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[PACMAN.git] / gameplay / mouvement.h
blob95f4408293e9b27894f2028d0c53899b3411bf4b
1 #ifndef MOUVEMENT_H
2 #define MOUVEMENT_H
4 #include "engines/engine_physics.h"
5 #include "engines/entity.h"
7 using namespace engine;
8 namespace gameplay
10 class Mouvement
12 public:
13 static void move_north(Entity entity);
14 static void move_south(Entity entity);
15 static void move_east(Entity entity);
16 static void move_west(Entity entity);
20 #endif // MOUVEMENT_H