1 { lib, stdenv, fetchsvn, pkg-config, libjpeg, libX11, libXxf86vm, curl, libogg
2 , libvorbis, freetype, openal, libGL }:
4 stdenv.mkDerivation rec {
9 url = "svn://svn.icculus.org/alienarena/trunk";
11 sha256 = "1qfrgrp7nznk5n1jqvjba6l1w8y2ixzyx9swkpvd02rdwlwrp9kw";
14 nativeBuildInputs = [ pkg-config ];
15 buildInputs = [ libjpeg libX11 curl libogg libvorbis
16 freetype openal libGL libXxf86vm ];
19 substituteInPlace ./configure \
20 --replace libopenal.so.1 ${openal}/lib/libopenal.so.1 \
21 --replace libGL.so.1 ${libGL}/lib/libGL.so.1
25 description = "A free, stand-alone first-person shooter computer game";
27 Do you like old school deathmatch with modern features? How
28 about rich, colorful, arcade-like atmospheres? How about retro
29 Sci-Fi? Then you're going to love what Alien Arena has in store
30 for you! This game combines some of the very best aspects of
31 such games as Quake III and Unreal Tournament and wraps them up
32 with a retro alien theme, while adding tons of original ideas to
33 make the game quite unique.
35 homepage = "http://red.planetarena.org";
36 # Engine is under GPLv2, everything else is under
37 license = licenses.unfreeRedistributable;
38 maintainers = with maintainers; [ astsmtl ];
39 platforms = platforms.linux;