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Consertando bug de pulo duplo, removendo controle teclado que nao era mais usado...
[Projeto-PCG.git]
/
enemymanager.h
blob
2c38ce320db8d2834dd05e9a40c1d9d2b4a6a6fd
1
#ifndef ENEMYMANAGER_H
2
#define ENEMYMANAGER_H
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4
#include <vector>
5
#include
"luaenv.h"
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class
Enemy
;
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class
Game
;
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class
EnemyManager
{
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private
:
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lua_State
*
lstate
;
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Game
*
game
;
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std
::
vector
<
Enemy
*>
enemies
;
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public
:
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EnemyManager
(
Game
*
g
);
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void
loadEnemies
();
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Enemy
*
createEnemy
(
std
::
string name
);
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void
desenha
();
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};
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#endif