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Adicionado campo velocidade ao tiro
[Projeto-PCG.git]
/
configmanager.h
blob
110a1aab19801a2d829aec567ddc283a8929be37
1
#ifndef CONFIGMANAGER_H
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#define CONFIGMANAGER_H
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#include <map>
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#include <list>
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#include <string>
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#include
"geometry.h"
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struct
lua_State
;
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class
ConfigManager
{
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private
:
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lua_State
*
lstate
;
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public
:
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std
::
map
<
std
::
string
,
int
>
screen
;
17
std
::
map
<
std
::
string
,
Ponto
>
player
;
18
std
::
list
<
std
::
string
>
maps
;
19
ConfigManager
();
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void
load
();
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};
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#endif