9 class Weapon
: public Thing
{
19 void setSprite(Polygon asprite
) { sprite
= asprite
;}
20 void setLeftHand(Ponto hand
) {leftHand
= hand
;}
21 void setRightHand(Ponto hand
) {rightHand
= hand
;}
22 Ponto
getLeftHand() {return leftHand
;}
23 Ponto
getRightHand(){return rightHand
;}
25 void setTip(Ponto t
) {tip
= t
;}
26 Ponto
getTip() {return tip
;}