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[QuestHelper.git] / collect.lua
blobb29d0bd9941ddc30184c71ffb21b7a74f86dc57b
1 QuestHelper_File["collect.lua"] = "Development Version"
2 QuestHelper_Loadtime["collect.lua"] = GetTime()
4 local QuestHelper_Collector_Version_Current = 3
6 QuestHelper_Collector = {}
7 QuestHelper_Collector_Version = QuestHelper_Collector_Version_Current
9 local EventRegistrar = {}
10 local OnUpdateRegistrar = {}
11 local TooltipRegistrar = {}
13 local frame = CreateFrame("Frame")
15 local function OnEvent(_, event, ...)
16 local tstart = GetTime()
17 for _, v in pairs(EventRegistrar[event]) do
18 v(...)
19 end
20 QH_Timeslice_Increment(GetTime() - tstart, "collect_event")
21 end
23 frame:UnregisterAllEvents()
24 frame:SetScript("OnEvent", OnEvent)
26 frame:Show()
28 function EventHookRegistrar(event, func)
29 QuestHelper:Assert(func)
30 if not EventRegistrar[event] then
31 frame:RegisterEvent(event)
32 EventRegistrar[event] = {}
33 end
34 table.insert(EventRegistrar[event], func)
35 end
37 function OnUpdateHookRegistrar(func)
38 QuestHelper:Assert(func)
39 table.insert(OnUpdateRegistrar, func)
40 end
42 local OriginalScript = GameTooltip:GetScript("OnShow")
43 GameTooltip:SetScript("OnShow", function (self, ...)
44 if not self then self = GameTooltip end
46 local tstart = GetTime()
47 for k, v in pairs(TooltipRegistrar) do
48 v(self, ...)
49 end
50 QH_Timeslice_Increment(GetTime() - tstart, "collect_tooltip") -- anything past here is not my fault
51 if OriginalScript then
52 return OriginalScript(self, ...)
53 end
54 end)
56 function TooltipHookRegistrar(func)
57 QuestHelper:Assert(func)
58 table.insert(TooltipRegistrar, func)
59 end
61 local API = {
62 Registrar_EventHook = EventHookRegistrar,
63 Registrar_OnUpdateHook = OnUpdateHookRegistrar,
64 Registrar_TooltipHook = TooltipHookRegistrar,
65 Callback_RawLocation = function () return QuestHelper:RetrieveRawLocation() end,
68 function QH_Collector_Init()
69 -- First we update shit
70 if QuestHelper_Collector_Version == 1 then
71 -- We basically just want to clobber all our old route data, it's not worth storing - it's all good data, it's just that we don't want to preserve relics of the old location system.
72 for _, v in pairs(QuestHelper_Collector) do
73 v.traveled = nil
74 end
76 QuestHelper_Collector_Version = 2
77 end
79 if QuestHelper_Collector_Version == 2 then
80 -- Originally I split the zones based on locale. Later I just split everything based on locale. Discarding old data rather than doing the gymnastics needed to preserve it.
81 -- This is turning into a routine. :D
82 for _, v in pairs(QuestHelper_Collector) do
83 v.zone = nil
84 end
86 QuestHelper_Collector_Version = 3
87 end
89 QuestHelper: Assert(QuestHelper_Collector_Version == QuestHelper_Collector_Version_Current)
91 local sig = string.format("%s on %s/%s/%d", GetAddOnMetadata("QuestHelper", "Version"), GetBuildInfo(), GetLocale(), QuestHelper:PlayerFaction())
92 if not QuestHelper_Collector[sig] then QuestHelper_Collector[sig] = {} end
93 local QHCData = QuestHelper_Collector[sig]
95 QH_Collect_Location_Init(nil, API) -- Some may actually add their own functions to the API, and should go first. There's no real formalized order, I just know which depend on others. Location's sole job is to provide the standard location bolus. (Yeah. It's a bolus. Deal.)
96 QH_Collect_Merger_Init(nil, API) -- etc
97 QH_Collect_Patterns_Init(nil, API) -- etc
99 QH_Collect_LZW_Init(nil, API) -- Depends on Merger
101 QH_Collect_Achievement_Init(QHCData, API)
102 QH_Collect_Traveled_Init(QHCData, API)
103 QH_Collect_Zone_Init(QHCData, API)
104 QH_Collect_Monster_Init(QHCData, API)
105 QH_Collect_Item_Init(QHCData, API)
106 QH_Collect_Object_Init(QHCData, API)
107 QH_Collect_Flight_Init(QHCData, API)
109 if not QHCData.realms then QHCData.realms = {} end
110 QHCData.realms[GetRealmName()] = (QHCData.realms[GetRealmName()] or 0) + 1 -- I'm not entirely sure why I'm counting
113 function QH_Collector_OnUpdate()
114 local tstart = GetTime()
115 for _, v in pairs(OnUpdateRegistrar) do
118 QH_Timeslice_Increment(GetTime() - tstart, "collect_update")