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Inimigos e players afetados pelos tiros
[Projeto-PCG.git]
/
configmanager.lua
blob
c7514891aa03ccd9f7769d0c3f6620a383c6d5a2
1
function
config
(
t
)
2
for
i
,
s
in
pairs
(
t
.
screen
)
do
3
regscreen
(
i
,
s
)
4
end
5
6
regplayer
(
"speed"
,
t
.
player
.
speed
[
1
],
t
.
player
.
speed
[
2
])
7
8
for
i
,
m
in
pairs
(
t
.
maps
)
do
9
regmap
(
m
)
10
end
11
12
return
t
13
end