1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
5 \\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
7 -------------------------------------------------------------------------------
9 This file is part of OpenFOAM.
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12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation, either version 3 of the License, or
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18 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 You should have received a copy of the GNU General Public License
22 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
25 Foam::linearValveLayersFvMesh
28 A sliding linear valve with layers
33 \*---------------------------------------------------------------------------*/
35 #ifndef linearValveLayersFvMesh_H
36 #define linearValveLayersFvMesh_H
38 #include "topoChangerFvMesh.H"
39 #include "motionSolver.H"
41 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
46 /*---------------------------------------------------------------------------*\
47 Class linearValveLayersFvMesh Declaration
48 \*---------------------------------------------------------------------------*/
50 class linearValveLayersFvMesh
52 public topoChangerFvMesh
57 dictionary motionDict_;
60 // Private Member Functions
62 //- Disallow default bitwise copy construct
63 linearValveLayersFvMesh(const linearValveLayersFvMesh&);
65 //- Disallow default bitwise assignment
66 void operator=(const linearValveLayersFvMesh&);
69 //- Add linearValveLayers zones and modifiers
70 void addZonesAndModifiers();
72 //- Make layering modifiers live
73 void makeLayersLive();
75 //- Make sliding modifiers live
76 void makeSlidersLive();
78 //- Return true if sliders are attached
79 bool attached() const;
81 //- Return new point field
82 tmp<pointField> newPoints() const;
87 //- Runtime type information
88 TypeName("linearValveLayersFvMesh");
93 //- Construct from database
94 explicit linearValveLayersFvMesh(const IOobject& io);
98 virtual ~linearValveLayersFvMesh();
103 //- Update the mesh for both mesh motion and topology change
104 virtual bool update();
108 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
110 } // End namespace Foam
112 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
116 // ************************************************************************* //