/graphics.h \
1302 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1303 siflib
/sif.h trig.h autogen
/sprites.h \
1304 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1305 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1306 graphics
/font.h input.h tsc.h \
1307 stageboss.h ai
/ai.h map.h \
1308 maprecord.h stagedata.h statusbar.h \
1309 floattext.h object.h ObjManager.h \
1310 console.h debug.h game.h \
1311 caret.h screeneffect.h settings.h \
1312 slope.h player.h p_arms.h \
1313 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1314 platform.h sound
/sound.h
1315 g
++ -g
-O2
-c ai
/npc
/curly_ai.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/npc
/curly_ai.o
1317 ai
/npc
/misery.o
: ai
/npc
/misery.
cpp ai
/npc
/misery.fdh ai
/stdai.h nx.h \
1318 config.h common
/basics.h common
/BList.h \
1319 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1320 common
/DString.h common
/InitList.h graphics
/graphics.h \
1321 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1322 siflib
/sif.h trig.h autogen
/sprites.h \
1323 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1324 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1325 graphics
/font.h input.h tsc.h \
1326 stageboss.h ai
/ai.h map.h \
1327 maprecord.h stagedata.h statusbar.h \
1328 floattext.h object.h ObjManager.h \
1329 console.h debug.h game.h \
1330 caret.h screeneffect.h settings.h \
1331 slope.h player.h p_arms.h \
1332 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1333 platform.h sound
/sound.h
1334 g
++ -g
-O2
-c ai
/npc
/misery.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/npc
/misery.o
1336 ai
/npc
/npcregu.o
: ai
/npc
/npcregu.
cpp ai
/npc
/npcregu.fdh ai
/stdai.h nx.h \
1337 config.h common
/basics.h common
/BList.h \
1338 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1339 common
/DString.h common
/InitList.h graphics
/graphics.h \
1340 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1341 siflib
/sif.h trig.h autogen
/sprites.h \
1342 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1343 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1344 graphics
/font.h input.h tsc.h \
1345 stageboss.h ai
/ai.h map.h \
1346 maprecord.h stagedata.h statusbar.h \
1347 floattext.h object.h ObjManager.h \
1348 console.h debug.h game.h \
1349 caret.h screeneffect.h settings.h \
1350 slope.h player.h p_arms.h \
1351 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1352 platform.h sound
/sound.h ai
/final_battle
/doctor.h
1353 g
++ -g
-O2
-c ai
/npc
/npcregu.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/npc
/npcregu.o
1355 ai
/npc
/npcguest.o
: ai
/npc
/npcguest.
cpp ai
/npc
/npcguest.fdh ai
/stdai.h nx.h \
1356 config.h common
/basics.h common
/BList.h \
1357 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1358 common
/DString.h common
/InitList.h graphics
/graphics.h \
1359 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1360 siflib
/sif.h trig.h autogen
/sprites.h \
1361 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1362 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1363 graphics
/font.h input.h tsc.h \
1364 stageboss.h ai
/ai.h map.h \
1365 maprecord.h stagedata.h statusbar.h \
1366 floattext.h object.h ObjManager.h \
1367 console.h debug.h game.h \
1368 caret.h screeneffect.h settings.h \
1369 slope.h player.h p_arms.h \
1370 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1371 platform.h sound
/sound.h
1372 g
++ -g
-O2
-c ai
/npc
/npcguest.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/npc
/npcguest.o
1374 ai
/npc
/npcplayer.o
: ai
/npc
/npcplayer.
cpp ai
/npc
/npcplayer.fdh ai
/stdai.h nx.h \
1375 config.h common
/basics.h common
/BList.h \
1376 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1377 common
/DString.h common
/InitList.h graphics
/graphics.h \
1378 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1379 siflib
/sif.h trig.h autogen
/sprites.h \
1380 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1381 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1382 graphics
/font.h input.h tsc.h \
1383 stageboss.h ai
/ai.h map.h \
1384 maprecord.h stagedata.h statusbar.h \
1385 floattext.h object.h ObjManager.h \
1386 console.h debug.h game.h \
1387 caret.h screeneffect.h settings.h \
1388 slope.h player.h p_arms.h \
1389 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1390 platform.h sound
/sound.h
1391 g
++ -g
-O2
-c ai
/npc
/npcplayer.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/npc
/npcplayer.o
1393 ai
/weapons
/weapons.o
: ai
/weapons
/weapons.
cpp ai
/weapons
/weapons.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1394 nx.h config.h common
/basics.h \
1395 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1396 common
/DBuffer.h common
/DString.h common
/InitList.h \
1397 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1398 graphics
/sprites.h siflib
/sif.h trig.h \
1399 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1400 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1401 TextBox
/SaveSelect.h graphics
/font.h input.h \
1402 tsc.h stageboss.h ai
/ai.h \
1403 map.h maprecord.h stagedata.h \
1404 statusbar.h floattext.h object.h \
1405 ObjManager.h console.h debug.h \
1406 game.h caret.h screeneffect.h \
1407 settings.h slope.h player.h \
1408 p_arms.h ai
/weapons
/whimstar.h replay.h \
1409 common
/FileBuffer.h platform.h sound
/sound.h
1410 g
++ -g
-O2
-c ai
/weapons
/weapons.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/weapons.o
1412 ai
/weapons
/polar_mgun.o
: ai
/weapons
/polar_mgun.
cpp ai
/weapons
/polar_mgun.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1413 nx.h config.h common
/basics.h \
1414 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1415 common
/DBuffer.h common
/DString.h common
/InitList.h \
1416 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1417 graphics
/sprites.h siflib
/sif.h trig.h \
1418 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1419 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1420 TextBox
/SaveSelect.h graphics
/font.h input.h \
1421 tsc.h stageboss.h ai
/ai.h \
1422 map.h maprecord.h stagedata.h \
1423 statusbar.h floattext.h object.h \
1424 ObjManager.h console.h debug.h \
1425 game.h caret.h screeneffect.h \
1426 settings.h slope.h player.h \
1427 p_arms.h ai
/weapons
/whimstar.h replay.h \
1428 common
/FileBuffer.h platform.h sound
/sound.h
1429 g
++ -g
-O2
-c ai
/weapons
/polar_mgun.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/polar_mgun.o
1431 ai
/weapons
/missile.o
: ai
/weapons
/missile.
cpp ai
/weapons
/missile.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1432 nx.h config.h common
/basics.h \
1433 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1434 common
/DBuffer.h common
/DString.h common
/InitList.h \
1435 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1436 graphics
/sprites.h siflib
/sif.h trig.h \
1437 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1438 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1439 TextBox
/SaveSelect.h graphics
/font.h input.h \
1440 tsc.h stageboss.h ai
/ai.h \
1441 map.h maprecord.h stagedata.h \
1442 statusbar.h floattext.h object.h \
1443 ObjManager.h console.h debug.h \
1444 game.h caret.h screeneffect.h \
1445 settings.h slope.h player.h \
1446 p_arms.h ai
/weapons
/whimstar.h replay.h \
1447 common
/FileBuffer.h platform.h sound
/sound.h
1448 g
++ -g
-O2
-c ai
/weapons
/missile.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/missile.o
1450 ai
/weapons
/fireball.o
: ai
/weapons
/fireball.
cpp ai
/weapons
/fireball.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1451 nx.h config.h common
/basics.h \
1452 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1453 common
/DBuffer.h common
/DString.h common
/InitList.h \
1454 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1455 graphics
/sprites.h siflib
/sif.h trig.h \
1456 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1457 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1458 TextBox
/SaveSelect.h graphics
/font.h input.h \
1459 tsc.h stageboss.h ai
/ai.h \
1460 map.h maprecord.h stagedata.h \
1461 statusbar.h floattext.h object.h \
1462 ObjManager.h console.h debug.h \
1463 game.h caret.h screeneffect.h \
1464 settings.h slope.h player.h \
1465 p_arms.h ai
/weapons
/whimstar.h replay.h \
1466 common
/FileBuffer.h platform.h sound
/sound.h
1467 g
++ -g
-O2
-c ai
/weapons
/fireball.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/fireball.o
1469 ai
/weapons
/blade.o
: ai
/weapons
/blade.
cpp ai
/weapons
/blade.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1470 nx.h config.h common
/basics.h \
1471 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1472 common
/DBuffer.h common
/DString.h common
/InitList.h \
1473 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1474 graphics
/sprites.h siflib
/sif.h trig.h \
1475 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1476 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1477 TextBox
/SaveSelect.h graphics
/font.h input.h \
1478 tsc.h stageboss.h ai
/ai.h \
1479 map.h maprecord.h stagedata.h \
1480 statusbar.h floattext.h object.h \
1481 ObjManager.h console.h debug.h \
1482 game.h caret.h screeneffect.h \
1483 settings.h slope.h player.h \
1484 p_arms.h ai
/weapons
/whimstar.h replay.h \
1485 common
/FileBuffer.h platform.h sound
/sound.h
1486 g
++ -g
-O2
-c ai
/weapons
/blade.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/blade.o
1488 ai
/weapons
/snake.o
: ai
/weapons
/snake.
cpp ai
/weapons
/snake.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1489 nx.h config.h common
/basics.h \
1490 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1491 common
/DBuffer.h common
/DString.h common
/InitList.h \
1492 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1493 graphics
/sprites.h siflib
/sif.h trig.h \
1494 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1495 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1496 TextBox
/SaveSelect.h graphics
/font.h input.h \
1497 tsc.h stageboss.h ai
/ai.h \
1498 map.h maprecord.h stagedata.h \
1499 statusbar.h floattext.h object.h \
1500 ObjManager.h console.h debug.h \
1501 game.h caret.h screeneffect.h \
1502 settings.h slope.h player.h \
1503 p_arms.h ai
/weapons
/whimstar.h replay.h \
1504 common
/FileBuffer.h platform.h sound
/sound.h
1505 g
++ -g
-O2
-c ai
/weapons
/snake.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/snake.o
1507 ai
/weapons
/nemesis.o
: ai
/weapons
/nemesis.
cpp ai
/weapons
/nemesis.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1508 nx.h config.h common
/basics.h \
1509 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1510 common
/DBuffer.h common
/DString.h common
/InitList.h \
1511 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1512 graphics
/sprites.h siflib
/sif.h trig.h \
1513 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1514 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1515 TextBox
/SaveSelect.h graphics
/font.h input.h \
1516 tsc.h stageboss.h ai
/ai.h \
1517 map.h maprecord.h stagedata.h \
1518 statusbar.h floattext.h object.h \
1519 ObjManager.h console.h debug.h \
1520 game.h caret.h screeneffect.h \
1521 settings.h slope.h player.h \
1522 p_arms.h ai
/weapons
/whimstar.h replay.h \
1523 common
/FileBuffer.h platform.h sound
/sound.h
1524 g
++ -g
-O2
-c ai
/weapons
/nemesis.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/nemesis.o
1526 ai
/weapons
/bubbler.o
: ai
/weapons
/bubbler.
cpp ai
/weapons
/bubbler.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1527 nx.h config.h common
/basics.h \
1528 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1529 common
/DBuffer.h common
/DString.h common
/InitList.h \
1530 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1531 graphics
/sprites.h siflib
/sif.h trig.h \
1532 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1533 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1534 TextBox
/SaveSelect.h graphics
/font.h input.h \
1535 tsc.h stageboss.h ai
/ai.h \
1536 map.h maprecord.h stagedata.h \
1537 statusbar.h floattext.h object.h \
1538 ObjManager.h console.h debug.h \
1539 game.h caret.h screeneffect.h \
1540 settings.h slope.h player.h \
1541 p_arms.h ai
/weapons
/whimstar.h replay.h \
1542 common
/FileBuffer.h platform.h sound
/sound.h
1543 g
++ -g
-O2
-c ai
/weapons
/bubbler.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/bubbler.o
1545 ai
/weapons
/spur.o
: ai
/weapons
/spur.
cpp ai
/weapons
/spur.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1546 nx.h config.h common
/basics.h \
1547 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1548 common
/DBuffer.h common
/DString.h common
/InitList.h \
1549 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1550 graphics
/sprites.h siflib
/sif.h trig.h \
1551 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1552 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1553 TextBox
/SaveSelect.h graphics
/font.h input.h \
1554 tsc.h stageboss.h ai
/ai.h \
1555 map.h maprecord.h stagedata.h \
1556 statusbar.h floattext.h object.h \
1557 ObjManager.h console.h debug.h \
1558 game.h caret.h screeneffect.h \
1559 settings.h slope.h player.h \
1560 p_arms.h ai
/weapons
/whimstar.h replay.h \
1561 common
/FileBuffer.h platform.h sound
/sound.h
1562 g
++ -g
-O2
-c ai
/weapons
/spur.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/spur.o
1564 ai
/weapons
/whimstar.o
: ai
/weapons
/whimstar.
cpp ai
/weapons
/whimstar.fdh ai
/weapons
/weapons.h ai
/stdai.h \
1565 nx.h config.h common
/basics.h \
1566 common
/BList.h common
/SupportDefs.h common
/StringList.h \
1567 common
/DBuffer.h common
/DString.h common
/InitList.h \
1568 graphics
/graphics.h graphics
/nxsurface.h graphics
/tileset.h \
1569 graphics
/sprites.h siflib
/sif.h trig.h \
1570 autogen
/sprites.h dirnames.h TextBox
/TextBox.h \
1571 TextBox
/YesNoPrompt.h TextBox
/ItemImage.h TextBox
/StageSelect.h \
1572 TextBox
/SaveSelect.h graphics
/font.h input.h \
1573 tsc.h stageboss.h ai
/ai.h \
1574 map.h maprecord.h stagedata.h \
1575 statusbar.h floattext.h object.h \
1576 ObjManager.h console.h debug.h \
1577 game.h caret.h screeneffect.h \
1578 settings.h slope.h player.h \
1579 p_arms.h ai
/weapons
/whimstar.h replay.h \
1580 common
/FileBuffer.h platform.h sound
/sound.h
1581 g
++ -g
-O2
-c ai
/weapons
/whimstar.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/weapons
/whimstar.o
1583 ai
/sym
/sym.o
: ai
/sym
/sym.
cpp ai
/sym
/sym.fdh ai
/stdai.h nx.h \
1584 config.h common
/basics.h common
/BList.h \
1585 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1586 common
/DString.h common
/InitList.h graphics
/graphics.h \
1587 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1588 siflib
/sif.h trig.h autogen
/sprites.h \
1589 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1590 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1591 graphics
/font.h input.h tsc.h \
1592 stageboss.h ai
/ai.h map.h \
1593 maprecord.h stagedata.h statusbar.h \
1594 floattext.h object.h ObjManager.h \
1595 console.h debug.h game.h \
1596 caret.h screeneffect.h settings.h \
1597 slope.h player.h p_arms.h \
1598 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1599 platform.h sound
/sound.h
1600 g
++ -g
-O2
-c ai
/sym
/sym.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/sym
/sym.o
1602 ai
/sym
/smoke.o
: ai
/sym
/smoke.
cpp ai
/sym
/smoke.fdh ai
/stdai.h nx.h \
1603 config.h common
/basics.h common
/BList.h \
1604 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1605 common
/DString.h common
/InitList.h graphics
/graphics.h \
1606 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1607 siflib
/sif.h trig.h autogen
/sprites.h \
1608 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1609 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1610 graphics
/font.h input.h tsc.h \
1611 stageboss.h ai
/ai.h map.h \
1612 maprecord.h stagedata.h statusbar.h \
1613 floattext.h object.h ObjManager.h \
1614 console.h debug.h game.h \
1615 caret.h screeneffect.h settings.h \
1616 slope.h player.h p_arms.h \
1617 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1618 platform.h sound
/sound.h
1619 g
++ -g
-O2
-c ai
/sym
/smoke.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/sym
/smoke.o
1621 ai
/balrog_common.o
: ai
/balrog_common.
cpp ai
/balrog_common.fdh ai
/stdai.h nx.h \
1622 config.h common
/basics.h common
/BList.h \
1623 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1624 common
/DString.h common
/InitList.h graphics
/graphics.h \
1625 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1626 siflib
/sif.h trig.h autogen
/sprites.h \
1627 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1628 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1629 graphics
/font.h input.h tsc.h \
1630 stageboss.h ai
/ai.h map.h \
1631 maprecord.h stagedata.h statusbar.h \
1632 floattext.h object.h ObjManager.h \
1633 console.h debug.h game.h \
1634 caret.h screeneffect.h settings.h \
1635 slope.h player.h p_arms.h \
1636 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1637 platform.h sound
/sound.h
1638 g
++ -g
-O2
-c ai
/balrog_common.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/balrog_common.o
1640 ai
/IrregularBBox.o
: ai
/IrregularBBox.
cpp ai
/IrregularBBox.fdh nx.h config.h \
1641 common
/basics.h common
/BList.h common
/SupportDefs.h \
1642 common
/StringList.h common
/DBuffer.h common
/DString.h \
1643 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1644 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1645 trig.h autogen
/sprites.h dirnames.h \
1646 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1647 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1648 input.h tsc.h stageboss.h \
1649 ai
/ai.h map.h maprecord.h \
1650 stagedata.h statusbar.h floattext.h \
1651 object.h ObjManager.h console.h \
1652 debug.h game.h caret.h \
1653 screeneffect.h settings.h slope.h \
1654 player.h p_arms.h ai
/weapons
/whimstar.h \
1655 replay.h common
/FileBuffer.h platform.h \
1656 sound
/sound.h ai
/IrregularBBox.h
1657 g
++ -g
-O2
-c ai
/IrregularBBox.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/IrregularBBox.o
1659 stageboss.o
: stageboss.
cpp stageboss.fdh nx.h config.h \
1660 common
/basics.h common
/BList.h common
/SupportDefs.h \
1661 common
/StringList.h common
/DBuffer.h common
/DString.h \
1662 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1663 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1664 trig.h autogen
/sprites.h dirnames.h \
1665 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1666 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1667 input.h tsc.h stageboss.h \
1668 ai
/ai.h map.h maprecord.h \
1669 stagedata.h statusbar.h floattext.h \
1670 object.h ObjManager.h console.h \
1671 debug.h game.h caret.h \
1672 screeneffect.h settings.h slope.h \
1673 player.h p_arms.h ai
/weapons
/whimstar.h \
1674 replay.h common
/FileBuffer.h platform.h \
1675 sound
/sound.h ai
/boss
/omega.h ai
/boss
/balfrog.h \
1676 ai
/IrregularBBox.h ai
/boss
/x.h ai
/boss
/core.h \
1677 ai
/boss
/ironhead.h ai
/boss
/sisters.h ai
/boss
/undead_core.h \
1678 ai
/boss
/heavypress.h ai
/boss
/ballos.h
1679 g
++ -g
-O2
-c stageboss.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o stageboss.o
1681 ai
/boss
/omega.o
: ai
/boss
/omega.
cpp ai
/boss
/omega.fdh ai
/stdai.h nx.h \
1682 config.h common
/basics.h common
/BList.h \
1683 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1684 common
/DString.h common
/InitList.h graphics
/graphics.h \
1685 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1686 siflib
/sif.h trig.h autogen
/sprites.h \
1687 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1688 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1689 graphics
/font.h input.h tsc.h \
1690 stageboss.h ai
/ai.h map.h \
1691 maprecord.h stagedata.h statusbar.h \
1692 floattext.h object.h ObjManager.h \
1693 console.h debug.h game.h \
1694 caret.h screeneffect.h settings.h \
1695 slope.h player.h p_arms.h \
1696 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1697 platform.h sound
/sound.h ai
/boss
/omega.h
1698 g
++ -g
-O2
-c ai
/boss
/omega.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/omega.o
1700 ai
/boss
/balfrog.o
: ai
/boss
/balfrog.
cpp ai
/boss
/balfrog.fdh ai
/stdai.h nx.h \
1701 config.h common
/basics.h common
/BList.h \
1702 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1703 common
/DString.h common
/InitList.h graphics
/graphics.h \
1704 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1705 siflib
/sif.h trig.h autogen
/sprites.h \
1706 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1707 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1708 graphics
/font.h input.h tsc.h \
1709 stageboss.h ai
/ai.h map.h \
1710 maprecord.h stagedata.h statusbar.h \
1711 floattext.h object.h ObjManager.h \
1712 console.h debug.h game.h \
1713 caret.h screeneffect.h settings.h \
1714 slope.h player.h p_arms.h \
1715 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1716 platform.h sound
/sound.h ai
/boss
/balfrog.h \
1718 g
++ -g
-O2
-c ai
/boss
/balfrog.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/balfrog.o
1720 ai
/boss
/x.o
: ai
/boss
/x.
cpp ai
/boss
/x.fdh ai
/stdai.h nx.h \
1721 config.h common
/basics.h common
/BList.h \
1722 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1723 common
/DString.h common
/InitList.h graphics
/graphics.h \
1724 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1725 siflib
/sif.h trig.h autogen
/sprites.h \
1726 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1727 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1728 graphics
/font.h input.h tsc.h \
1729 stageboss.h ai
/ai.h map.h \
1730 maprecord.h stagedata.h statusbar.h \
1731 floattext.h object.h ObjManager.h \
1732 console.h debug.h game.h \
1733 caret.h screeneffect.h settings.h \
1734 slope.h player.h p_arms.h \
1735 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1736 platform.h sound
/sound.h ai
/boss
/x.h
1737 g
++ -g
-O2
-c ai
/boss
/x.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/x.o
1739 ai
/boss
/core.o
: ai
/boss
/core.
cpp ai
/boss
/core.fdh ai
/stdai.h nx.h \
1740 config.h common
/basics.h common
/BList.h \
1741 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1742 common
/DString.h common
/InitList.h graphics
/graphics.h \
1743 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1744 siflib
/sif.h trig.h autogen
/sprites.h \
1745 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1746 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1747 graphics
/font.h input.h tsc.h \
1748 stageboss.h ai
/ai.h map.h \
1749 maprecord.h stagedata.h statusbar.h \
1750 floattext.h object.h ObjManager.h \
1751 console.h debug.h game.h \
1752 caret.h screeneffect.h settings.h \
1753 slope.h player.h p_arms.h \
1754 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1755 platform.h sound
/sound.h ai
/almond
/almond.h \
1757 g
++ -g
-O2
-c ai
/boss
/core.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/core.o
1759 ai
/boss
/ironhead.o
: ai
/boss
/ironhead.
cpp ai
/boss
/ironhead.fdh ai
/stdai.h nx.h \
1760 config.h common
/basics.h common
/BList.h \
1761 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1762 common
/DString.h common
/InitList.h graphics
/graphics.h \
1763 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1764 siflib
/sif.h trig.h autogen
/sprites.h \
1765 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1766 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1767 graphics
/font.h input.h tsc.h \
1768 stageboss.h ai
/ai.h map.h \
1769 maprecord.h stagedata.h statusbar.h \
1770 floattext.h object.h ObjManager.h \
1771 console.h debug.h game.h \
1772 caret.h screeneffect.h settings.h \
1773 slope.h player.h p_arms.h \
1774 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1775 platform.h sound
/sound.h ai
/boss
/ironhead.h
1776 g
++ -g
-O2
-c ai
/boss
/ironhead.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/ironhead.o
1778 ai
/boss
/sisters.o
: ai
/boss
/sisters.
cpp ai
/boss
/sisters.fdh ai
/stdai.h nx.h \
1779 config.h common
/basics.h common
/BList.h \
1780 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1781 common
/DString.h common
/InitList.h graphics
/graphics.h \
1782 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1783 siflib
/sif.h trig.h autogen
/sprites.h \
1784 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1785 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1786 graphics
/font.h input.h tsc.h \
1787 stageboss.h ai
/ai.h map.h \
1788 maprecord.h stagedata.h statusbar.h \
1789 floattext.h object.h ObjManager.h \
1790 console.h debug.h game.h \
1791 caret.h screeneffect.h settings.h \
1792 slope.h player.h p_arms.h \
1793 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1794 platform.h sound
/sound.h ai
/boss
/sisters.h
1795 g
++ -g
-O2
-c ai
/boss
/sisters.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/sisters.o
1797 ai
/boss
/undead_core.o
: ai
/boss
/undead_core.
cpp ai
/boss
/undead_core.fdh ai
/stdai.h nx.h \
1798 config.h common
/basics.h common
/BList.h \
1799 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1800 common
/DString.h common
/InitList.h graphics
/graphics.h \
1801 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1802 siflib
/sif.h trig.h autogen
/sprites.h \
1803 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1804 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1805 graphics
/font.h input.h tsc.h \
1806 stageboss.h ai
/ai.h map.h \
1807 maprecord.h stagedata.h statusbar.h \
1808 floattext.h object.h ObjManager.h \
1809 console.h debug.h game.h \
1810 caret.h screeneffect.h settings.h \
1811 slope.h player.h p_arms.h \
1812 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1813 platform.h sound
/sound.h ai
/boss
/undead_core.h
1814 g
++ -g
-O2
-c ai
/boss
/undead_core.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/undead_core.o
1816 ai
/boss
/heavypress.o
: ai
/boss
/heavypress.
cpp ai
/boss
/heavypress.fdh ai
/stdai.h nx.h \
1817 config.h common
/basics.h common
/BList.h \
1818 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1819 common
/DString.h common
/InitList.h graphics
/graphics.h \
1820 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1821 siflib
/sif.h trig.h autogen
/sprites.h \
1822 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1823 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1824 graphics
/font.h input.h tsc.h \
1825 stageboss.h ai
/ai.h map.h \
1826 maprecord.h stagedata.h statusbar.h \
1827 floattext.h object.h ObjManager.h \
1828 console.h debug.h game.h \
1829 caret.h screeneffect.h settings.h \
1830 slope.h player.h p_arms.h \
1831 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1832 platform.h sound
/sound.h ai
/boss
/heavypress.h
1833 g
++ -g
-O2
-c ai
/boss
/heavypress.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/heavypress.o
1835 ai
/boss
/ballos.o
: ai
/boss
/ballos.
cpp ai
/boss
/ballos.fdh ai
/stdai.h nx.h \
1836 config.h common
/basics.h common
/BList.h \
1837 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1838 common
/DString.h common
/InitList.h graphics
/graphics.h \
1839 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1840 siflib
/sif.h trig.h autogen
/sprites.h \
1841 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1842 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1843 graphics
/font.h input.h tsc.h \
1844 stageboss.h ai
/ai.h map.h \
1845 maprecord.h stagedata.h statusbar.h \
1846 floattext.h object.h ObjManager.h \
1847 console.h debug.h game.h \
1848 caret.h screeneffect.h settings.h \
1849 slope.h player.h p_arms.h \
1850 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1851 platform.h sound
/sound.h ai
/boss
/ballos.h
1852 g
++ -g
-O2
-c ai
/boss
/ballos.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o ai
/boss
/ballos.o
1854 endgame
/island.o
: endgame
/island.
cpp endgame
/island.fdh nx.h config.h \
1855 common
/basics.h common
/BList.h common
/SupportDefs.h \
1856 common
/StringList.h common
/DBuffer.h common
/DString.h \
1857 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1858 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1859 trig.h autogen
/sprites.h dirnames.h \
1860 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1861 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1862 input.h tsc.h stageboss.h \
1863 ai
/ai.h map.h maprecord.h \
1864 stagedata.h statusbar.h floattext.h \
1865 object.h ObjManager.h console.h \
1866 debug.h game.h caret.h \
1867 screeneffect.h settings.h slope.h \
1868 player.h p_arms.h ai
/weapons
/whimstar.h \
1869 replay.h common
/FileBuffer.h platform.h \
1871 g
++ -g
-O2
-c endgame
/island.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o endgame
/island.o
1873 endgame
/misc.o
: endgame
/misc.
cpp endgame
/misc.fdh ai
/stdai.h nx.h \
1874 config.h common
/basics.h common
/BList.h \
1875 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
1876 common
/DString.h common
/InitList.h graphics
/graphics.h \
1877 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
1878 siflib
/sif.h trig.h autogen
/sprites.h \
1879 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
1880 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
1881 graphics
/font.h input.h tsc.h \
1882 stageboss.h ai
/ai.h map.h \
1883 maprecord.h stagedata.h statusbar.h \
1884 floattext.h object.h ObjManager.h \
1885 console.h debug.h game.h \
1886 caret.h screeneffect.h settings.h \
1887 slope.h player.h p_arms.h \
1888 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
1889 platform.h sound
/sound.h
1890 g
++ -g
-O2
-c endgame
/misc.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o endgame
/misc.o
1892 endgame
/credits.o
: endgame
/credits.
cpp endgame
/credits.fdh nx.h config.h \
1893 common
/basics.h common
/BList.h common
/SupportDefs.h \
1894 common
/StringList.h common
/DBuffer.h common
/DString.h \
1895 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1896 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1897 trig.h autogen
/sprites.h dirnames.h \
1898 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1899 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1900 input.h tsc.h stageboss.h \
1901 ai
/ai.h map.h maprecord.h \
1902 stagedata.h statusbar.h floattext.h \
1903 object.h ObjManager.h console.h \
1904 debug.h game.h caret.h \
1905 screeneffect.h settings.h slope.h \
1906 player.h p_arms.h ai
/weapons
/whimstar.h \
1907 replay.h common
/FileBuffer.h platform.h \
1908 sound
/sound.h endgame
/credits.h endgame
/CredReader.h
1909 g
++ -g
-O2
-c endgame
/credits.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o endgame
/credits.o
1911 endgame
/CredReader.o
: endgame
/CredReader.
cpp endgame
/CredReader.fdh nx.h config.h \
1912 common
/basics.h common
/BList.h common
/SupportDefs.h \
1913 common
/StringList.h common
/DBuffer.h common
/DString.h \
1914 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1915 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1916 trig.h autogen
/sprites.h dirnames.h \
1917 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1918 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1919 input.h tsc.h stageboss.h \
1920 ai
/ai.h map.h maprecord.h \
1921 stagedata.h statusbar.h floattext.h \
1922 object.h ObjManager.h console.h \
1923 debug.h game.h caret.h \
1924 screeneffect.h settings.h slope.h \
1925 player.h p_arms.h ai
/weapons
/whimstar.h \
1926 replay.h common
/FileBuffer.h platform.h \
1927 sound
/sound.h endgame
/CredReader.h
1928 g
++ -g
-O2
-c endgame
/CredReader.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o endgame
/CredReader.o
1930 intro
/intro.o
: intro
/intro.
cpp intro
/intro.fdh nx.h config.h \
1931 common
/basics.h common
/BList.h common
/SupportDefs.h \
1932 common
/StringList.h common
/DBuffer.h common
/DString.h \
1933 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1934 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1935 trig.h autogen
/sprites.h dirnames.h \
1936 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1937 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1938 input.h tsc.h stageboss.h \
1939 ai
/ai.h map.h maprecord.h \
1940 stagedata.h statusbar.h floattext.h \
1941 object.h ObjManager.h console.h \
1942 debug.h game.h caret.h \
1943 screeneffect.h settings.h slope.h \
1944 player.h p_arms.h ai
/weapons
/whimstar.h \
1945 replay.h common
/FileBuffer.h platform.h \
1946 sound
/sound.h ai
/stdai.h
1947 g
++ -g
-O2
-c intro
/intro.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o intro
/intro.o
1949 intro
/title.o
: intro
/title.
cpp intro
/title.fdh nx.h config.h \
1950 common
/basics.h common
/BList.h common
/SupportDefs.h \
1951 common
/StringList.h common
/DBuffer.h common
/DString.h \
1952 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1953 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1954 trig.h autogen
/sprites.h dirnames.h \
1955 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1956 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1957 input.h tsc.h stageboss.h \
1958 ai
/ai.h map.h maprecord.h \
1959 stagedata.h statusbar.h floattext.h \
1960 object.h ObjManager.h console.h \
1961 debug.h game.h caret.h \
1962 screeneffect.h settings.h slope.h \
1963 player.h p_arms.h ai
/weapons
/whimstar.h \
1964 replay.h common
/FileBuffer.h platform.h \
1966 g
++ -g
-O2
-c intro
/title.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o intro
/title.o
1968 pause
/pause.o
: pause
/pause.
cpp pause
/pause.fdh nx.h config.h \
1969 common
/basics.h common
/BList.h common
/SupportDefs.h \
1970 common
/StringList.h common
/DBuffer.h common
/DString.h \
1971 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1972 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1973 trig.h autogen
/sprites.h dirnames.h \
1974 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1975 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1976 input.h tsc.h stageboss.h \
1977 ai
/ai.h map.h maprecord.h \
1978 stagedata.h statusbar.h floattext.h \
1979 object.h ObjManager.h console.h \
1980 debug.h game.h caret.h \
1981 screeneffect.h settings.h slope.h \
1982 player.h p_arms.h ai
/weapons
/whimstar.h \
1983 replay.h common
/FileBuffer.h platform.h \
1985 g
++ -g
-O2
-c pause
/pause.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o pause
/pause.o
1987 pause
/options.o
: pause
/options.
cpp pause
/options.fdh nx.h config.h \
1988 common
/basics.h common
/BList.h common
/SupportDefs.h \
1989 common
/StringList.h common
/DBuffer.h common
/DString.h \
1990 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
1991 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
1992 trig.h autogen
/sprites.h dirnames.h \
1993 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
1994 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
1995 input.h tsc.h stageboss.h \
1996 ai
/ai.h map.h maprecord.h \
1997 stagedata.h statusbar.h floattext.h \
1998 object.h ObjManager.h console.h \
1999 debug.h game.h caret.h \
2000 screeneffect.h settings.h slope.h \
2001 player.h p_arms.h ai
/weapons
/whimstar.h \
2002 replay.h common
/FileBuffer.h platform.h \
2003 sound
/sound.h pause
/options.h pause
/dialog.h \
2005 g
++ -g
-O2
-c pause
/options.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o pause
/options.o
2007 pause
/dialog.o
: pause
/dialog.
cpp pause
/dialog.fdh nx.h config.h \
2008 common
/basics.h common
/BList.h common
/SupportDefs.h \
2009 common
/StringList.h common
/DBuffer.h common
/DString.h \
2010 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
2011 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
2012 trig.h autogen
/sprites.h dirnames.h \
2013 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
2014 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
2015 input.h tsc.h stageboss.h \
2016 ai
/ai.h map.h maprecord.h \
2017 stagedata.h statusbar.h floattext.h \
2018 object.h ObjManager.h console.h \
2019 debug.h game.h caret.h \
2020 screeneffect.h settings.h slope.h \
2021 player.h p_arms.h ai
/weapons
/whimstar.h \
2022 replay.h common
/FileBuffer.h platform.h \
2023 sound
/sound.h pause
/dialog.h pause
/options.h
2024 g
++ -g
-O2
-c pause
/dialog.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o pause
/dialog.o
2026 pause
/message.o
: pause
/message.
cpp pause
/message.fdh nx.h config.h \
2027 common
/basics.h common
/BList.h common
/SupportDefs.h \
2028 common
/StringList.h common
/DBuffer.h common
/DString.h \
2029 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
2030 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
2031 trig.h autogen
/sprites.h dirnames.h \
2032 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
2033 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
2034 input.h tsc.h stageboss.h \
2035 ai
/ai.h map.h maprecord.h \
2036 stagedata.h statusbar.h floattext.h \
2037 object.h ObjManager.h console.h \
2038 debug.h game.h caret.h \
2039 screeneffect.h settings.h slope.h \
2040 player.h p_arms.h ai
/weapons
/whimstar.h \
2041 replay.h common
/FileBuffer.h platform.h \
2042 sound
/sound.h pause
/message.h pause
/options.h
2043 g
++ -g
-O2
-c pause
/message.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o pause
/message.o
2045 pause
/objects.o
: pause
/objects.
cpp pause
/objects.fdh nx.h config.h \
2046 common
/basics.h common
/BList.h common
/SupportDefs.h \
2047 common
/StringList.h common
/DBuffer.h common
/DString.h \
2048 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
2049 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
2050 trig.h autogen
/sprites.h dirnames.h \
2051 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
2052 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
2053 input.h tsc.h stageboss.h \
2054 ai
/ai.h map.h maprecord.h \
2055 stagedata.h statusbar.h floattext.h \
2056 object.h ObjManager.h console.h \
2057 debug.h game.h caret.h \
2058 screeneffect.h settings.h slope.h \
2059 player.h p_arms.h ai
/weapons
/whimstar.h \
2060 replay.h common
/FileBuffer.h platform.h \
2061 sound
/sound.h common
/llist.h pause
/options.h
2062 g
++ -g
-O2
-c pause
/objects.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o pause
/objects.o
2064 graphics
/nxsurface.o
: graphics
/nxsurface.
cpp graphics
/nxsurface.fdh settings.h input.h \
2065 config.h graphics
/graphics.h graphics
/nxsurface.h \
2067 g
++ -g
-O2
-c graphics
/nxsurface.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o graphics
/nxsurface.o
2069 graphics
/graphics.o
: graphics
/graphics.
cpp graphics
/graphics.fdh config.h graphics
/graphics.h \
2070 graphics
/nxsurface.h common
/basics.h graphics
/tileset.h \
2071 graphics
/sprites.h siflib
/sif.h dirnames.h
2072 g
++ -g
-O2
-c graphics
/graphics.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o graphics
/graphics.o
2074 graphics
/sprites.o
: graphics
/sprites.
cpp graphics
/sprites.fdh graphics
/graphics.h graphics
/nxsurface.h \
2075 common
/basics.h siflib
/sif.h siflib
/sifloader.h \
2076 common
/BList.h common
/SupportDefs.h siflib
/sectSprites.h \
2077 siflib
/sectStringArray.h autogen
/sprites.h common
/StringList.h \
2078 dirnames.h settings.h input.h \
2080 g
++ -g
-O2
-c graphics
/sprites.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o graphics
/sprites.o
2082 graphics
/tileset.o
: graphics
/tileset.
cpp graphics
/tileset.fdh graphics
/graphics.h graphics
/nxsurface.h \
2083 common
/basics.h graphics
/tileset.h
2084 g
++ -g
-O2
-c graphics
/tileset.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o graphics
/tileset.o
2086 graphics
/font.o
: graphics
/font.
cpp graphics
/font.fdh config.h nx.h \
2087 common
/basics.h common
/BList.h common
/SupportDefs.h \
2088 common
/StringList.h common
/DBuffer.h common
/DString.h \
2089 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
2090 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
2091 trig.h autogen
/sprites.h dirnames.h \
2092 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
2093 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
2094 input.h tsc.h stageboss.h \
2095 ai
/ai.h map.h maprecord.h \
2096 stagedata.h statusbar.h floattext.h \
2097 object.h ObjManager.h console.h \
2098 debug.h game.h caret.h \
2099 screeneffect.h settings.h slope.h \
2100 player.h p_arms.h ai
/weapons
/whimstar.h \
2101 replay.h common
/FileBuffer.h platform.h \
2103 g
++ -g
-O2
-c graphics
/font.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o graphics
/font.o
2105 graphics
/safemode.o
: graphics
/safemode.
cpp graphics
/safemode.fdh nx.h config.h \
2106 common
/basics.h common
/BList.h common
/SupportDefs.h \
2107 common
/StringList.h common
/DBuffer.h common
/DString.h \
2108 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
2109 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
2110 trig.h autogen
/sprites.h dirnames.h \
2111 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
2112 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
2113 input.h tsc.h stageboss.h \
2114 ai
/ai.h map.h maprecord.h \
2115 stagedata.h statusbar.h floattext.h \
2116 object.h ObjManager.h console.h \
2117 debug.h game.h caret.h \
2118 screeneffect.h settings.h slope.h \
2119 player.h p_arms.h ai
/weapons
/whimstar.h \
2120 replay.h common
/FileBuffer.h platform.h \
2121 sound
/sound.h graphics
/safemode.h
2122 g
++ -g
-O2
-c graphics
/safemode.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o graphics
/safemode.o
2124 graphics
/palette.o
: graphics
/palette.
cpp graphics
/palette.fdh nx.h config.h \
2125 common
/basics.h common
/BList.h common
/SupportDefs.h \
2126 common
/StringList.h common
/DBuffer.h common
/DString.h \
2127 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
2128 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
2129 trig.h autogen
/sprites.h dirnames.h \
2130 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
2131 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
2132 input.h tsc.h stageboss.h \
2133 ai
/ai.h map.h maprecord.h \
2134 stagedata.h statusbar.h floattext.h \
2135 object.h ObjManager.h console.h \
2136 debug.h game.h caret.h \
2137 screeneffect.h settings.h slope.h \
2138 player.h p_arms.h ai
/weapons
/whimstar.h \
2139 replay.h common
/FileBuffer.h platform.h \
2140 sound
/sound.h graphics
/palette.h
2141 g
++ -g
-O2
-c graphics
/palette.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o graphics
/palette.o
2143 sound
/sound.o
: sound
/sound.
cpp sound
/sound.fdh nx.h config.h \
2144 common
/basics.h common
/BList.h common
/SupportDefs.h \
2145 common
/StringList.h common
/DBuffer.h common
/DString.h \
2146 common
/InitList.h graphics
/graphics.h graphics
/nxsurface.h \
2147 graphics
/tileset.h graphics
/sprites.h siflib
/sif.h \
2148 trig.h autogen
/sprites.h dirnames.h \
2149 TextBox
/TextBox.h TextBox
/YesNoPrompt.h TextBox
/ItemImage.h \
2150 TextBox
/StageSelect.h TextBox
/SaveSelect.h graphics
/font.h \
2151 input.h tsc.h stageboss.h \
2152 ai
/ai.h map.h maprecord.h \
2153 stagedata.h statusbar.h floattext.h \
2154 object.h ObjManager.h console.h \
2155 debug.h game.h caret.h \
2156 screeneffect.h settings.h slope.h \
2157 player.h p_arms.h ai
/weapons
/whimstar.h \
2158 replay.h common
/FileBuffer.h platform.h \
2159 sound
/sound.h sound
/pxt.h
2160 g
++ -g
-O2
-c sound
/sound.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o sound
/sound.o
2162 sound
/sslib.o
: sound
/sslib.
cpp sound
/sslib.fdh common
/basics.h sound
/sslib.h
2163 g
++ -g
-O2
-c sound
/sslib.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o sound
/sslib.o
2165 sound
/org.o
: sound
/org.
cpp sound
/org.fdh common
/basics.h sound
/org.h \
2166 sound
/pxt.h sound
/sslib.h
2167 g
++ -g
-O2
-c sound
/org.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o sound
/org.o
2169 sound
/pxt.o
: sound
/pxt.
cpp sound
/pxt.fdh config.h sound
/pxt.h \
2170 common
/basics.h sound
/sslib.h
2171 g
++ -g
-O2
-c sound
/pxt.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o sound
/pxt.o
2173 siflib
/sif.o
: siflib
/sif.
cpp siflib
/sif.fdh siflib
/sif.h siflib
/sifloader.h \
2174 common
/BList.h common
/SupportDefs.h siflib
/sectSprites.h \
2175 siflib
/sectStringArray.h
2176 g
++ -g
-O2
-c siflib
/sif.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o siflib
/sif.o
2178 siflib
/sifloader.o
: siflib
/sifloader.
cpp siflib
/sifloader.fdh siflib
/sifloader.h common
/BList.h \
2179 common
/SupportDefs.h
2180 g
++ -g
-O2
-c siflib
/sifloader.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o siflib
/sifloader.o
2182 siflib
/sectSprites.o
: siflib
/sectSprites.
cpp siflib
/sectSprites.fdh common
/DBuffer.h common
/basics.h \
2183 common
/bufio.h siflib
/sectSprites.h siflib
/sif.h
2184 g
++ -g
-O2
-c siflib
/sectSprites.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o siflib
/sectSprites.o
2186 siflib
/sectStringArray.o
: siflib
/sectStringArray.
cpp siflib
/sectStringArray.fdh common
/DBuffer.h common
/basics.h \
2187 common
/DString.h common
/bufio.h common
/StringList.h \
2188 common
/BList.h common
/SupportDefs.h siflib
/sectStringArray.h
2189 g
++ -g
-O2
-c siflib
/sectStringArray.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o siflib
/sectStringArray.o
2191 extract
/extract.o
: extract
/extract.
cpp extract
/extract.fdh graphics
/safemode.h
2192 g
++ -g
-O2
-c extract
/extract.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o extract
/extract.o
2194 extract
/extractpxt.o
: extract
/extractpxt.
cpp extract
/extractpxt.fdh graphics
/safemode.h common
/basics.h
2195 g
++ -g
-O2
-c extract
/extractpxt.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o extract
/extractpxt.o
2197 extract
/extractfiles.o
: extract
/extractfiles.
cpp extract
/extractfiles.fdh common
/basics.h graphics
/safemode.h
2198 g
++ -g
-O2
-c extract
/extractfiles.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o extract
/extractfiles.o
2200 extract
/extractstages.o
: extract
/extractstages.
cpp extract
/extractstages.fdh graphics
/safemode.h common
/StringList.h \
2201 common
/BList.h common
/SupportDefs.h common
/basics.h \
2202 stagedata.h maprecord.h
2203 g
++ -g
-O2
-c extract
/extractstages.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o extract
/extractstages.o
2205 extract
/crc.o
: extract
/crc.
cpp extract
/crc.fdh
2206 g
++ -g
-O2
-c extract
/crc.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o extract
/crc.o
2208 autogen
/AssignSprites.o
: autogen
/AssignSprites.
cpp autogen
/AssignSprites.fdh autogen
/asdefs.h nx.h \
2209 config.h common
/basics.h common
/BList.h \
2210 common
/SupportDefs.h common
/StringList.h common
/DBuffer.h \
2211 common
/DString.h common
/InitList.h graphics
/graphics.h \
2212 graphics
/nxsurface.h graphics
/tileset.h graphics
/sprites.h \
2213 siflib
/sif.h trig.h autogen
/sprites.h \
2214 dirnames.h TextBox
/TextBox.h TextBox
/YesNoPrompt.h \
2215 TextBox
/ItemImage.h TextBox
/StageSelect.h TextBox
/SaveSelect.h \
2216 graphics
/font.h input.h tsc.h \
2217 stageboss.h ai
/ai.h map.h \
2218 maprecord.h stagedata.h statusbar.h \
2219 floattext.h object.h ObjManager.h \
2220 console.h debug.h game.h \
2221 caret.h screeneffect.h settings.h \
2222 slope.h player.h p_arms.h \
2223 ai
/weapons
/whimstar.h replay.h common
/FileBuffer.h \
2224 platform.h sound
/sound.h
2225 g
++ -g
-O2
-c autogen
/AssignSprites.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o autogen
/AssignSprites.o
2227 autogen
/objnames.o
: autogen
/objnames.
cpp autogen
/objnames.fdh
2228 g
++ -g
-O2
-c autogen
/objnames.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o autogen
/objnames.o
2230 stagedata.o
: stagedata.
cpp stagedata.fdh stagedata.h
2231 g
++ -g
-O2
-c stagedata.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o stagedata.o
2233 common
/FileBuffer.o
: common
/FileBuffer.
cpp common
/FileBuffer.fdh common
/FileBuffer.h common
/DBuffer.h \
2235 g
++ -g
-O2
-c common
/FileBuffer.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/FileBuffer.o
2237 common
/InitList.o
: common
/InitList.
cpp common
/InitList.fdh common
/InitList.h
2238 g
++ -g
-O2
-c common
/InitList.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/InitList.o
2240 common
/BList.o
: common
/BList.
cpp common
/BList.fdh common
/BList.h common
/SupportDefs.h
2241 g
++ -g
-O2
-c common
/BList.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/BList.o
2243 common
/StringList.o
: common
/StringList.
cpp common
/StringList.fdh common
/StringList.h common
/BList.h \
2244 common
/SupportDefs.h
2245 g
++ -g
-O2
-c common
/StringList.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/StringList.o
2247 common
/DBuffer.o
: common
/DBuffer.
cpp common
/DBuffer.fdh common
/DBuffer.h common
/basics.h
2248 g
++ -g
-O2
-c common
/DBuffer.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/DBuffer.o
2250 common
/DString.o
: common
/DString.
cpp common
/DString.fdh common
/DString.h common
/basics.h \
2252 g
++ -g
-O2
-c common
/DString.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/DString.o
2254 common
/bufio.o
: common
/bufio.
cpp common
/bufio.fdh common
/DBuffer.h common
/basics.h
2255 g
++ -g
-O2
-c common
/bufio.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/bufio.o
2257 common
/stat.o
: common
/stat.
cpp common
/stat.fdh common
/basics.h
2258 g
++ -g
-O2
-c common
/stat.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/stat.o
2260 common
/misc.o
: common
/misc.
cpp common
/misc.fdh common
/basics.h
2261 g
++ -g
-O2
-c common
/misc.
cpp -D DEBUG
`sdl-config --cflags` -Wreturn-type
-Wformat
-Wno-multichar
-o common
/misc.o
2270 rm -f TextBox
/TextBox.o
2271 rm -f TextBox
/YesNoPrompt.o
2272 rm -f TextBox
/ItemImage.o
2273 rm -f TextBox
/StageSelect.o
2274 rm -f TextBox
/SaveSelect.o
2278 rm -f platform
/Linux
/vbesync.o
2286 rm -f screeneffect.o
2297 rm -f ai
/first_cave
/first_cave.o
2298 rm -f ai
/village
/village.o
2299 rm -f ai
/village
/balrog_boss_running.o
2300 rm -f ai
/village
/ma_pignon.o
2304 rm -f ai
/weed
/weed.o
2305 rm -f ai
/weed
/balrog_boss_flying.o
2306 rm -f ai
/weed
/frenzied_mimiga.o
2307 rm -f ai
/sand
/sand.o
2308 rm -f ai
/sand
/puppy.o
2309 rm -f ai
/sand
/curly_boss.o
2310 rm -f ai
/sand
/toroko_frenzied.o
2311 rm -f ai
/maze
/maze.o
2312 rm -f ai
/maze
/critter_purple.o
2313 rm -f ai
/maze
/gaudi.o
2314 rm -f ai
/maze
/pooh_black.o
2315 rm -f ai
/maze
/balrog_boss_missiles.o
2316 rm -f ai
/maze
/labyrinth_m.o
2317 rm -f ai
/almond
/almond.o
2318 rm -f ai
/oside
/oside.o
2319 rm -f ai
/plantation
/plantation.o
2320 rm -f ai
/last_cave
/last_cave.o
2321 rm -f ai
/final_battle
/balcony.o
2322 rm -f ai
/final_battle
/misery.o
2323 rm -f ai
/final_battle
/final_misc.o
2324 rm -f ai
/final_battle
/doctor.o
2325 rm -f ai
/final_battle
/doctor_frenzied.o
2326 rm -f ai
/final_battle
/doctor_common.o
2327 rm -f ai
/final_battle
/sidekicks.o
2328 rm -f ai
/hell
/hell.o
2329 rm -f ai
/hell
/ballos_priest.o
2330 rm -f ai
/hell
/ballos_misc.o
2331 rm -f ai
/npc
/balrog.o
2332 rm -f ai
/npc
/curly.o
2333 rm -f ai
/npc
/curly_ai.o
2334 rm -f ai
/npc
/misery.o
2335 rm -f ai
/npc
/npcregu.o
2336 rm -f ai
/npc
/npcguest.o
2337 rm -f ai
/npc
/npcplayer.o
2338 rm -f ai
/weapons
/weapons.o
2339 rm -f ai
/weapons
/polar_mgun.o
2340 rm -f ai
/weapons
/missile.o
2341 rm -f ai
/weapons
/fireball.o
2342 rm -f ai
/weapons
/blade.o
2343 rm -f ai
/weapons
/snake.o
2344 rm -f ai
/weapons
/nemesis.o
2345 rm -f ai
/weapons
/bubbler.o
2346 rm -f ai
/weapons
/spur.o
2347 rm -f ai
/weapons
/whimstar.o
2349 rm -f ai
/sym
/smoke.o
2350 rm -f ai
/balrog_common.o
2351 rm -f ai
/IrregularBBox.o
2353 rm -f ai
/boss
/omega.o
2354 rm -f ai
/boss
/balfrog.o
2356 rm -f ai
/boss
/core.o
2357 rm -f ai
/boss
/ironhead.o
2358 rm -f ai
/boss
/sisters.o
2359 rm -f ai
/boss
/undead_core.o
2360 rm -f ai
/boss
/heavypress.o
2361 rm -f ai
/boss
/ballos.o
2362 rm -f endgame
/island.o
2363 rm -f endgame
/misc.o
2364 rm -f endgame
/credits.o
2365 rm -f endgame
/CredReader.o
2369 rm -f pause
/options.o
2370 rm -f pause
/dialog.o
2371 rm -f pause
/message.o
2372 rm -f pause
/objects.o
2373 rm -f graphics
/nxsurface.o
2374 rm -f graphics
/graphics.o
2375 rm -f graphics
/sprites.o
2376 rm -f graphics
/tileset.o
2377 rm -f graphics
/font.o
2378 rm -f graphics
/safemode.o
2379 rm -f graphics
/palette.o
2385 rm -f siflib
/sifloader.o
2386 rm -f siflib
/sectSprites.o
2387 rm -f siflib
/sectStringArray.o
2388 rm -f extract
/extract.o
2389 rm -f extract
/extractpxt.o
2390 rm -f extract
/extractfiles.o
2391 rm -f extract
/extractstages.o
2393 rm -f autogen
/AssignSprites.o
2394 rm -f autogen
/objnames.o
2396 rm -f common
/FileBuffer.o
2397 rm -f common
/InitList.o
2398 rm -f common
/BList.o
2399 rm -f common
/StringList.o
2400 rm -f common
/DBuffer.o
2401 rm -f common
/DString.o
2402 rm -f common
/bufio.o
2410 rm -f ObjManager.fdh
2412 rm -f TextBox
/TextBox.fdh
2413 rm -f TextBox
/YesNoPrompt.fdh
2414 rm -f TextBox
/ItemImage.fdh
2415 rm -f TextBox
/StageSelect.fdh
2416 rm -f TextBox
/SaveSelect.fdh
2420 rm -f platform
/Linux
/vbesync.fdh
2424 rm -f playerstats.fdh
2428 rm -f screeneffect.fdh
2434 rm -f map_system.fdh
2439 rm -f ai
/first_cave
/first_cave.fdh
2440 rm -f ai
/village
/village.fdh
2441 rm -f ai
/village
/balrog_boss_running.fdh
2442 rm -f ai
/village
/ma_pignon.fdh
2443 rm -f ai
/egg
/egg.fdh
2444 rm -f ai
/egg
/igor.fdh
2445 rm -f ai
/egg
/egg2.fdh
2446 rm -f ai
/weed
/weed.fdh
2447 rm -f ai
/weed
/balrog_boss_flying.fdh
2448 rm -f ai
/weed
/frenzied_mimiga.fdh
2449 rm -f ai
/sand
/sand.fdh
2450 rm -f ai
/sand
/puppy.fdh
2451 rm -f ai
/sand
/curly_boss.fdh
2452 rm -f ai
/sand
/toroko_frenzied.fdh
2453 rm -f ai
/maze
/maze.fdh
2454 rm -f ai
/maze
/critter_purple.fdh
2455 rm -f ai
/maze
/gaudi.fdh
2456 rm -f ai
/maze
/pooh_black.fdh
2457 rm -f ai
/maze
/balrog_boss_missiles.fdh
2458 rm -f ai
/maze
/labyrinth_m.fdh
2459 rm -f ai
/almond
/almond.fdh
2460 rm -f ai
/oside
/oside.fdh
2461 rm -f ai
/plantation
/plantation.fdh
2462 rm -f ai
/last_cave
/last_cave.fdh
2463 rm -f ai
/final_battle
/balcony.fdh
2464 rm -f ai
/final_battle
/misery.fdh
2465 rm -f ai
/final_battle
/final_misc.fdh
2466 rm -f ai
/final_battle
/doctor.fdh
2467 rm -f ai
/final_battle
/doctor_frenzied.fdh
2468 rm -f ai
/final_battle
/doctor_common.fdh
2469 rm -f ai
/final_battle
/sidekicks.fdh
2470 rm -f ai
/hell
/hell.fdh
2471 rm -f ai
/hell
/ballos_priest.fdh
2472 rm -f ai
/hell
/ballos_misc.fdh
2473 rm -f ai
/npc
/balrog.fdh
2474 rm -f ai
/npc
/curly.fdh
2475 rm -f ai
/npc
/curly_ai.fdh
2476 rm -f ai
/npc
/misery.fdh
2477 rm -f ai
/npc
/npcregu.fdh
2478 rm -f ai
/npc
/npcguest.fdh
2479 rm -f ai
/npc
/npcplayer.fdh
2480 rm -f ai
/weapons
/weapons.fdh
2481 rm -f ai
/weapons
/polar_mgun.fdh
2482 rm -f ai
/weapons
/missile.fdh
2483 rm -f ai
/weapons
/fireball.fdh
2484 rm -f ai
/weapons
/blade.fdh
2485 rm -f ai
/weapons
/snake.fdh
2486 rm -f ai
/weapons
/nemesis.fdh
2487 rm -f ai
/weapons
/bubbler.fdh
2488 rm -f ai
/weapons
/spur.fdh
2489 rm -f ai
/weapons
/whimstar.fdh
2490 rm -f ai
/sym
/sym.fdh
2491 rm -f ai
/sym
/smoke.fdh
2492 rm -f ai
/balrog_common.fdh
2493 rm -f ai
/IrregularBBox.fdh
2495 rm -f ai
/boss
/omega.fdh
2496 rm -f ai
/boss
/balfrog.fdh
2498 rm -f ai
/boss
/core.fdh
2499 rm -f ai
/boss
/ironhead.fdh
2500 rm -f ai
/boss
/sisters.fdh
2501 rm -f ai
/boss
/undead_core.fdh
2502 rm -f ai
/boss
/heavypress.fdh
2503 rm -f ai
/boss
/ballos.fdh
2504 rm -f endgame
/island.fdh
2505 rm -f endgame
/misc.fdh
2506 rm -f endgame
/credits.fdh
2507 rm -f endgame
/CredReader.fdh
2508 rm -f intro
/intro.fdh
2509 rm -f intro
/title.fdh
2510 rm -f pause
/pause.fdh
2511 rm -f pause
/options.fdh
2512 rm -f pause
/dialog.fdh
2513 rm -f pause
/message.fdh
2514 rm -f pause
/objects.fdh
2515 rm -f graphics
/nxsurface.fdh
2516 rm -f graphics
/graphics.fdh
2517 rm -f graphics
/sprites.fdh
2518 rm -f graphics
/tileset.fdh
2519 rm -f graphics
/font.fdh
2520 rm -f graphics
/safemode.fdh
2521 rm -f graphics
/palette.fdh
2522 rm -f sound
/sound.fdh
2523 rm -f sound
/sslib.fdh
2526 rm -f siflib
/sif.fdh
2527 rm -f siflib
/sifloader.fdh
2528 rm -f siflib
/sectSprites.fdh
2529 rm -f siflib
/sectStringArray.fdh
2530 rm -f extract
/extract.fdh
2531 rm -f extract
/extractpxt.fdh
2532 rm -f extract
/extractfiles.fdh
2533 rm -f extract
/extractstages.fdh
2534 rm -f extract
/crc.fdh
2535 rm -f autogen
/AssignSprites.fdh
2536 rm -f autogen
/objnames.fdh
2538 rm -f common
/FileBuffer.fdh
2539 rm -f common
/InitList.fdh
2540 rm -f common
/BList.fdh
2541 rm -f common
/StringList.fdh
2542 rm -f common
/DBuffer.fdh
2543 rm -f common
/DString.fdh
2544 rm -f common
/bufio.fdh
2545 rm -f common
/stat.fdh
2546 rm -f common
/misc.fdh
2548 cleanall
: clean cleanfdh