19 std::list
<Platform
*> platforms
;
21 std::list
<WeaponItem
*> items
;
22 Mapa(std::string name
, Game
*g
);
24 void novaPlataforma(double xmin
, double ymin
, double xmax
, double ymax
, bool pass
);
25 void dropWeapon(std::string name
, Ponto p
);
27 void setSpawn(Ponto spawn
);
30 void setTamanho(double width
, double height
);