1 { stdenv, lib, fetchFromGitHub, cmake, libGL, SDL2, libGLU, catch }:
3 stdenv.mkDerivation rec {
5 # use latest revision for the CMake build process and OpenMW
6 # OpenMW use e75adf86f91eb3082220085e42dda62679f9a3ea
7 version = "unstable-2021-03-05";
9 src = fetchFromGitHub {
10 owner = "recastnavigation";
11 repo = "recastnavigation";
12 rev = "c5cbd53024c8a9d8d097a4371215e3342d2fdc87";
13 sha256 = "sha256-QP3lMMFR6fiKQTksAkRL6X9yaoVz2xt4QSIP9g6piww=";
17 cp ${catch}/include/catch/catch.hpp Tests/catch.hpp
19 # https://github.com/recastnavigation/recastnavigation/issues/524
20 substituteInPlace CMakeLists.txt \
21 --replace '\$'{exec_prefix}/'$'{CMAKE_INSTALL_LIBDIR} '$'{CMAKE_INSTALL_FULL_LIBDIR} \
22 --replace '\$'{prefix}/'$'{CMAKE_INSTALL_INCLUDEDIR} '$'{CMAKE_INSTALL_FULL_INCLUDEDIR}
27 nativeBuildInputs = [ cmake ];
29 buildInputs = [ libGL SDL2 libGLU ];
32 broken = stdenv.isDarwin;
33 homepage = "https://github.com/recastnavigation/recastnavigation";
34 description = "Navigation-mesh Toolset for Games";
35 license = licenses.zlib;
36 maintainers = with maintainers; [ marius851000 ];
37 platforms = platforms.all;