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[Projeto-PCG.git]
/
controle.h
blob
64110b78267bdb46197b73f2358249d3790b0320
1
#ifndef CONTROLE_H
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#define CONTROLE_H
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#include
"player.h"
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class
Controle
{
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protected
:
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Player
&
jogador
;
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bool
quit
;
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Game
*
game
;
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Mapa
*
map
;
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public
:
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Controle
(
Player
&
p
);
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void
handleEvents
();
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virtual
void
handleEvent
(
SDL_Event
&
e
) =
0
;
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virtual
void
handleOther
() =
0
;
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bool
getQuit
() {
return
quit
;};
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};
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#endif