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Inimigos e players afetados pelos tiros
[Projeto-PCG.git]
/
enemies.lua
blob
be1a27203a88a3c475f29b4e742f92b160f3f1c3
1
soldier
=
Enemy
{
2
name
=
"Soldier"
,
3
weapon
=
"Shotgun"
,
4
}
5
6
bear
=
Enemy
{
7
name
=
"Bear"
,
8
weapon
=
"CareBear"
,
9
}
10
11
pyro
=
Enemy
{
12
name
=
"Pyro"
,
13
weapon
=
"Flamethrower"
,
14
}