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HEAD
Adicionando cabeca a caixa de colisao
[Projeto-PCG.git]
/
player.h
blob
6f87da9643400357e973ff1f0c78c71dfafb2d4a
1
#ifndef PLAYER_H
2
#define PLAYER_H
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4
#include
"game.h"
5
#include
"shooter.h"
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class
Player
:
public
Shooter
{
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public
:
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Player
(
Game
*
agame
,
Ponto pos
,
Ponto speed
);
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void
desenha
();
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virtual
void
collide
(
Thing
*
b
);
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int
hp
;
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};
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#endif