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[QuestHelper.git] / timeslice.lua
blob7a9f34b0eba601036a38eb931be21fa153af5d77
1 QuestHelper_File["timeslice.lua"] = "Development Version"
2 QuestHelper_Loadtime["timeslice.lua"] = GetTime()
4 local debug_output = (QuestHelper_File["timeslice.lua"] == "Development Version")
6 -- Any non-local item here is part of an available public interface.
8 local coroutine_running = false
9 local coroutine_stop_time = 0
10 local coroutine_list = {}
11 local coroutine_route_pass = 1
13 local coroutine_verbose = false
15 local coroutine_time_used = {}
16 local coroutine_power_up = GetTime()
18 local coroutine_time_exceeded = 0
20 function QH_Timeslice_DumpPerf()
21 local sortable = {}
22 for k, v in pairs(coroutine_time_used) do
23 table.insert(sortable, {name = k, amount = v})
24 end
25 table.sort(sortable, function(a, b) return a.name < b.name end)
26 for _, v in pairs(sortable) do
27 QuestHelper:TextOut(string.format("%s: %f", QuestHelper:HighlightText(v.name), v.amount))
28 end
29 QuestHelper:TextOut(string.format("%s: %f", QuestHelper:HighlightText("poweron"), GetTime() - coroutine_power_up))
30 end
32 local last_stack = nil
33 local yield_ct = 0
34 local GetTime = GetTime
35 local unyieldable = 0
36 function QH_Timeslice_PushUnyieldable()
37 unyieldable = unyieldable + 1
38 end
39 function QH_Timeslice_PopUnyieldable()
40 unyieldable = unyieldable - 1
41 QuestHelper: Assert(unyieldable >= 0)
42 end
43 function QH_Timeslice_Yield()
44 if unyieldable > 0 then return end
45 if coroutine_running then
46 -- Check if we've run our alotted time
47 yield_ct = yield_ct + 1
48 if GetTime() > coroutine_stop_time then
49 local sti = debugstack(2, 5, 5) -- string.gsub(debugstack(2, 1, 1), "\n.*", "")
50 if qh_loud_and_annoying and GetTime() > coroutine_stop_time + 0.0015 then
51 print(yield_ct, (GetTime() - coroutine_stop_time) * 1000, "took too long", sti, "------ from", last_stack, "------")
52 end
54 -- As a safety, reset stop time to 0. If somehow we fail to set it next time,
55 -- we'll be sure to yield promptly.
56 coroutine_stop_time = 0
57 coroutine.yield()
58 last_stack = sti
59 yield_ct = 0
60 end
61 end
62 end
64 function QH_Timeslice_Bonus(quantity)
65 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %d bonus", quantity)) end
66 coroutine_route_pass = coroutine_route_pass + quantity
67 end
69 local prioritize = {
70 preinit = {101},
71 init = {100},
72 criteria = {10},
73 lzw = {-5},
74 compress = {-8, 5},
75 new_routing = {-10},
78 local bumped_priority = {}
80 function QH_Timeslice_Add(workfunc, name)
81 QuestHelper: Assert(workfunc)
82 QuestHelper: Assert(name)
83 local priority = prioritize[name] and prioritize[name][1] or 0
84 local sharding = prioritize[name] and prioritize[name][2] or 1
85 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s added (%s, %d)", name, tostring(workfunc), priority)) end
86 local ncoro = coroutine.create(workfunc)
87 QuestHelper: Assert(ncoro)
88 table.insert(coroutine_list, {priority = priority, sharding = sharding, name = name, coro = ncoro, active = true})
89 end
91 function QH_Timeslice_Toggle(name, flag)
92 --if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s toggled to %s", name, tostring(not not flag))) end
93 for _, v in pairs(coroutine_list) do
94 if v.name == name then v.active = flag end
95 end
96 end
98 local started = false
100 function QH_Timeslice_Doneinit()
101 if not started then
102 if debug_output then
103 QuestHelper:TextOut("Done with initialization step")
106 QuestHelper.loading_main = nil
107 QuestHelper.loading_flightpath = nil
108 QuestHelper.loading_preroll = nil
110 collectgarbage("collect") -- fuuuuuck youuuuuuuu
113 started = true
116 function QH_Timeslice_Bump(type, newpri)
117 bumped_priority[type] = newpri
119 function QH_Timeslice_Bump_Reset(type)
120 bumped_priority[type] = nil
123 local startacu = GetTime()
124 local totalacu = 0
125 local lacu = 0
127 --[[function qhtacureset()
128 startacu = GetTime()
129 totalacu = 0
130 lacu = 0
131 end]]
133 local thrown_away_excess = 0
134 local total_used = 0
136 function QH_Timeslice_Work(time_used, time_this_frame, bonus_time, verbose)
137 -- There's probably a better way to do this, but. Eh. Lua.
138 QuestHelper: Assert(unyieldable == 0)
140 local coro = nil
141 local key = nil
142 local cpri = nil
143 for k, v in pairs(coroutine_list) do
144 if v.active then
145 --if v.sharding then QuestHelper:TextOut(string.format("%d mod %d is %d, %s", time(), v.sharding, bit.mod(time(), v.sharding), tostring(bit.mod(time(), v.sharding) == 0))) end
146 local pri = bumped_priority[v.name] or v.priority
147 if (not v.sharding or bit.mod(time(), v.sharding) == 0) and (not coro or (pri > cpri)) then
148 coro = v
149 key = k
150 cpri = pri
155 if coro then
156 --if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s running", coro.name)) end
158 if coroutine.status(coro.coro) == "dead" then -- Someone was claiming to get an infinite loop with this. I don't see how it's possible, but this should at least fix the infinite loop.
159 coroutine_list[key] = nil
161 QuestHelper: Assert(coroutine.status(coro.coro) ~= "dead")
163 local slicefactor = (QuestHelper_Pref.hide and 0.01 or (QuestHelper_Pref.perf_scale_2 * math.min(coroutine_route_pass, 5)))
164 if not started then slicefactor = 5 * QuestHelper_Pref.perfload_scale * math.min(coroutine_route_pass, 5) end -- the init process gets much higher priority so we get done with it faster
165 local time_to_use = slicefactor * time_this_frame * 0.075 -- We want to use 7.5% of the system CPU
166 if InCombatLockdown() then time_to_use = time_to_use / 5 end
167 local coroutine_intended_stop_time = time_to_use
168 coroutine_stop_time = coroutine_intended_stop_time - coroutine_time_exceeded - time_used + bonus_time
169 coroutine_route_pass = coroutine_route_pass - 5
170 if coroutine_route_pass <= 0 then coroutine_route_pass = 1 end
172 if verbose then
173 print(string.format("time_to_use %f, time_already_used %f, bonus_time %f, coroutine_time_exceeded %f, total_time_to_use %f", time_to_use, time_used, bonus_time, coroutine_time_exceeded, coroutine_stop_time))
174 print(string.format("thrown_away_excess %f, used %f, maxi %f", thrown_away_excess, total_used, slicefactor * 0.075 * 5))
177 local start = GetTime()
178 coroutine_stop_time, coroutine_intended_stop_time = coroutine_stop_time + start, coroutine_intended_stop_time + start
179 local state, err = true, nil -- default values for "we're fine"
181 totalacu = totalacu + math.max(0, coroutine_stop_time - start)
182 --[[if lacu + 0.1 < totalacu then
183 lacu = totalacu
184 print(string.format("%f realtime, %f runtime, %f%%", start - startacu, totalacu, (totalacu / (start - startacu)) * 100))
185 end]]
187 if start < coroutine_stop_time then -- We don't want to just return on failure because we want to credit the exceeded time properly.
188 coroutine_running = true
189 QuestHelper: Assert(unyieldable == 0)
190 state, err = coroutine.resume(coro.coro)
191 QuestHelper: Assert(unyieldable == 0)
192 coroutine_running = false
194 local stop = GetTime()
196 local total = stop - start
197 local coroutine_this_cycle_exceeded = stop - coroutine_intended_stop_time -- may be either positive or negative
199 local origcte = coroutine_time_exceeded + coroutine_this_cycle_exceeded
200 coroutine_time_exceeded = min(origcte, slicefactor * 0.075 * 5) -- honestly, waiting for more than five seconds to recover from a stutter is just dumb
201 thrown_away_excess = thrown_away_excess + (origcte - coroutine_time_exceeded)
202 total_used = total_used + total
204 coroutine_time_used[coro.name] = (coroutine_time_used[coro.name] or 0) + total
206 if not state then
207 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s errored", coro.name)) end
208 QuestHelper_ErrorCatcher_ExplicitError(true, err, "", string.format("(Coroutine error in %s)\n", coro.name))
211 QuestHelper: Assert(coro.coro)
212 if coroutine.status(coro.coro) == "dead" then
213 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s complete", coro.name)) end
214 coroutine_list[key] = nil
216 else
217 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: no available tasks")) end
221 function QH_Timeslice_Increment(quantity, name)
222 local an = "(nc) " .. name
223 coroutine_time_used[an] = (coroutine_time_used[an] or 0) + quantity