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Criada classe Controle.
[Projeto-PCG.git]
/
controle.h
blob
65f62775fb9632f578f249ca6ee3ef612ce85dad
1
#ifndef CONTROLE_H
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#define CONTROLE_H
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#include
"player.h"
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class
Controle
{
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private
:
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Player jogador
;
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SDL_Event e
;
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bool
quit
;
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public
:
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Controle
(
Player p
);
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void
eventLoop
();
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bool
getQuit
();
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};
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#endif