1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
5 \\ / A nd | Copyright held by original author
7 -------------------------------------------------------------------------------
9 This file is part of OpenFOAM.
11 OpenFOAM is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation; either version 2 of the License, or (at your
14 option) any later version.
16 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
17 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
18 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 You should have received a copy of the GNU General Public License
22 along with OpenFOAM; if not, write to the Free Software Foundation,
23 Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
26 Foam::linearValveLayersFvMesh
29 Linear valve topo class with layering action.
32 linearValveLayersFvMesh.C
34 \*---------------------------------------------------------------------------*/
36 #ifndef linearValveLayersFvMesh_H
37 #define linearValveLayersFvMesh_H
39 #include "topoChangerFvMesh.H"
40 #include "motionSolver.H"
42 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
47 /*---------------------------------------------------------------------------*\
48 Class linearValveLayersFvMesh Declaration
49 \*---------------------------------------------------------------------------*/
51 class linearValveLayersFvMesh
53 public topoChangerFvMesh
58 dictionary motionDict_;
61 // Private Member Functions
63 //- Disallow default bitwise copy construct
64 linearValveLayersFvMesh(const linearValveLayersFvMesh&);
66 //- Disallow default bitwise assignment
67 void operator=(const linearValveLayersFvMesh&);
70 //- Add valve layering zones and modifiers
71 void addZonesAndModifiers();
73 //- Make layering modifiers live
74 void makeLayersLive();
76 //- Make sliding modifiers live
77 void makeSlidersLive();
79 //- Return true if sliders are attached
80 bool attached() const;
82 //- Return new point field
83 tmp<pointField> newPoints() const;
88 //- Runtime type information
89 TypeName("linearValveLayersFvMesh");
94 //- Construct from database
95 explicit linearValveLayersFvMesh(const IOobject& io);
100 virtual ~linearValveLayersFvMesh();
105 //- Update the mesh for both mesh motion and topology change
106 virtual bool update();
110 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
112 } // End namespace Foam
114 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
118 // ************************************************************************* //