1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
5 \\ / A nd | Copyright held by original author
7 -------------------------------------------------------------------------------
9 This file is part of OpenFOAM.
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12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation; either version 2 of the License, or (at your
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18 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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23 Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
29 Mixer mesh using a sliding interface.
34 \*---------------------------------------------------------------------------*/
39 #include "topoChangerFvMesh.H"
40 #include "cylindricalCS.H"
42 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
47 /*---------------------------------------------------------------------------*\
48 Class mixerFvMesh Declaration
49 \*---------------------------------------------------------------------------*/
53 public topoChangerFvMesh
61 autoPtr<coordinateSystem> csPtr_;
63 // - Rotational speed in rotations per minute (rpm)
66 //- Rotating region marker point
67 point rotatingRegionMarker_;
69 //- Attach-detach action
72 //- Markup field for points. Moving points marked with 1
73 mutable scalarField* movingPointsMaskPtr_;
76 // Private Member Functions
78 //- Disallow default bitwise copy construct
79 mixerFvMesh(const mixerFvMesh&);
81 //- Disallow default bitwise assignment
82 void operator=(const mixerFvMesh&);
85 //- Add mixer zones and modifiers
86 void addZonesAndModifiers();
88 //- Return true if sliding interface is attached
89 bool attached() const;
91 //- Calculate moving mask
92 void calcMovingMask() const;
94 //- Return moving points mask
95 const scalarField& movingPointsMask() const;
100 //- Runtime type information
101 TypeName("mixerFvMesh");
106 //- Construct from IOobject
107 explicit mixerFvMesh(const IOobject& io);
112 virtual ~mixerFvMesh();
117 //- Return coordinate system
118 const coordinateSystem& cs() const
123 //- Update the mesh for both mesh motion and topology change
124 virtual bool update();
128 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
130 } // End namespace Foam
132 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
136 // ************************************************************************* //