1 Do not embed paths to build-only depends (-I...SDL2-dev and friends)
2 into savefile lua comments.
3 --- a/src/savestruct_internal.c
4 +++ b/src/savestruct_internal.c
5 @@ -486,8 +486,8 @@ void save_game_data(struct auto_string *strout)
7 "SAVEGAME: %s %s %s;sizeof(tux_t)=%d;sizeof(enemy)=%d;sizeof(bullet)=%d;MAXBULLETS=%d\n",
8 SAVEGAME_VERSION, SAVEGAME_REVISION, VERSION, (int)sizeof(tux_t), (int)sizeof(enemy), (int)sizeof(bullet), (int)MAXBULLETS);
9 - autostr_append(strout, "BUILD_CFLAGS: %s\n", BUILD_CFLAGS);
10 - autostr_append(strout, "BUILD_LDFLAGS: %s\n", BUILD_LDFLAGS);
11 + autostr_append(strout, "BUILD_CFLAGS: %s\n", "<hidden>");
12 + autostr_append(strout, "BUILD_LDFLAGS: %s\n", "<hidden>");
13 autostr_append(strout, "VERSION: %s\n", freedroid_version);
14 autostr_append(strout, "--]]\n");