Adicionado campo velocidade ao tiro
[Projeto-PCG.git] / configmanager.h
blob110a1aab19801a2d829aec567ddc283a8929be37
1 #ifndef CONFIGMANAGER_H
2 #define CONFIGMANAGER_H
4 #include <map>
5 #include <list>
6 #include <string>
8 #include "geometry.h"
10 struct lua_State;
12 class ConfigManager {
13 private:
14 lua_State* lstate;
15 public:
16 std::map<std::string, int> screen;
17 std::map<std::string, Ponto> player;
18 std::list<std::string> maps;
19 ConfigManager();
20 void load();
23 #endif