1 { lib, mkDerivation, fetchFromGitHub, pkg-config, cmake, libX11, libXtst, qtbase, qttools, qtx11extras }:
6 src = fetchFromGitHub {
10 hash = "sha256:1w26ddxb1xirb7qjf7kv9llxzjhbhcb7warnxbx41qhbni46g26y";
13 nativeBuildInputs = [ pkg-config cmake ];
14 buildInputs = [ libX11 libXtst qtbase qttools qtx11extras ];
17 description = "A program that lets you use gaming devices anywhere";
19 A simple Linux/QT program that lets you use your gaming devices
20 where you want them: in your games! QJoyPad takes input from a
21 gamepad or joystick and translates it into key strokes or mouse
22 actions, letting you control any XWindows program with your game
23 controller. This lets you play all those games that for some
24 reason don't have joystick support with your joystick. QJoyPad
25 also gives you the advantage of multiple saved layouts so you
26 can have a separate setting for every game, or for every class
27 of game! That way you can play your games the way you want, not
28 the way the programmers decided, and you can have the same
29 button be "fire" in every one of your space fighters. QJoyPad
30 gives you the freedom and flexibility to really take advantage
31 of gaming devices in Linux, and makes the Linux gaming
32 experience just a little bit nicer.
34 homepage = "https://github.com/panzi/qjoypad/";
35 license = lib.licenses.gpl2;
36 maintainers = with maintainers; [ astsmtl ];
37 platforms = with platforms; linux;