2 # Day-night cycle is 12 min(about)
8 movement_acceleration_default = 3.3
9 movement_acceleration_fast = 5.0
10 movement_acceleration_air = 2.0
12 movement_speed_walk = 4.2
13 movement_speed_fast = 7.0
14 movement_speed_crouch = 1.8
15 movement_speed_climb = 2.4
16 movement_speed_descend = 3.8
17 movement_speed_jump = 6.9
19 movement_liquid_fluidity = 0.75
20 movement_liquid_sink = 40.0
22 movement_gravity = 9.8
26 default_privs = fast, interact, player_skin, shout, spawn, zoom
28 # If the welcome formspec is shown on join
32 # If you're given the inital stuff
34 give_initial_enable = false
35 give_initial_items = default:pick_stone,default:torch_weak 10
37 # If players with interact can use the /fixlight chat command
39 fixlight_command_enable = false
41 # If you can name chests when the sign is below the chest; may cause problems
43 signs_allow_name_above = false
46 # Make sure they exist in the form "player_skins_[skin].png"
47 # and "player_skins_[skin]_icon.png"!
49 player_skins_names = male,female
51 # If you drop items in your inventory when you die
53 drop_items_on_die = true
57 mobs_enable_blood = false
59 # If mobs don't attack within 256 nodes of the static_spawn_point;
60 # disabled in singleplayer
61 mobs_safe_spawn = true
63 # If beds can be slept in
67 # If music players are usable
70 music_track = music_catsong
71 music_track_length = 30.0
74 # If dynamically changing weather is enabled
77 weather_snow_enable = false
87 # If testing stuff is enabled
89 testing_enable = false
91 # If hunger is enabled
96 # Headbars (health bars above players/entities)
98 headbars_enable = true
103 pm_enable_saving = true
107 ambiance_enable = true
108 ambiance_volume = 1.0
109 ambiance_disable_birds = false
110 ambiance_disable_crickets = false
111 ambiance_disable_flowing_water = false
113 # Vignette (more of a personal preference thing, but may reduce performance)
115 vignette_enable = true
117 # Server (user stuff)
120 player_transfer_distance = 5 # 80 nodes
122 # Server (performance stuff)
124 max_block_generate_distance = 10
125 max_block_send_distance = 9
126 max_simultaneous_block_sends_per_client = 10
127 max_simultaneous_block_sends_server_total = 70
128 time_send_interval = 5
129 active_block_range = 6
130 server_map_save_interval = 20
134 # NP: offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity
139 mg_flags = trees, caves
140 mg_biome_np_humidity = 50, 20, (600, 850, 600), 31478, 2, 0.5, 2.0
144 mgv7_np_terrain_base = 10, 25, (750, 1500, 750), 88533, 5, 0.65, 2, 2
148 mg_valleys_river_size = 5
149 mg_valleys_river_depth = 2
151 mg_valleys_np_biome_humidity = 50, 20, (600, 850, 600), 31478, 2, 0.5, 2.0
152 mg_valleys_np_terrain_height = 10, 25, (750, 1500, 750), 88533, 5, 0.65, 2, 2