2 // auto-generated by genobjnametable.cpp
5 const char *object_names
[] = {
11 "CRITTER_HOPPING_GREEN",
70 "CRITTER_HOPPING_BLUE",
74 "BALROG_BOSS_RUNNING",
87 "GIANT_MUSHROOM_ENEMY",
150 "TOROKO_TELEPORT_IN",
153 "CRITTER_SHOOTING_PURPLE",
175 "BALROG_BOSS_MISSILES",
180 "GAUDI_ARMORED_SHOT",
200 "BLUE_ROBOT_REMAINS",
207 "DRAGON_ZOMBIE_DEAD",
208 "DRAGON_ZOMBIE_SHOT",
209 "CRITTER_HOPPING_AQUA",
210 "FALLING_SPIKE_SMALL",
211 "FALLING_SPIKE_LARGE",
213 "COUNTER_BOMB_NUMBER",
226 "MIMIGA_FARMER_STANDING",
227 "MIMIGA_FARMER_WALKING",
235 "RED_FLOWERS_SPROUTS",
236 "RED_FLOWERS_BLOOMING",
244 "PROXIMITY_PRESS_HOZ",
247 "CRITTER_HOPPING_RED",
252 "PROXIMITY_PRESS_VERT",
273 "BOSS_DOCTOR_FRENZIED",
300 "FALLING_BLOCK_SPAWNER",
326 "CURLY_CARRIED_SHOOTING",
338 "BALLOS_BONE_SPAWNER",
345 "GREEN_DEVIL_SPAWNER",
433 "MISSILE_BOOM_SPAWNER",
444 "NEMESIS_SHOT_CURLY",
497 "HEAVY_PRESS_SHIELD",