Initial commit for version 2.0.x patch release
[OpenFOAM-2.0.x.git] / tutorials / incompressible / SRFSimpleFoam / mixer / constant / polyMesh / boundary
blob05f09ae214c50fe4d732d6cdb137ad2635087bd8
1 /*--------------------------------*- C++ -*----------------------------------*\
2 | =========                 |                                                 |
3 | \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
4 |  \\    /   O peration     | Version:  2.0.0                                 |
5 |   \\  /    A nd           | Web:      www.OpenFOAM.com                      |
6 |    \\/     M anipulation  |                                                 |
7 \*---------------------------------------------------------------------------*/
8 FoamFile
10     version     2.0;
11     format      ascii;
12     class       polyBoundaryMesh;
13     location    "constant/polyMesh";
14     object      boundary;
16 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
20     inlet
21     {
22         type            patch;
23         nFaces          840;
24         startFace       96680;
25     }
26     outlet
27     {
28         type            patch;
29         nFaces          840;
30         startFace       97520;
31     }
32     innerWall
33     {
34         type            wall;
35         nFaces          2480;
36         startFace       98360;
37     }
38     outerWall
39     {
40         type            wall;
41         nFaces          880;
42         startFace       100840;
43     }
44     cyclic_half0
45     {
46         type            cyclic;
47         nFaces          1600;
48         startFace       101720;
49         matchTolerance  0.0001;
50         neighbourPatch  cyclic_half1;
51         transform       rotational;
52         rotationAxis    (0 0 1);
53         rotationCentre  (0 0 0);
54     }
55     cyclic_half1
56     {
57         type            cyclic;
58         nFaces          1600;
59         startFace       103320;
60         matchTolerance  0.0001;
61         neighbourPatch  cyclic_half0;
62         transform       rotational;
63         rotationAxis    (0 0 1);
64         rotationCentre  (0 0 0);
65     }
68 // ************************************************************************* //