1 /*---------------------------------------------------------------------------*\
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5 \\ / A nd | Copyright held by original author
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29 Quadratic distance-based motion diffusion.
34 \*---------------------------------------------------------------------------*/
36 #ifndef quadraticDiff_H
37 #define quadraticDiff_H
39 #include "linearDiff.H"
41 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
46 /*---------------------------------------------------------------------------*\
47 Class quadraticDiff Declaration
48 \*---------------------------------------------------------------------------*/
54 // Private Member Functions
56 //- Disallow default bitwise copy construct
57 quadraticDiff(const quadraticDiff&);
59 //- Disallow default bitwise assignment
60 void operator=(const quadraticDiff&);
65 //- Runtime type information
66 TypeName("quadratic");
71 //- Construct from components
74 const tetDecompositionMotionSolver& mSolver
80 virtual ~quadraticDiff();
85 //- Correct the motion diffusivity
86 virtual void correct();
91 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
93 } // End namespace Foam
95 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
99 // ************************************************************************* //