7 class Weapon
: public Thing
{
13 void setSprite(Polygon asprite
) { sprite
= asprite
;}
14 void setLeftHand(Ponto hand
) {leftHand
= hand
;}
15 void setRightHand(Ponto hand
) {rightHand
= hand
;}
16 Ponto
getLeftHand() {return leftHand
;}
17 Ponto
getRightHand(){return rightHand
;}