15 stdenv.mkDerivation (finalAttrs: {
19 src = fetchFromGitHub {
22 tag = "v${finalAttrs.version}";
23 hash = "sha256-HVC45B1DFThZRkPVrroiay+9ufkOrTMUZoNIuC1CjjM=";
27 # https://github.com/vgmtrans/vgmtrans/pull/567
29 name = "fix-version-string.patch";
30 url = "https://github.com/vgmtrans/vgmtrans/commit/5ad8a60a19476d2ae9a7c409b83ab6d5e1ff827f.patch?full_index=1";
31 hash = "sha256-I5ykYzj3tUBQ2e3TAnCm5Ry1Hmmi2IVneFQCe5/JV/A=";
49 rm -r lib/{spdlog,zlib-ng,minizip-ng}
50 ln -s ${spdlog.src} lib/spdlog
51 ln -s ${zlib-ng.src} lib/zlib-ng
52 ln -s ${minizip-ng.src} lib/minizip-ng
56 description = "Tool to convert proprietary, sequenced videogame music to industry-standard formats";
57 homepage = "https://github.com/vgmtrans/vgmtrans";
58 license = with lib.licenses; [
61 bsd3 # oki_adpcm_state
63 # See CMakePresets.json
71 maintainers = with lib.maintainers; [ pluiedev ];
72 mainProgram = "vgmtrans";