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Arma na mao do player, com cotovelo!!! :D
[Projeto-PCG.git]
/
mapa.h
blob
827bd386641fa1e721038a352f95727baae80e34
1
#ifndef MAPA_H
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#define MAPA_H
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#include <list>
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#include
"player.h"
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#include
"geometry.h"
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#include
"plataform.h"
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class
Player
;
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class
Mapa
{
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private
:
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Ponto tamanho
;
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Player
*
jogador
;
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GravityManager
*
gravidade
;
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std
::
list
<
Plataform
*>
linhas
;
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public
:
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Mapa
(
double
xmax
,
double
ymax
,
Player
*
p
,
GravityManager
*
g
);
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void
novaPlataforma
(
double
xmin
,
double
ymin
,
double
xmax
,
double
ymax
);
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void
desenha
();
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double
xmax
();
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double
ymax
();
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};
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#endif