9 class Weapon
: public Thing
{
16 void setSprite(Polygon asprite
) { sprite
= asprite
;}
17 void setLeftHand(Ponto hand
) {leftHand
= hand
;}
18 void setRightHand(Ponto hand
) {rightHand
= hand
;}
19 Ponto
getLeftHand() {return leftHand
;}
20 Ponto
getRightHand(){return rightHand
;}