1 #include "engines/thread_controller.h"
2 #include "engines/engine_graphics.h"
3 #include "engines/core_kernel.h"
7 #include <QApplication>
10 using namespace engine
;
11 using namespace gameplay
;
13 int main(int argc
, char *argv
[])
15 QApplication
app(argc
,argv
);
17 Engine_graphics
graph(":/ressources/pacman_layout.JPG");
22 Pacman
p(pos
,box
,":/ressources/pacman.png");
28 QPoint
pos_d1(310,310);
30 PacDot
d1(pos_d1
,box_d1
,":/ressources/pacman.png");
41 Thread_controller
*t
= new Thread_controller(ker
);