1 QuestHelper_File
["dodads.lua"] = "Development Version"
2 QuestHelper_Loadtime
["dodads.lua"] = GetTime()
4 local ofs
= 0.000723339 * (GetScreenHeight()/GetScreenWidth() + 1/3) * 70.4;
5 local radius
= ofs
/ 1.166666666666667;
6 local Minimap
= _G
.Minimap
8 -- These conversions are nasty, and this entire section needs a serious cleanup.
9 local function convertLocation(p
)
10 local c
, x
, y
= QuestHelper
.Astrolabe
:FromAbsoluteContinentPosition(p
.c
, p
.x
, p
.y
)
14 local function convertLocationToScreen(p
, c
, z
)
15 local pc
, _
, px
, py
= convertLocation(p
)
16 local ox
, oy
= QuestHelper
.Astrolabe
:TranslateWorldMapPosition(pc
, 0, px
, py
, c
, z
)
17 --QuestHelper:TextOut(string.format("%f/%f/%f to %f/%f/%f to %f/%f %f/%f", p.c, p.x, p.y, pc, px, py, c, z, ox, oy))
21 local function convertNodeToScreen(n
, c
, z
)
22 return QuestHelper
.Astrolabe
:TranslateWorldMapPosition(n
.c
, 0, n
.x
/QuestHelper
.continent_scales_x
[n
.c
], n
.y
/QuestHelper
.continent_scales_y
[n
.c
], c
, z
)
25 QuestHelper
.map_overlay
= CreateFrame("FRAME", nil, WorldMapButton
)
26 QuestHelper
.map_overlay
:SetFrameLevel(WorldMapButton
:GetFrameLevel()+1)
27 QuestHelper
.map_overlay
:SetAllPoints()
28 QuestHelper
.map_overlay
:SetFrameStrata("FULLSCREEN")
30 local function ClampLine(x1
, y1
, x2
, y2
)
31 if x1
and y1
and x2
and y2
then
32 local x_div
, y_div
= (x2
-x1
), (y2
-y1
)
33 local x_0
= y1
-x1
/x_div
*y_div
34 local x_1
= y1
+(1-x1
)/x_div
*y_div
35 local y_0
= x1
-y1
/y_div
*x_div
36 local y_1
= x1
+(1-y1
)/y_div
*x_div
78 if x1
>= 0 and x2
>= 0 and y1
>= 0 and y2
>= 0 and x1
<= 1 and x2
<= 1 and y1
<= 1 and y2
<= 1 then
86 function QuestHelper
:CreateWorldMapWalker()
87 local walker
= CreateFrame("Button", nil, QuestHelper
.map_overlay
)
91 walker
:SetPoint("CENTER", QuestHelper
.map_overlay
, "TOPLEFT", 0, 0)
99 walker
.map_dodads
= {}
100 walker
.used_map_dodads
= 0
102 QuestHelper
: Assert(self
== QuestHelper
)
103 QuestHelper
: Assert(self
.Astrolabe
)
105 function walker
:OnUpdate(elapsed
)
108 if QuestHelper_Pref
.show_ants
then
109 local points
= self
.points
111 self
.phase
= self
.phase
+ elapsed
* 0.66
112 while self
.phase
> 1 do self
.phase
= self
.phase
- 1 end
114 local w
, h
= QuestHelper
.map_overlay
:GetWidth(), -QuestHelper
.map_overlay
:GetHeight()
116 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
118 local last_x
, last_y
= self
.frame
.Astrolabe
:TranslateWorldMapPosition(self
.frame
.c
, self
.frame
.z
, self
.frame
.x
, self
.frame
.y
, c
, z
)
119 local remainder
= self
.phase
121 for i
, pos
in ipairs(points
) do
122 local new_x
, new_y
= unpack(pos
)
123 local x1
, y1
, x2
, y2
= ClampLine(last_x
, last_y
, new_x
, new_y
)
124 last_x
, last_y
= new_x
, new_y
127 local len
= math
.sqrt((x1
-x2
)*(x1
-x2
)*16/9+(y1
-y2
)*(y1
-y2
))
130 local interval
= .025/len
131 local p
= remainder
*interval
135 local dot
= self
.dots
[out
]
137 dot
= QuestHelper
:CreateDotTexture(self
)
138 dot
:SetDrawLayer("BACKGROUND")
143 dot
:SetPoint("CENTER", QuestHelper
.map_overlay
, "TOPLEFT", x1
*w
*(1-p
)+x2
*w
*p
, y1
*h
*(1-p
)+y2
*h
*p
)
148 remainder
= (p
-1)/interval
154 while #self
.dots
> out
do
155 QuestHelper
:ReleaseTexture(table.remove(self
.dots
))
159 function walker
:RouteChanged(route
)
160 if route
then self
.route
= route
end -- we cache it so we can refer to it later when the world map changes
161 if not self
.route
then return end
163 local dbgstr
= string.format("%s %s %s %s", tostring(self
), tostring(self
.frame
), tostring(QuestHelper
), tostring(QuestHelper
and QuestHelper
.Astrolabe
))
164 QuestHelper
: Assert(self
.frame
== QuestHelper
, dbgstr
)
165 QuestHelper
: Assert(QuestHelper
.Astrolabe
, dbgstr
)
167 if self
.frame
.Astrolabe
.WorldMapVisible
then
168 local points
= self
.points
169 local cur
= self
.frame
.pos
171 while #points
> 0 do self
.frame
:ReleaseTable(table.remove(points
)) end
173 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
175 -- I'm not quite sure what the point of this is.
177 if self.frame.target then
178 travel_time = math.max(0, self.frame.target_time-time())
179 cur = self.frame.target
180 local t = self.frame:CreateTable()
181 t[1], t[2] = convertLocationToScreen(cur, c, z)
182 table.insert(points, t)
185 for i
, obj
in ipairs(self
.route
) do
186 --QuestHelper:TextOut(string.format("%s", tostring(obj)))
189 local t = QuestHelper:CreateTable()
190 t[1], t[2] = convertLocationToScreen(obj.loc, c, z)
192 table.insert(list, t)]]
194 -- We're ignoring travel time for now.
196 travel_time = travel_time + 60
197 obj.travel_time = travel_time]]
198 if i
> 1 then -- skip the start location
199 local t
= self
.frame
:CreateTable()
200 t
[1], t
[2] = convertLocationToScreen(obj
.loc
, c
, z
)
202 table.insert(points
, t
)
204 --if lotsup then print(obj.ignore, obj.loc.x, obj.loc.y, obj.loc.c) end
206 --QuestHelper:TextOut(string.format("%s/%s/%s to %s/%s", tostring(obj.c), tostring(obj.x), tostring(obj.y), tostring(t[1]), tostring(t[2])))
211 for i
= 2, #self
.route
do -- 2 because we're skipping the player
212 if not self
.route
[i
].ignore
then
213 local dodad
= self
.map_dodads
[cur_dodad
]
215 self
.map_dodads
[cur_dodad
] = self
.frame
:CreateWorldMapDodad(self
.route
[i
], i
== 2)
217 self
.map_dodads
[cur_dodad
]:SetObjective(self
.route
[i
], i
== 2)
219 cur_dodad
= cur_dodad
+ 1
223 if cur_dodad
<= self
.used_map_dodads
then for i
= cur_dodad
,self
.used_map_dodads
do
224 self
.map_dodads
[i
]:SetObjective(nil, false)
227 self
.used_map_dodads
= cur_dodad
- 1
231 QH_Event("WORLD_MAP_UPDATE", function () walker
:RouteChanged() end)
233 QH_Hook(walker
, "OnUpdate", walker
.OnUpdate
)
238 function QuestHelper
:GetOverlapObjectives(obj
)
239 local w
, h
= self
.map_overlay
:GetWidth(), self
.map_overlay
:GetHeight()
240 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
242 local list
= self
.overlap_list
246 self
.overlap_list
= list
248 while table.remove(list
) do end
251 local cx
, cy
= GetCursorPosition()
253 local es
= QuestHelper
.map_overlay
:GetEffectiveScale()
256 cx
, cy
= (cx
-self
.map_overlay
:GetLeft()*es
)*ies
, (self
.map_overlay
:GetTop()*es
-cy
)*ies
258 local s
= 10*QuestHelper_Pref
.scale
260 for i
, o
in ipairs(walker_loc
.route
) do
261 --QuestHelper: Assert(o, string.format("nil dodads pos issue, o %s", tostring(o)))
262 --QuestHelper: Assert(o.pos, string.format("nil dodads pos issue, pos %s", QuestHelper:StringizeTable(o)))
265 table.insert(list
, o
)
267 local x
, y
= convertLocationToScreen(o
.loc
, c
, z
)
269 if x
and y
and x
> 0 and y
> 0 and x
< 1 and y
< 1 then
272 if cx
>= x
-s
and cy
>= y
-s
and cx
<= x
+s
and cy
<= y
+s
then
273 table.insert(list
, o
)
280 table.sort(list
, function(a
, b
) return (a
.distance
or 0) < (b
.distance
or 0) end)
285 function QuestHelper
:AppendObjectiveProgressToTooltip(o
, tooltip
, font
, depth
)
287 local prog_sort_table
= {}
289 local theme
= self
:GetColourTheme()
291 local indent
= (" "):rep(depth
or 0)
293 for user
, progress
in pairs(o
.progress
) do
294 table.insert(prog_sort_table
, user
)
297 table.sort(prog_sort_table
, function(a
, b
)
298 if o
.progress
[a
][3] < o
.progress
[b
][3] then
300 elseif o
.progress
[a
][3] == o
.progress
[b
][3] then
306 for i
, u
in ipairs(prog_sort_table
) do
307 tooltip
:AddDoubleLine(indent
..QHFormat("PEER_PROGRESS", u
),
308 self
:ProgressString(o
.progress
[u
][1].."/"..o
.progress
[u
][2],
309 o
.progress
[u
][3]), unpack(theme
.tooltip
))
312 local last
, name
= tooltip
:NumLines(), tooltip
:GetName()
313 local left
, right
= _G
[name
.."TextLeft"..last
], _G
[name
.."TextRight"..last
]
315 left
:SetFont(font
, 13)
316 right
:SetFont(font
, 13)
320 while table.remove(prog_sort_table
) do end
324 function QuestHelper
:AppendObjectiveToTooltip(o
)
325 local theme
= self
:GetColourTheme()
327 QuestHelper
: Assert(o
.map_desc
)
328 for _
, v
in ipairs(o
.map_desc
) do
329 self
.tooltip
:AddLine(v
, unpack(theme
.tooltip
))
330 self
.tooltip
:GetPrevLines():SetFont(self
.font
.serif
, 14)
333 if o
.map_desc_chain
then
334 self
:AppendObjectiveToTooltip(o
.map_desc_chain
)
336 self
:AppendObjectiveProgressToTooltip(o
, self
.tooltip
, QuestHelper
.font
.sans
)
338 self
.tooltip
:AddDoubleLine(QHText("TRAVEL_ESTIMATE"), QHFormat("TRAVEL_ESTIMATE_VALUE", o
.distance
or 0), unpack(theme
.tooltip
))
339 self
.tooltip
:GetPrevLines():SetFont(self
.font
.sans
, 11)
340 select(2, self
.tooltip
:GetPrevLines()):SetFont(self
.font
.sans
, 11)
347 local function rightclick_menu(obj
)
349 local menu
= QuestHelper
:CreateMenu()
350 local list
= QuestHelper
:GetOverlapObjectives(obj
)
354 QuestHelper
:CreateMenuTitle(menu
, "Objectives")
356 for i
, o
in ipairs(list
) do
357 local submenu
= QuestHelper
:CreateMenu()
358 item
= QuestHelper
:CreateMenuItem(menu
, o
.map_desc
[1])
359 item
:SetSubmenu(submenu
)
360 item
:AddTexture(QuestHelper
:CreateIconTexture(item
, o
.icon_id
or 8), true)
361 QuestHelper
:AddObjectiveOptionsToMenu(o
, submenu
)
364 QuestHelper
:CreateMenuTitle(menu
, obj
.map_desc
[1])
365 QuestHelper
:AddObjectiveOptionsToMenu(obj
, menu
)
372 function QuestHelper
:CreateWorldMapDodad(objective
, nxt
)
373 local icon
= CreateFrame("Button", nil, QuestHelper
.map_overlay
)
374 icon
:SetFrameStrata("FULLSCREEN")
376 function icon
:SetTooltip(list
)
377 QuestHelper
.tooltip
:SetOwner(self
, "ANCHOR_CURSOR")
378 QuestHelper
.tooltip
:ClearLines()
382 for i
, o
in ipairs(list
) do
386 QuestHelper
.tooltip
:AddLine("|c80ff0000 . . . . . .|r")
387 QuestHelper
.tooltip
:GetPrevLines():SetFont(QuestHelper
.font
.sans
, 8)
390 QuestHelper
:AppendObjectiveToTooltip(o
)
393 QuestHelper
.tooltip
:Show()
396 function icon
:SetObjective(objective
, nxt
)
397 self
:SetHeight(20*QuestHelper_Pref
.scale
)
398 self
:SetWidth(20*QuestHelper_Pref
.scale
)
401 QuestHelper
:ReleaseTexture(self
.dot
)
406 QuestHelper
:ReleaseTexture(self
.bg
)
411 self
.objective
= objective
414 self
.bg
= QuestHelper
:CreateIconTexture(self
, 13)
415 elseif objective
.map_highlight
then
416 self
.bg
= QuestHelper
:CreateIconTexture(self
, 14)
418 self
.bg
= QuestHelper
:CreateIconTexture(self
, 16)
421 self
.dot
= QuestHelper
:CreateIconTexture(self
, objective
.icon_id
or 8)
423 self
.bg
:SetDrawLayer("BACKGROUND")
424 self
.bg
:SetAllPoints()
425 self
.dot
:SetPoint("TOPLEFT", self
, "TOPLEFT", 3*QuestHelper_Pref
.scale
, -3*QuestHelper_Pref
.scale
)
426 self
.dot
:SetPoint("BOTTOMRIGHT", self
, "BOTTOMRIGHT", -3*QuestHelper_Pref
.scale
, 3*QuestHelper_Pref
.scale
)
428 QuestHelper
.Astrolabe
:PlaceIconOnWorldMap(QuestHelper
.map_overlay
, self
, convertLocation(objective
.loc
))
429 --QuestHelper.Astrolabe:PlaceIconOnWorldMap(QuestHelper.map_overlay, self, 0, 0, globx, globy)
436 function icon
:SetGlow(list
)
437 local w
, h
= QuestHelper
.map_overlay
:GetWidth(), QuestHelper
.map_overlay
:GetHeight()
438 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
442 for _
, v
in ipairs(list
) do
444 for _
, i
in ipairs(v
.cluster
) do
454 for obj
, _
in pairs(nodes
) do
455 local x
, y
= convertLocationToScreen(obj
.loc
, c
, z
)
456 if x
and y
and x
> 0 and y
> 0 and x
< 1 and y
< 1 then
457 if not self
.glow_list
then
458 self
.glow_list
= QuestHelper
:CreateTable()
461 tex
= self
.glow_list
[out
]
463 tex
= QuestHelper
:CreateGlowTexture(self
)
464 table.insert(self
.glow_list
, tex
)
468 tex
:SetPoint("CENTER", QuestHelper
.map_overlay
, "TOPLEFT", x
*w
, -y
*h
)
469 tex
:SetVertexColor(1,1,1,0)
470 tex
:SetWidth(h
/ 4) -- we want it to be a circle
477 if self
.glow_list
then
478 while #self
.glow_list
>= out
do
479 QuestHelper
:ReleaseTexture(table.remove(self
.glow_list
))
482 if #self
.glow_list
== 0 then
483 QuestHelper
:ReleaseTable(self
.glow_list
)
489 icon
.show_glow
= false
494 function icon
:OnUpdate(elapsed
)
495 self
.phase
= (self
.phase
+ elapsed
)%6.283185307179586476925286766559005768394338798750211641949889185
497 if self
.old_count
> 0 then
498 local list
= QuestHelper
:GetOverlapObjectives(self
.objective
)
500 if #list
~= self
.old_count
then
501 self
:SetTooltip(list
)
502 self
.old_count
= #list
507 if self
.show_glow
then
508 self
.glow_pct
= math
.min(1, self
.glow_pct
+elapsed
*1.5)
510 self
.glow_pct
= math
.max(0, self
.glow_pct
-elapsed
*0.5)
512 if self
.glow_pct
== 0 then
513 if self
.glow_list
then
514 while #self
.glow_list
> 0 do
515 QuestHelper
:ReleaseTexture(table.remove(self
.glow_list
))
517 QuestHelper
:ReleaseTable(self
.glow_list
)
521 QH_Hook(self
, "OnUpdate", nil)
526 if self
.glow_list
then
527 -- You know, these numbers are harmonics of pi. Would SETI detected them, or would they just be seen as noise?
528 -- I'd vote for the later.
530 -- Pi - circumference over diameter - when was the last time you actually cared about diameters in math?
532 -- Pretty much everything in computer geometry depends on the pythagorean theorem, which you can use for
533 -- circles, spheres, and hyper-spheres, if you use radius.
535 -- It's even the basis of special relativity, with time being multiplied by c so that you get a distance
536 -- that you can use with the spatial dimensions. We're all in agreement that space traveling aliens are
537 -- going to know about relativity, right?
539 -- And if you ever do trig, a full circle would be exactly (circumference over radius) radians instead of
540 -- (circumference over diameter)*2 radians.
542 -- Obviously aliens are much more likely to prefer 6.283185307179586... as constant than our pi.
544 -- Important update: I just noticed that large factorials can be approximated using (2*pi*n)^.5*(n/e)^n
545 -- There's that 2 times pi thing again.
546 local r
, g
, b
= math
.sin(self
.phase
)*0.25+0.75,
547 math
.sin(self
.phase
+2.094395102393195492308428922186335256131446266250070547316629728)*0.25+0.75,
548 math
.sin(self
.phase
+4.188790204786390984616857844372670512262892532500141094633259456)*0.25+0.75
550 for i
, tex
in ipairs(self
.glow_list
) do
551 tex
:SetVertexColor(r
, g
, b
, self
.glow_pct
*tex
.max_alpha
)
556 function icon
:OnEnter()
557 local list
= QuestHelper
:GetOverlapObjectives(self
.objective
)
558 self
:SetTooltip(list
)
559 self
.old_count
= #list
561 icon
.show_glow
= true
565 QH_Hook(self
, "OnUpdate", self
.OnUpdate
)
568 function icon
:OnLeave()
569 QuestHelper
.tooltip
:Hide()
570 self
.show_glow
= false
574 function icon
:OnEvent()
575 if self
.objective
then
576 QuestHelper
.Astrolabe
:PlaceIconOnWorldMap(QuestHelper
.map_overlay
, self
, convertLocation(self
.objective
.loc
))
583 function icon
:OnClick()
584 rightclick_menu(self
.objective
)
587 QH_Hook(icon
, "OnClick", icon
.OnClick
)
588 QH_Hook(icon
, "OnEnter", icon
.OnEnter
)
589 QH_Hook(icon
, "OnLeave", icon
.OnLeave
)
590 QH_Hook(icon
, "OnEvent", icon
.OnEvent
)
592 icon
:RegisterForClicks("RightButtonUp")
594 QH_Event("WORLD_MAP_UPDATE", function () icon
:OnEvent() end)
596 icon
:SetObjective(objective
, nxt
)
601 local last_c
, last_z
, last_x
, last_y
, last_desc
603 function QuestHelper
:AddWaypointCallback(func
, ...)
604 local cb
= self
:CreateTable()
606 local len
= select("#", ...)
609 for i
= 1,len
do cb
[i
] = select(i
, ...) end
614 cb
[len
+5] = last_desc
617 func(unpack(cb
, 1, len
+5))
623 function QuestHelper
:RemoveWaypointCallback(cb
)
625 self
:ReleaseTable(cb
)
628 function QuestHelper
:InvokeWaypointCallbacks(c
, z
, x
, y
, desc
)
629 QuestHelper
: Assert(not c
or type(c
) == "number")
630 QuestHelper
: Assert(not z
or type(z
) == "number")
631 QuestHelper
: Assert(not x
or type(x
) == "number")
632 QuestHelper
: Assert(not y
or type(y
) == "number")
633 if c
== last_c
and z
== last_z
and desc
== last_desc
and not x
and not y
then x
, y
= last_x
, last_y
end -- sometimes we may not have up-to-date location, but could still in theory be pointing at the same spot
635 if not c
or (x
and y
) then
636 if c
~= last_c
or z
~= last_z
or x
~= last_x
or y
~= last_y
or desc
~= last_desc
then
637 last_c
, last_z
, last_x
, last_y
, last_desc
= c
, z
, x
, y
, desc
638 for cb
in pairs(callbacks
) do
645 cb
.func(unpack(cb
, 1, len
+5))
651 function QuestHelper
:SetMinimapObject(minimap
)
653 QuestHelper
.Astrolabe
:SetMinimapObject(minimap
)
654 QuestHelper
.minimap_marker
:SetParent(minimap
)
655 QuestHelper
.Astrolabe
.processingFrame
:SetParent(minimap
)
658 --[[ Small parts of the arrow rendering code are thanks to Tomtom, with the following license:
660 -------------------------------------------------------------------------
661 Copyright (c) 2006-2007, James N. Whitehead II
664 Redistribution and use in source and binary forms, with or without
665 modification, are permitted provided that the following conditions are
668 * Redistributions of source code must retain the above copyright
669 notice, this list of conditions and the following disclaimer.
670 * Redistributions in binary form must reproduce the above
671 copyright notice, this list of conditions and the following
672 disclaimer in the documentation and/or other materials provided
673 with the distribution.
674 * The name or alias of the copyright holder may not be used to endorse
675 or promote products derived from this software without specific prior
678 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
679 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
680 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
681 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
682 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
683 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
684 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
685 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
686 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
687 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
688 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
689 ---------------------------------------------------------------------------]]
691 function QuestHelper
:CreateMipmapDodad()
692 local icon
= CreateFrame("Button", nil, Minimap
)
694 icon
.recalc_timeout
= 0
696 icon
.arrow
= icon
:CreateTexture("BACKGROUND")
697 icon
.arrow
:SetHeight(40)
698 icon
.arrow
:SetWidth(40)
699 icon
.arrow
:SetPoint("CENTER", 0, 0)
700 icon
.arrow
:SetTexture("Interface\\AddOns\\QuestHelper\\MinimapArrow")
704 icon
.target
= {0, 0, 0, 0}
706 icon
.bg
= QuestHelper
:CreateIconTexture(icon
, 16)
707 icon
.bg
:SetDrawLayer("BACKGROUND")
708 icon
.bg
:SetAllPoints()
710 function icon
:OnUpdate(elapsed
)
711 local c
, z
, x
, y
, textdesc
713 c
, z
= QuestHelper
.collect_rc
, QuestHelper
.collect_rz
715 x
, y
= convertLocationToScreen(self
.obj
.loc
, c
, z
)
718 if self
.obj
.map_desc_chain
then
719 -- the first line will just be an "enroute" line
720 textdesc
= self
.obj
.map_desc
[1] .. "\n" .. self
.obj
.map_desc_chain
.map_desc
[1]
722 textdesc
= self
.obj
.map_desc
[1]
726 QuestHelper
: Assert(not c
or type(c
) == "number")
727 QuestHelper
: Assert(not z
or type(z
) == "number")
729 -- Deal with waypoint callbacks
730 if QuestHelper_Pref
.hide
or UnitIsDeadOrGhost("player") and not QuestHelper
.InBrokenInstance
then
731 QuestHelper
:InvokeWaypointCallbacks()
733 QuestHelper
:InvokeWaypointCallbacks(c
, z
, x
, y
, textdesc
)
736 if self
.obj
and not QuestHelper
.InBrokenInstance
then
737 self
:Show() -- really only triggers if the non-broken-instance code is being poked
739 if not QuestHelper_Pref
.hide
and QuestHelper
.Astrolabe
:PlaceIconOnMinimap(self
, convertLocation(self
.obj
.loc
)) ~= -1 then
740 local edge
= QuestHelper
.Astrolabe
:IsIconOnEdge(self
)
753 local angle
= QuestHelper
.Astrolabe
:GetDirectionToIcon(self
)
754 if GetCVar("rotateMinimap") == "1" then
755 angle
= angle
+ QuestHelper
.Astrolabe
:GetFacing()
759 if self
.phase
> 6.283185307179586476925 then
760 self
.phase
= self
.phase
-6.283185307179586476925+elapsed
*3.5
762 self
.phase
= self
.phase
+elapsed
*3.5
766 local scale
= 1.0 + 0.1 * math
.sin(self
.phase
)
768 local x
, y
= scale
* math
.sin(angle
+ 3.14159 * 0.75) * math
.sqrt(0.5), scale
* math
.cos(angle
+ 3.14159 * 0.75) * math
.sqrt(0.5)
769 self
.arrow
:SetTexCoord(0.5 - x
, 0.5 + y
, 0.5 + y
, 0.5 + x
, 0.5 - y
, 0.5 - x
, 0.5 + x
, 0.5 - y
)
779 function icon
:SetObjective(obj
)
780 self
:SetHeight(20*QuestHelper_Pref
.scale
)
781 self
:SetWidth(20*QuestHelper_Pref
.scale
)
783 if obj
~= self
.obj
then
786 self
.recalc_timeout
= 0
788 if self
.dot
then QuestHelper
:ReleaseTexture(self
.dot
) self
.dot
= nil end
791 self
.dot
= QuestHelper
:CreateIconTexture(self
, self
.obj
.icon_id
or 8)
792 self
.dot
:SetPoint("TOPLEFT", icon
, "TOPLEFT", 2, -2)
793 self
.dot
:SetPoint("BOTTOMRIGHT", icon
, "BOTTOMRIGHT", -2, 2)
800 function icon
:OnEnter()
802 QuestHelper
.tooltip
:SetOwner(self
, "ANCHOR_CURSOR")
803 QuestHelper
.tooltip
:ClearLines()
805 --[[if self.target[5] then
806 QuestHelper.tooltip:AddLine(QHFormat("WAYPOINT_REASON", self.target[5]), unpack(QuestHelper:GetColourTheme().tooltip))
807 QuestHelper.tooltip:GetPrevLines():SetFont(QuestHelper.font.serif, 14)
810 QuestHelper
:AppendObjectiveToTooltip(self
.obj
)
811 QuestHelper
.tooltip
:Show()
815 function icon
:OnLeave()
816 QuestHelper
.tooltip
:Hide()
819 function icon
:OnClick()
820 rightclick_menu(self
.obj
)
823 function icon
:OnEvent()
831 QH_Hook(icon
, "OnUpdate", icon
.OnUpdate
)
832 QH_Hook(icon
, "OnEnter", icon
.OnEnter
)
833 QH_Hook(icon
, "OnLeave", icon
.OnLeave
)
834 QH_Hook(icon
, "OnClick", icon
.OnClick
)
836 icon
:RegisterForClicks("RightButtonUp")
838 QH_Event("PLAYER_ENTERING_WORLD", function () icon
:OnEvent() end)