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Funcao addXY para ajudar em sprites
[Projeto-PCG.git]
/
controleteclado.h
blob
b44e3022a796da1f25eae90757d1bd18f81a89ea
1
#ifndef CONTROLETECLADO_H
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#define CONTROLETECLADO_H
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#include
"controle.h"
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class
ControleTeclado
:
public
Controle
{
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public
:
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ControleTeclado
(
Player
&
p
);
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virtual
void
handleEvent
(
SDL_Event
&
e
);
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virtual
void
handleOther
();
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};
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#endif