BUG: UListIO: byteSize overflowing on really big faceLists
[OpenFOAM-2.0.x.git] / tutorials / incompressible / pimpleFoam / TJunctionFan / constant / polyMesh / boundary
blob7ede1c4fedeb566b18387699091ad844c59e6d9b
1 /*--------------------------------*- C++ -*----------------------------------*\
2 | =========                 |                                                 |
3 | \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
4 |  \\    /   O peration     | Version:  2.0.0                                 |
5 |   \\  /    A nd           | Web:      www.OpenFOAM.org                      |
6 |    \\/     M anipulation  |                                                 |
7 \*---------------------------------------------------------------------------*/
8 FoamFile
10     version     2.0;
11     format      ascii;
12     class       polyBoundaryMesh;
13     location    "constant/polyMesh";
14     object      boundary;
16 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
20     inlet
21     {
22         type            patch;
23         nFaces          25;
24         startFace       10050;
25     }
26     outlet1
27     {
28         type            patch;
29         nFaces          25;
30         startFace       10075;
31     }
32     outlet2
33     {
34         type            patch;
35         nFaces          25;
36         startFace       10100;
37     }
38     baffles
39     {
40         type            wall;
41         nFaces          0;
42         startFace       10125;
43     }
44     fan_half0
45     {
46         type            cyclic;
47         nFaces          0;
48         startFace       10125;
49         matchTolerance  0.0001;
50         neighbourPatch  fan_half1;
51     }
52     fan_half1
53     {
54         type            cyclic;
55         nFaces          0;
56         startFace       10125;
57         matchTolerance  0.0001;
58         neighbourPatch  fan_half0;
59     }
60     defaultFaces
61     {
62         type            wall;
63         nFaces          3075;
64         startFace       10125;
65     }
68 // ************************************************************************* //